From SCP: Secret Laboratory English Official Wiki

 
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The '''Surface Zone''' is one of four zones found in ''SCP: Secret Laboratory'' making up the outside area of [[Site-02]]. It is the only zone that will not be destroyed when the [[Alpha Warhead]] detonates, and will always remain accessible the entire round. <br>
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The '''Surface Zone''' is one of four zones in [[Locations|Site-02]]. It is the only Zone that will not be destroyed when the [[Alpha Warhead]] detonates, and will always remain accessible the entire round. <br>


The zone contains one [[Workstation]] and the terminal to activate the Alpha Warhead detonation sequence. It is also the spawn zone for both [[Mobile Task Force|MTF]] and [[Chaos Insurgent|CI]], as well as being the location of the escape room.
=Operational Guide Overview=
{{OpGuide2}}
 
=Description=
The Surface is one of four zones in Site-02.<br>
The zone contains the terminal to activate the Alpha Warhead detonation sequence, while also containing the spawn points for both [[Mobile Task Force|MTF]] and [[Chaos Insurgent|CI]]. It also is the location of the escape room, where Class-D and Scientist must reach in order to escape.
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{{Related|Soundtrack}}
{{Related|Soundtrack}}
{{multi-listen start}}
{{multi-listen start}}
{{multi-listen item|filename=Melancholy.mp3|title=Surface Zone's Theme|description=}}
{{multi-listen item|filename=Melancholy.mp3|title=Surface Zone's Theme|description=}}
{{multi-listen end}}
{{multi-listen end}}
==Chaos Insurgency Spawn==
[[File:{{#switch: {{CURRENTMONTHNAME}} | December = SZ Xmas Gate A Overview.jpg | SurfaceCAT.png}}|400px|right|thumb|Walkway overlooking CI's spawn]]
[[File:Chaos Car Animation.gif|400px|right|thumb|Chaos Car that appears before Chaos respawns]]
This is the spawn location for [[Chaos Insurgent|Chaos Insurgency]]. It is a large, fairly open area that is ideal for sniping.


A staircase that leads raised catwalk and the Gate-A elevator can be found on the right. The catwalk surrounds the entire Gate A section and can be used to snipe players that are below.
==Gate-A Surface==
{{ZoneImage|ImageName=szgateAoverview|December=xmasgatea1}}
{{ZoneImage|ImageName=mainstreetabove1|October=mainstreetabovehalloween|description=The area above Main Street|December=xmasgatea2}}
{{ZoneImage|ImageName=mainstreetabove2|October=gateabridgehalloween|description=Another view}}
'''Gate-A Surface''' is the main entrance of Site-02, containing an elevator to [[Entrance Zone]].
The area is connected with two entrances: One is a giant opening that leads to the catwalk, while the second is a set of stairs that leads down to a small hallway (which is connected to the main set of stairs). The hallway is often used as a place to hide and sneak around while staying out of sight.
 
Several (inaccessible) doors can be found here, as well as two (inaccessible) gaps which show a second road.
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==Main Street==
{{ZoneImage|ImageName=mainstreetoverview|description=Overview of Main Street with the Warhead Control Room visible.}}
{{ZoneImage|ImageName=szgateAroadoverview|description=Overview from above}}
The '''Main Street''' is a fairly large open area on the Gate-A side of the Surface Zone. This is the spawn location for [[Chaos Insurgent|Chaos Insurgency]].
 
Along the inner wall of this area, is a small pathway leading to the Warhead Activation Room. To the left of that is a staircase that leads raised catwalk and the Gate-A elevator can be found on the right. The catwalk surrounds the entire Gate A section and can be used to snipe players that are below.


A road can also be seen on the ground level of this area. The road starts out behind a locked gate and travels through a short tunnel before sloping upwards. The road then continues through the Gate-B Elevator section. <br>
Behind the large bridge that Chaos spawn under, is the pathway taken by the Chaos Car. The road starts out behind a locked gate and travels through a short tunnel before sloping upwards. The road then continues through the Gate-B Elevator section. <br>
A single (inaccessible) door can also be seen next to the locked gate.
A single (inaccessible) door can also be seen next to the locked gate.


