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{{Structure infobox | {{Structure infobox | ||
|image = | |image = StandardLockerOpen.png | ||
|image_size = 150 | |image_size = 150 | ||
|spawn = Various Rooms <br> in [[Light Containment Zone]] <br> and [[Entrance Zone]] | |spawn = Various Rooms <br> in [[Light Containment Zone]] <br> and [[Entrance Zone]] | ||
}} | }} | ||
=In Game= | =In Game= | ||
'''Standard Locker''' is a type of [[Locations|Structure]] found in ''SCP: Secret Laboratory''. Standard Lockers will randomly spawn in certain rooms around Site-02. Standard Lockers can be opened by players by pressing the {{Key Press|E}} key. Standard | '''Standard Locker''' is a type of [[Locations|Structure]] found in ''SCP: Secret Laboratory''. Standard Lockers are full of random loot and will randomly spawn in certain rooms around Site-02. Standard Lockers can be opened by players by pressing the {{Key Press|E}} key. Standard Locker contain random [[Items|items]] that the player can collect. The items inside are random each round. Standard Locker spawn randomly around the facility. There are six spawn points inside the Standard Locker, at least two will always be filled with a maximum of five being filled. | ||
==Possible Spawn Locations== | ==Possible Spawn Locations== | ||
Line 18: | Line 18: | ||
* [[Entrance Zone#Cubical Office|Cubical Office]] | * [[Entrance Zone#Cubical Office|Cubical Office]] | ||
'''Possible Loot:'''<br> | |||
'''Possible | {|border="1" style="border-collapse:collapse" | ||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Max Chambers | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:PainkillersIcon.png|60px|link=Painkillers|middle]] [[Painkillers]] (x3) | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|20% | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:Zone Manager Keycard3.png|50px|link=Zone Manager Keycard|middle]] [[Keycard|Zone Manager Keycard]] | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|20% | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:Scientist_keycard2.png|50px|link=Scientist Keycard|middle]] [[Keycard|Scientist Keycard]] | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|20% | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:Janitor keycard2.png|50px|link=Janitor Keycard|middle]] [[Keycard|Janitor Keycard]] | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|10% | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:FlashlightIcon.png|50px|link=Flashlight|middle]] [[Flashlight]] | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|10% | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:MedkitIcon.png|60px|link=First Aid Kit|middle]] [[First Aid Kit]] | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|10% | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:RadioIcon.png|60px|link=Radio|middle]] [[Radio]] | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|5% | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|[[File:Coin.png|60px|link=Radio|middle]] [[Coin]] (x4) | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|5% | |||
|} | |||
<small> | |||
Max Chambers shows how many times the loot can spawn in a locker. There are six Chambers, so an item of "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber. <br> | |||
</small> | |||
==Gallery== | ==Gallery== | ||
{| | |||
Locker GR18. | |[[File:Standard Locker GR18.png|The Locker in the Glass Room|450px|thumb]] | ||
|[[File:Standard Locker 173.png|The Locker in SCP-173's room|450px|thumb]] | |||
|- | |||
|[[File:Standard Locker EZ.png|The Locker in Entrance Zone Walkway Office|450px|thumb]] | |||
|[[File:Standard Locker PC15.png|The Locker in the Office|450px|thumb]] | |||
|- | |||
|[[File:Standard Locker Open.png|An opened Locker with loot in it|450px|thumb]] | |||
|} | |||
==Trivia== | ==Trivia== |
Revision as of 20:38, 8 October 2021
Standard Locker | |
---|---|
Info | |
Spawn | Various Rooms in Light Containment Zone and Entrance Zone |
In Game
Standard Locker is a type of Structure found in SCP: Secret Laboratory. Standard Lockers are full of random loot and will randomly spawn in certain rooms around Site-02. Standard Lockers can be opened by players by pressing the E key. Standard Locker contain random items that the player can collect. The items inside are random each round. Standard Locker spawn randomly around the facility. There are six spawn points inside the Standard Locker, at least two will always be filled with a maximum of five being filled.
Possible Spawn Locations
Possible Loot:
Item | Max Chambers | Chance | |
---|---|---|---|
Painkillers (x3) | 2 | 20% | |
Zone Manager Keycard | 2 | 20% | |
Scientist Keycard | 2 | 20% | |
Janitor Keycard | 1 | 10% | |
Flashlight | 2 | 10% | |
First Aid Kit | 1 | 10% | |
Radio | 1 | 5% | |
Coin (x4) | 1 | 5% |
Max Chambers shows how many times the loot can spawn in a locker. There are six Chambers, so an item of "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.
Gallery
Trivia
- In earlier builds, Cabinets spawned instead of Lockers. These only spawned in Glass Room#18 and Walkway Office. Cabinets can be searched by holding E on them, after a bar fills up, an item is added to the player's inventory. Cabinets could only be looted once per round and only had one item.
- The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or turn on Alpha Warhead early game.
- In even earlier builds, this allowed MTF to kill SCP-079 by opening his room and shooting him.
- The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or turn on Alpha Warhead early game.
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- This page was last edited on 8 October 2021, at 20:38.
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