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Standard Locker: Difference between revisions

From SCP: Secret Laboratory English Official Wiki
Jogmoo (talk | contribs)
More format because cool
Jogmoo (talk | contribs)
Links aren't need there ¯\_(ツ)_/¯.
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==Possible Spawn Locations==
==Possible Spawn Locations==
*[[Light Containment Zone]]:
*Light Containment Zone:
** [[Light Containment Zone#Glass Room - GR 18|Glass Room]]
** [[Light Containment Zone#Glass Room - GR 18|Glass Room]]
** [[Light Containment Zone#Containment Room and Chamber of SCP-173 - PT|173's room]]
** [[Light Containment Zone#Containment Room and Chamber of SCP-173 - PT|173's room]]
Line 19: Line 19:
** [[Light Containment Zone#SCP-330's Containment Chamber - TC01|SCP-330's Containment Chamber]]
** [[Light Containment Zone#SCP-330's Containment Chamber - TC01|SCP-330's Containment Chamber]]


*[[Entrance Zone]]:
*Entrance Zone:
** [[Entrance Zone#Walkway Office|Walkway Office]]  
** [[Entrance Zone#Walkway Office|Walkway Office]]  
** [[Entrance Zone#Cubical Office|Cubical Office]]
** [[Entrance Zone#Cubical Office|Cubical Office]]

Revision as of 19:29, 28 October 2021

Standard Locker
Info
Spawn Various Rooms
in Light Containment Zone
and Entrance Zone


The Standard Locker is a type of Structure found in SCP: Secret Laboratory.

In Game

Standard Lockers are lockers that contain random loot and will randomly spawn in certain rooms around Site-02. The items inside of a Standard Locker are random each round.
There are six spawn points inside the Standard Locker where items can spawn. At least two will always be filled with a maximum of five being filled.

Standard Lockers can be opened by players by pressing the E key.

Possible Spawn Locations

Possible Loot:

Item Max Chambers Chance
2 20%
2 20%
2 20%
1 10%
2 10%
1 10%
1 5%
Coin (x4)
1 5%

Max Chambers shows how many times the loot can spawn in a locker. There are six Chambers, so an item of "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.

The Locker in the Glass Room
The Locker in SCP-173's room
The Locker in Entrance Zone Walkway Office
The Locker in the Office
An opened Locker with loot in it

Trivia

  • In earlier builds, Cabinets spawned instead of Lockers. These only spawned in Glass Room#18 and Walkway Office. Cabinets can be searched by holding E on them, after a bar fills up, an item is added to the player's inventory. Cabinets could only be looted once per round and only had one item.
    • The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or turn on Alpha Warhead early game.
      • In even earlier builds, this allowed MTF to kill SCP-079 by opening his room and shooting him.
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