Moments before a Chaos spawn, a car will drive though the locked gate. It will continue forward before making a stop below the raised catwalk. Chaos will then spawn in, and the car will exit the area through where it came from.  
Moments before a Chaos spawn, a car will drive though the locked gate. It will continue forward before making a stop below the raised catwalk. Chaos will then spawn in, and the car will exit the area through where it came from.  The Chaos Car is capable of running over both humans and SCPs, dealing "-1" damage, which is an instakill.<br>
The Chaos Car bypasses SCP-106's Stalk damage immunity. This is not a bug.
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==Gate-A Elevator==
==Alpha Warhead Control==
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = SZ Xmas Gate A.jpg |SurfaceGateA.png}}|400px|right|thumb|The Entrance to Gate A]]
{{ZoneImage|ImageName=szwarheadcontrolentrance|description=The entrance to the room}}
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = SZ Xmas Walkway.jpg|SurfaceGateAOverview.png}}|400px|right|thumb|The upper area of the Gate A area]]
{{ZoneImage|ImageName=szwarheadcontroloverview|description=The inside of the room}}
Located here is the elevator that leads into [[Entrance Zone]].<br>
Located on the ground level is the Alpha Warhead Control. It is a small room containing the Warhead Activation Console and a [[Workstation]]. It is the only way to activate the warhead detonation sequence.
The area is connected with two entrances: One is a giant opening that leads to the catwalk, while the second is a set of stairs that leads down to a small hallway (which is connected to the main set of stairs). The hallway is often used as a place to hide and sneak around while staying out of sight.


Several (inaccessible) doors can be found here, as well as two (inaccessible) gaps which show a second road.
<div style="white-space:normal; font-size:15px">The door itself can be opened without the usage of a [[Keycard]]. Inside the room is a console that is used to activate the Alpha Warhead. On the console is a button panel that requires a Keycard with {{HoverKeycard|Required Access1=NA}} to open. Opening the panel reveals the button to activate the Alpha Warhead.</div>
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==Warhead Activation Room==
In order to initiate the detonation sequence, the [[Heavy_Containment_Zone#Warhead_Silo|Warhead Control Panel]], located in at the Warhead Silo in Heavy Containment Zone, has to be switched on. If it is on, the console will read "Ready", and the player will then have to press the button on the console to initiate the sequence. <br>
[[File:WarheadControlDoor.png|400px|right|thumb|Entrance to the activation room]]
[[File:AlphaControl.png|400px|right|thumb|Inside the activation room]]
{{DoorStats|
|ReqAccess=NA
|AP = 110
|DestroyLvl=Lvl2
}}
Located on the ground level is the Alpha Warhead Activation Room. It is a small room containing the Warhead Activation Console and a [[Workstation]]. It is the only way to activate the warhead detonation sequence (without admin commands) and requires a  [[Keycard]] that has {{Hoverimage|{{HoverKeycard|Required Access1=NA}}|text=Nuke Access}} tier in order to access.
 
In order to initiate the detonation sequence, the [[Heavy_Containment_Zone#Warhead_Silo|Warhead Control Panel]] has to be switched on. If it is on, the console will read "Ready", and the player will then have to press a button to initiate the sequence. <br>
If the panel is not switched on, then the console will read "Disabled", and the detonation sequence can not be initiated (pressing the button will do nothing).
If the panel is not switched on, then the console will read "Disabled", and the detonation sequence can not be initiated (pressing the button will do nothing).


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==Gate-B Elevator==
==Gate-B Surface==
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = SZ Xmas Tunnel.jpg |SZTunnel.png }}|400px|right|thumb|Tunnel seen from CI's side]]
{{ZoneImage|ImageName=szgateBoverview1}}
The area here is inside a tunnel, which connects CI and MTF's spawn locations. There is also an elevator system that leads down into [[Entrance Zone]]. The path to the elevator is slightly elevated above the ground.
{{ZoneImage|ImageName=szgateBoverview2|description=Overview from the elevator}}
 
The '''Gate-B Surface''' is a very narrow tunnel that contains a giant stretch of road that leads to an upwards ramp to the Mobile Task Force Spawn. The outer walls contains a small opening that can be used for hiding. Opposite to that is a raised pathway that leads to an elevator that connects to Entrance Zone. The Tunnel an effective spot for snipers due to how narrow it is.
The road from the Gate A section continues here, and begins to slope upwards as the tunnel ends.


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==Mobile Task Force Spawn==
==Tunnel Entrance==
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = SZ Xmas MTF Spawn.jpg|SZMTFSpawn.png}}|400px|right|thumb|NTF's spawn area]]
{{ZoneImage|ImageName=szgateBmtfspawn|December=xmasgateb}}
[[File:MTF Heli Animation.gif|400px|right|thumb|The helicopter that appears before NTF respawn]]
{{ZoneImage|ImageName=escapetunnelentrance|description=The entrance to the Escape Room with a [[Workstation]] against a wall.}}
This is the spawn location for [[Mobile Task Force|MTF]]. It is a large, open area where the road curves right and passes through a locked gate. Located nearby is the Escape Room. <br>
'''Tunnel Entrance''' is the spawn location for [[Mobile Task Force|MTF]]. It is a large, open area where the road curves right and passes through a locked gate. Located nearby is the Escape Room. <br>
It should be noted that there is no roof to this area as opposed to the Gate B Elevator section.
It should be noted that there is no roof to this area as opposed to the Gate B Elevator section.


