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Mobile Task Force: Difference between revisions

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{{Human Infobox
{{Human Infobox
|name = Mobile Task Force
|name = Mobile Task Force
|MainImage = [[File:Nine Tailed FoxInfoBox2.png|60px|center]]
|humanModels =
|F1MenuArt = [[File:mpc-classes.png|150px|center]]
{{#tag:tabber
|Health = 100 (Cadets) 120 (Lieutenants/Scientist) 150 (Commander)
| Combat Armor = [[File:NTFCombatArmor.png|center|300px|link=File:NTFCombatArmor.png]]
|Walk = 5.4 m/s
{{!}}-{{!}} No Armor = [[File:Newntfmodel NoArmor.png|center|300px|link=File:Newntfmodel NoArmor.png]]
|Sprint = 7.35 m/s
{{!}}-{{!}} Light Armor = [[File:NTFLightArmor.png|center|300px|link=File:NTFLightArmor.png]]
{{!}}-{{!}} Heavy Armor = [[File:NTFHeavyArmor.png|center|300px|link=File:NTFHeavyArmor.png]]
}}
|F1MenuArt = MTF ProfileImage
|F1ImageSize = 340px
|Health = 100
|humantype = military
|Spawn = [[Surface Zone]]
|Spawn = [[Surface Zone]]
|Alies = [[Facility Guard|Facility Guards]] <br> [[Scientist|Scientists]]
|Alies = {{fancy link|guards|backgroundalpha=0}} <br> {{fancy link|scientists|backgroundalpha=0}}
|Enemies =  [[Chaos Insurgent|Chaos Insurgents]] <br> [[Class-D|Class-Ds]] <br> [[SCPs]]
|Enemies =  {{fancy link|cis|backgroundalpha=0}} <br> {{fancy link|classd|backgroundalpha=0}} <br> {{fancy link|scps|backgroundalpha=0}}
|OtherInformation = Class IDs:<br> 4 = MTF Scientist 11 = MTF Lieutenant <br> 12 = MTF Commander 13 = MTF Cadet
|OtherInformation = Class Colors:<br>{{TextEffect|text={{Class Color|class=Private|displayhex=true}}|2=mtfprivate}} (Private)<br>{{TextEffect|text={{Class Color|class=Sergeant|displayhex=true}}|2=mtfoperative}} (Sergeant)<br>{{TextEffect|text={{Class Color|class=Captain|displayhex=true}}|2=mtfcaptain}} (Captain) <br>{{TextEffect|text={{Class Color|class=Specialist|displayhex=true}}|2=mtfspecialist}} (Specialist) <br> Voice Actors: <br>Doggdemon (Megapatch II Trailer) <br> Bullish, Concrete, TinyyTonyy and scpWyatt (SCP-939 Teaser)
}}
}}
{{quote
|quote =Attention all units, the D Class, ju-....just vanished?!
|speaker = Unnamed MTF Member in the <span class="plainlinks">[https://www.youtube.com/watch?v=dC7hWOo60a0&t=19s Megapatch II Trailer] </span> before being killed.
}}
'''Mobile Task Force Epsilon-11''' ('''Nine Tailed Fox''') is a [[Humans|military class]] tasked with re-containing the {{fancy link|scps|backgroundalpha=0}} and rescuing any remaining {{fancy link|scientists|backgroundalpha=0}} in [[Site-02]].
__TOC__
=Operational Guides=
===Class Operational Guide===
{{OpGuide2}}
===Site-02 Lockdown Procedures — Rapid Response===
In the event of a Code: White/Gray breach.
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
<span class="mw-customtoggle-myDivision "><br><div id="OPGuidebuttonSuccess"><span style="font-size:15px">- Priority A</span></div></span><div class="mw-collapsible-content" style="height: auto"><br>
{{OpGuide2|Site-02 Lockdown Mobile Task Force}}
<big>''Footnotes''</big><br>
Excerpt from the Executive Prevention Code:<br>
SC-4 — in the event of a major crisis, with a definite risk of a major compromise, protocol SC-4 may be utilized and grants authorization for the immediate termination of an SCP object by dedicated personnel.
<br>
</div>
</div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority B</span></div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority C</span></div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority D</span></div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority E</span></div><br>


