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Revision as of 17:56, 4 December 2020 by Jamintheinfinite (talk | contribs)
Standard Locker | |
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Info | |
Spawn | Various Rooms in Light Containment Zone and Entrance Zone |
In Game
Standard Locker is a type of Structure that act as a container full of random loot. Standard Lockers can be opened by players by pressing the E key. Standard Locker contain random items that the player can collect. The items inside are random each round. Standard Locker spawn randomly around the facility.
Possible Spawn Locations
Possible loot:
- Random ammo
- 5.56mm; 75 rounds
- 7.62mm; 105-140 rounds
- 9.00mm; 15 rounds
- Adrenaline
- Flashlight
- Scientist Keycard
- Zone Manager Keycard
- First Aid Kit
- Painkillers
Gallery
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The Locker in the Glass Room.
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The Locker in SCP-173's room.
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The Locker in the Garden Chamber.
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A Locker in Entrance Zone.
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An opened Locker with loot in it.
Trivia
- In earlier builds, Cabinets spawned instead of Lockers. These only spawned in Glass Room#18 and Walkway Office. Cabinets can be searched by holding E on them, after a bar fills up, an item is added to the player's inventory. Cabinets could only be looted once per round and only had one item.
- The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or turn on Alpha Warhead early game.
- In even earlier builds, this allowed MTF to kill SCP-079 by opening his room and shooting him.
- The Cabients in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or turn on Alpha Warhead early game.
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- This page was last edited on 4 December 2020, at 17:56.
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