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==Escape Room==
==Escape Room==
{{DoorDestroy|ImmunityLvl=Lvl1|imageshow=yes}}
{{ZoneImage|ImageName=escapetunnel|description=The long path before the area where civilians escape}}
[[File:SurfaceEscapeEntrance.png|400px|right|thumb|Entrance to the Escape Room]]
{{ZoneImage|ImageName=escapetunnelend|description=The general area where civilians escape}}
[[File:{{#switch: {{CURRENTMONTHNAME}}| December =SZ Xmas Escape.jpg |SurfaceEscapeAreaPath.png }}|400px|right|thumb|The end of the pathway at the Escape Room]]
The escape room is located near the MTF spawn location. Players will have to go though a pathway with two doors, before they reach the escape area.
The escape room is located near the MTF spawn location. Players will have to go though a pathway with two doors, before they reach the escape area.


If a [[Class-D]] or [[Scientist]] enters the escape room, they will be respawned as a [[Chaos Insurgent|Chaos Insurgency Conscripts]] or [[Mobile Task Force|MTF Specialists]] respectively.
If a [[Class-D Personnel|Class-D]] or [[Scientist]] enters the escape room, they will be respawned as a [[Chaos Insurgent|Chaos Insurgency Conscripts]] or [[Mobile Task Force|MTF Specialists]] respectively.
If a certain config option is turned on for the server, disarming Class-Ds or Scientists will reverse the team they respawn as when escaping.
If a certain config option is turned on for the server, disarming Class-Ds or Scientists will reverse the team they respawn as when escaping.
A disarmed Class-D that escapes will become a Nine Tailed Fox Private, while a disarmed Scientist escaping will become Chaos Conscript.<br>
A disarmed Class-D that escapes will become a Nine Tailed Fox Private, while a disarmed Scientist escaping will become Chaos Conscript.<br>
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==Tutorial Tower==
==Tutorial Tower==
[[File:SurfaceTutorialTower.png|400px|right|thumb|Inside the tower]]
{{ZoneImage|ImageName=tutorialtower}}
{{ZoneImage|ImageName=towerview|description=Main Street viewed from the tower}}
The Tutorial Tower is a small room located in the top of one of the 5 towers on surface.  It is the spawn location for [[Tutorial|Tutorials]].  
The Tutorial Tower is a small room located in the top of one of the 5 towers on surface.  It is the spawn location for [[Tutorial|Tutorials]].  


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==Trivia==
=Related Achievements=
{{Achievements}}
 
=Trivia=
* A light above the Chaos Insurgency spawn seemingly flickers ever couple of seconds.
* A light above the Chaos Insurgency spawn seemingly flickers ever couple of seconds.
* The Surface is the only zone that will always remain playable throughout the entire round.
* The Surface is the only zone that will always remain playable throughout the entire round.

Latest revision as of 14:03, 6 December 2023

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The Surface Zone is one of four zones found in SCP: Secret Laboratory making up the outside area of Site-02. It is the only zone that will not be destroyed when the Alpha Warhead detonates, and will always remain accessible the entire round.

Operational Guide Overview

The Surface Zone of the facility is the receiving area of the site as well as its outermost security level. According to security protocol Site-02-A991, all foundation and civilian satellites are to have a “blind spot” of the surrounding 10 km of land to maintain locational secrecy.  External site security is to administer amnestics to any human approaching the site, and to transfer them back outside this area.

___
“I finally got the opportunity to visit the Surface Zone for some air; too much heat during testing. That damn weapon gets very hot, very quickly. It occurs to me, the name “Surface Zone” is very much justified. I’m ‘zoned’ in here just like the rest of the staff. Even though it's eventually getting a renovation, its huge walls always feel like it is to keep us locked in, and not to keep something else out… Why else would you need sniper towers looking in?”
-Charles H. Goodwin, Analyst, Site-02

Description

The Surface is one of four zones in Site-02.
The zone contains the terminal to activate the Alpha Warhead detonation sequence, while also containing the spawn points for both MTF and CI. It also is the location of the escape room, where Class-D and Scientist must reach in order to escape.
Related article: Soundtrack


Gate-A Surface

Overview of the room
The area above Main Street
Another view

Gate-A Surface is the main entrance of Site-02, containing an elevator to Entrance Zone. The area is connected with two entrances: One is a giant opening that leads to the catwalk, while the second is a set of stairs that leads down to a small hallway (which is connected to the main set of stairs). The hallway is often used as a place to hide and sneak around while staying out of sight.