=In Game=
=In Game=
The '''Mobile Task Force''' in game is a depiction of Epsilon-11 ('''Nine Tailed Fox'''). Nine Tailed Fox are a [[Classes|military class]] that are tasked with recontaining the [[SCPs]] and rescuing any [[Scientist|Scientists]]. They spawn on [[Surface Zone]].
Following their spawn on [[Surface Zone|Surface Zone]], [[C.A.S.S.I.E.]] will announce their arrival, while also mentioning the number of SCPs remaining in the facility; if there are no SCPs left alive, C.A.S.S.I.E. will announce that substantial threats to safety remain within the facility. An unplayable MTF named Jerry can be seen piloting the helicopter.
The command hierarchy is depicted in game through various MTF squadrons spawning at various times.
 
[[C.A.S.S.I.E]] will announce when NTF spawn, mentioning the number of SCPs remaining in the facility. If there are no SCPs left alive, C.A.S.S.I.E. will announce that there is a substantial threat to safety still left in the facility.


==Objective==
MTF are tasked with re-containing/terminating escaped SCPs, while extracting any remaining Scientist to the Surface Zone. They are to either eliminate any {{fancy link|classd|backgroundalpha=0}} they come across or disarm and escort them to the Surface Zone. While having any firearm equipped, holding down the {{Key Press|E}} key on an unarmed player will disarm them. Disarmed Class-D can then be escorted to the escape area on the Surface. Doing so will turn the disarmed player into a Nine-Tailed Fox Private and grant [[Spawning_Mechanics#Influence|Influence]] to the MTF Team.  
The primary objective of the Nine Tailed Fox is to enter the facility and help extract the Scientists.


Their secondary objectives are to contain all escaped SCPs and take care of all the escaped D-Class by neutralizing them.
MTF are to eliminate any {{fancy link|cis|backgroundalpha=0}} that have infiltrated the site.


On some servers, D-Class can be dealt with by arresting them with the [[Disarmer]], then successfully escorting them to the escape zone on the Surface. Doing so will turn the D-Class into a Nine Tailed Fox Cadet. It also counts as a Scientist escaping, allowing NTF to win if all Scientist were killed.
The cognitohazard-dampening goggles the MTF wear have a slight glow, which is disabled during a blackout to non-allies.
<br clear=all>
===Spawning===
{{Related|Spawning_Mechanics#Respawning|Respawning}}
MTF do not spawn at the start of the round, instead acting as a possible class for spectators to respawn as. By default, the time for a respawn is five minutes. MTF have one [[Spawning_Mechanics#Respawn Tokens|Respawn Token]] at the beginning of the round. MTF will respawn if their timer reaches 0 first and they have at least one Respawn Token left. Respawning will consume a Respawn Token. The MTF Helicopter will arrive at Site-02 and land to show MTF is respawning.  


==Ranks==
[[File:Mtfhelicopter.gif|thumb|center|600px|MTF Helicopter Arriving]]
The MTF spawn in waves with at least one commander and three lieutenants, the rest being cadets. Each of these ranks spawn with different gear.


===MTF Commander===
The Mobile Task Force Commander is the leader of the MTF and gives orders to MTF Lieutenants, MTF Scientists, MTF Cadets and Facility Guards. MTF Commander has 150 HP.
====Items====
* [[Keycard|Commander Keycard]], [[Epsilon-11 SR|Epsilon-11 Rifle]], [[Fragmentation Grenade]], [[Adrenaline]], [[Radio]], [[Disarmer]] and [[Weapon Manager]].
====Reserve Ammo====
* '''5.56mm''' - 100 Bullets
* '''9mm''' - 0 Bullets
* '''7.62mm''' - 120 Bullets
<br>


===MTF Scientist===
The MTF spawn in waves with at least one Captain and three Sergeants, with the rest of the wave being Privates. Each of these ranks spawn with different gear. MTF Specialists do not spawn during a respawn wave - instead, any Scientist that escapes while not disarmed will become an MTF Specialist. <br>The items and status a player has is determined by which MTF rank they are, with the higher ranks having higher-quality items. The hierarchy of MTF ranks is as follows, starting at the top: MTF Captain --> MTF Sergeant --> MTF Specialist --> MTF Private. Despite not being MTF, Facility Guards are still consider apart of the ranking system, being placed below MTF Private. <br>Looking at another player will display text that says if you are the same rank, can give them orders, or follow their orders. Orders are purely for roleplay and have no mechanical significance.
The Mobile Task Force Scientist is the second in command of the MTF and gives orders to MTF Lieutenants, MTF Cadets and Facility Guards. A MTF Scientist only spawns when a Scientist successfully escapes.
====Items====
* Lieutenant Keycard, Epsilon-11 Rifle, Fragmentation Grenade, Radio, Disarmer, First Aid Kit and Weapon Manager.


