From SCP: Secret Laboratory English Official Wiki

m (Sure there are six in total on the model, but it says a max of five can actually be used.)
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==Possible Spawn Locations==
==Possible Spawn Locations==
*Light Containment Zone:
* Light Containment Zone:
** [[Light Containment Zone#Glass Room - GR 18|Glass Room]]
** [[Light Containment Zone#Glass Room - GR 18|Glass Room]]
** [[Light Containment Zone#Containment Room and Chamber of SCP-173 - PT|173's room]]
** [[Light Containment Zone#Containment Room and Chamber of SCP-173 - PT|173's room]]
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** [[Light Containment Zone#SCP-330's Containment Chamber - TC01|SCP-330's Containment Chamber]]
** [[Light Containment Zone#SCP-330's Containment Chamber - TC01|SCP-330's Containment Chamber]]


*Heavy Containment Zone:
* Heavy Containment Zone:
** [[Heavy Containment Zone#SCP-939's Containment Area|SCP-939's Containment Area]]
** [[Heavy Containment Zone#SCP-939's Containment Area|SCP-939's Containment Area]]


*Entrance Zone:
* Entrance Zone:
** [[Entrance Zone#Walkway Office|Walkway Office]]  
** [[Entrance Zone#Walkway Office|Walkway Office]]  
** [[Entrance Zone#Cubical Office|Cubical Office]]
** [[Entrance Zone#Cubical Office|Cubical Office]]
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|}
|}
<small>
<small>
Max Chambers shows how many times the loot can spawn in a locker. There are six Chambers, so an item of "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber. <br>
Max Chambers shows how many times the loot can spawn in a locker. There are five Chambers, so an item of "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber. <br>
</small>
</small>


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<gallery mode="packed" widths=600px heights=338px>
<gallery mode="packed" widths=600px heights=338px>
LCZPCStandardLocker.png|A Standard Locker found in PC15
LCZPCStandardLocker.png|A Standard Locker found in PC15
HCZ939RoomStandardLockerClosed.png|A Standard Locker found in PC15 in SCP-939's Containment Chamber
HCZ939RoomStandardLockerClosed.png|A Standard Locker found in SCP-939's Containment Chamber
HCZ939RoomStandardLockerOpened.png|An opened Standard Locker
HCZ939RoomStandardLockerOpened.png|An opened Standard Locker
</gallery>
</gallery>


==Trivia==
==Trivia==
* In earlier builds, Cabinets spawned instead of Lockers. These only spawned in Glass Room#18 and Walkway Office. Cabinets can be searched by holding E on them, after a bar fills up, an item is added to the player's inventory. Cabinets could only be looted once per round and only had one item.
* In earlier builds, Cabinets spawned instead of Standard Lockers. These only spawned in Glass Room#18 and Walkway Office. Cabinets can be searched by holding E on them, after a bar fills up, an item is added to the player's inventory. Cabinets could only be looted once per round and only had one item.
** The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing [[Mobile Task Force]] to recontain SCP-106 or turn on [[Alpha Warhead]] early game.
** The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing [[Mobile Task Force]] to recontain SCP-106 or turn on [[Alpha Warhead]] early game.
***In even earlier builds, this allowed MTF to kill SCP-079 by opening his room and shooting him.
*** In even earlier builds, this allowed MTF to kill SCP-079 by opening his room and shooting him.
{{Locations Navbox}}
{{Locations Navbox}}

Revision as of 22:51, 24 February 2023

Standard Locker
Info
Spawn Various Rooms
in Light Containment Zone
and Entrance Zone


The Standard Locker is a type of Structure found in SCP: Secret Laboratory.

In Game

Standard Lockers are lockers that contain random loot and will randomly spawn in certain rooms around Site-02. The items inside of a Standard Locker are random each round.
There are six spawn points inside the Standard Locker where items can spawn. At least two will always be filled with a maximum of five being filled.

Standard Lockers can be opened by players by pressing the E key.

Possible Spawn Locations

Possible Loot:

Item Max Chambers Chance
2 17.65%
2 17.65%
2 17.65%
1 11.76%
2 11.76%
1 11.76%
1 5.88%
Coin (x4)
1 5.88%

Max Chambers shows how many times the loot can spawn in a locker. There are five Chambers, so an item of "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.

Gallery

Trivia

  • In earlier builds, Cabinets spawned instead of Standard Lockers. These only spawned in Glass Room#18 and Walkway Office. Cabinets can be searched by holding E on them, after a bar fills up, an item is added to the player's inventory. Cabinets could only be looted once per round and only had one item.
    • The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or turn on Alpha Warhead early game.
      • In even earlier builds, this allowed MTF to kill SCP-079 by opening his room and shooting him.
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