Several (inaccessible) doors can be found here, as well as two (inaccessible) gaps which show a second road.

Main Street

Overview of Main Street with the Warhead Control Room visible.
Overview from above

The Main Street is a fairly large open area on the Gate-A side of the Surface Zone. This is the spawn location for Chaos Insurgency.

Along the inner wall of this area, is a small pathway leading to the Warhead Activation Room. To the left of that is a staircase that leads raised catwalk and the Gate-A elevator can be found on the right. The catwalk surrounds the entire Gate A section and can be used to snipe players that are below.

Behind the large bridge that Chaos spawn under, is the pathway taken by the Chaos Car. The road starts out behind a locked gate and travels through a short tunnel before sloping upwards. The road then continues through the Gate-B Elevator section.
A single (inaccessible) door can also be seen next to the locked gate.

Moments before a Chaos spawn, a car will drive though the locked gate. It will continue forward before making a stop below the raised catwalk. Chaos will then spawn in, and the car will exit the area through where it came from. The Chaos Car is capable of running over both humans and SCPs, dealing "-1" damage, which is an instakill.
The Chaos Car bypasses SCP-106's Stalk damage immunity. This is not a bug.

Alpha Warhead Control

The entrance to the room
The inside of the room

Located on the ground level is the Alpha Warhead Control. It is a small room containing the Warhead Activation Console and a Workstation. It is the only way to activate the warhead detonation sequence.

The door itself can be opened without the usage of a Keycard. Inside the room is a console that is used to activate the Alpha Warhead. On the console is a button panel that requires a Keycard with Nuke Access 

Nuke Access
to open. Opening the panel reveals the button to activate the Alpha Warhead.

In order to initiate the detonation sequence, the Warhead Control Panel, located in at the Warhead Silo in Heavy Containment Zone, has to be switched on. If it is on, the console will read "Ready", and the player will then have to press the button on the console to initiate the sequence.
If the panel is not switched on, then the console will read "Disabled", and the detonation sequence can not be initiated (pressing the button will do nothing).


Gate-B Surface

Overview of the room
Overview from the elevator

The Gate-B Surface is a very narrow tunnel that contains a giant stretch of road that leads to an upwards ramp to the Mobile Task Force Spawn. The outer walls contains a small opening that can be used for hiding. Opposite to that is a raised pathway that leads to an elevator that connects to Entrance Zone. The Tunnel an effective spot for snipers due to how narrow it is.


Tunnel Entrance

Overview of the room
The entrance to the Escape Room with a Workstation against a wall.

Tunnel Entrance is the spawn location for MTF. It is a large, open area where the road curves right and passes through a locked gate. Located nearby is the Escape Room.
It should be noted that there is no roof to this area as opposed to the Gate B Elevator section.

Moments before a MTF spawn, a helicopter will fly over the wall, and will hover above the road. MTF will then spawn in, and the helicopter will leave, flying back out through the way it came from. 


Escape Room

The long path before the area where civilians escape
The general area where civilians escape

The escape room is located near the MTF spawn location. Players will have to go though a pathway with two doors, before they reach the escape area.

If a Class-D or Scientist enters the escape room, they will be respawned as a Chaos Insurgency Conscripts or MTF Specialists respectively. If a certain config option is turned on for the server, disarming Class-Ds or Scientists will reverse the team they respawn as when escaping. A disarmed Class-D that escapes will become a Nine Tailed Fox Private, while a disarmed Scientist escaping will become Chaos Conscript.

Entering the escape room as any other class will have no effect.

Tutorial Tower

Overview of the room
Main Street viewed from the tower

The Tutorial Tower is a small room located in the top of one of the 5 towers on surface. It is the spawn location for Tutorials.

Due to the nature of tutorial spawning, the room can only be accessed via Remote Admin.

Related Achievements


Click to view 5 achievement(s) related to Surface Zone:

For Science!
Escape as a Scientist.

High on the Wings of Caffeine
As a civilian class, escape the facility while under the effects of SCP-207

It's Always Left, Brothers!
Escape as a Class-D Personnel.

Property of the Chaos Insurgency
As a Class-D Personnel, escape with two or more SCP items in your inventory.

T-minus 90 seconds...
Be on the Surface Zone when the Alpha Warhead detonates.

Trivia

  • A light above the Chaos Insurgency spawn seemingly flickers ever couple of seconds.
  • The Surface is the only zone that will always remain playable throughout the entire round.
  • The Tutorial Tower is mostly used by server admins in order to communicate with other players without being interrupted.
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