====Reserve Ammo====
=Related Achievements=
* '''5.56mm''' - 120 Bullets
{{Achievements}}
* '''9mm''' - 20 Bullets
* '''7.62mm''' - 20 Bullets
<br>
<br>
===MTF Lieutenant===
The Mobile Task Force Lieutenant is the third in command of the MTF and gives orders to MTF Cadets and Facility Guards. MTF Lieutenants have 120 HP.
====Items====
* Lieutenant Keycard, Epsilon-11 Rifle, Fragmentation Grenade, Radio, Disarmer, First Aid Kit and Weapon Manager.
====Reserve Ammo====
* '''5.56mm''' - 80 Bullets
* '''9mm''' - 50 Bullets
* '''7.62mm''' - 0 Bullets
<br>
===MTF Cadets===
The Mobile Task Force Cadet is the fourth in command of the MTF and gives orders to just the Facility Guards. Cadets have 100 HP.
====Items====
* Cadet Keycard, [[Project 90]] SMG, Radio, [[First Aid Kit]], Disarmer and Weapon Manager.
====Reserve Ammo====
* '''5.56mm''' - 40 Bullets
* '''9mm''' - 100 Bullets
* '''7.62mm''' - 0 Bullets
==Related Achievements==
Respawning as Nine Tailed Fox grants the '''Gear Up, Boys!''' [[Achievements|achievement]]. <br>
Disarming a Nine Tailed Fox grants the '''The Tables Have Turned''' achievement.


=Trivia=
=Trivia=
*During the Halloween Event, MTF were renamed to "Ghost Busters". The "Spooky Scary Skeletons" song was also added to the announcement before giving the regular CASSIE announcement.
*During the Halloween Event, MTF were renamed to "Ghost Busters". The "Spooky Scary Skeletons" song was also added to the announcement before giving the regular CASSIE announcement.
*The MTF Commander has the most HP out of all the human characters.
*The MTF ranks have gone through name changes over time:
*The former name for Nine Tailed Fox Cadets was Nine Tailed Fox Guard.
**MTF Captains were originally called "MTF Commanders".
**This was changed when Facility Guards were added to prevent confusion between the two.
**MTF Sergeants were originally called "MTF Lieutenants".
**MTF Specialists were originally called "MTF Scientists".
**MTF Privates were originally called "MTF Cadets".
***Before Facility Guards were added, they were called "MTF Guards".
*During the Parabellum Beta, MTF Specialists would spawn with an additional First Aid Kit and 40 rounds of 9x19mm. Making their loadout slightly unique compared to MTF Sergeants.
*Before Megapatch II, all MTF Ranks would spawn with a [[Flashbang Grenade]].
**Additionally before Megapatch II, the MTF Specialist was the only MTF Rank that spawned with a First Aid Kit. Which at the time was the only healing item in game.
*Despite being designated as Epsilon-11, the Site-02 Lockdown Procedure for the Scientist's Operational Guide refers to them as MTF-Iota-4.
{{Human Navbox}}
{{Human Navbox}}

Latest revision as of 03:56, 6 August 2025

Mobile Task Force
Inventory



Starting Ammo Pool (Firearm + Reserve)
9x19mm - 160 rounds 5.56x45mm - 40 rounds



Starting Ammo Pool (Firearm + Reserve)
9x19mm - 40 rounds 5.56x45mm - 120 rounds



Starting Ammo Pool (Firearm + Reserve)
9x19mm - 40 rounds 5.56x45mm - 120 rounds



Starting Ammo Pool (Firearm + Reserve)
9x19mm - 40 rounds 5.56x45mm - 160 rounds

Stats
Health: 100 Stamina: 20s Jump Power: 4.9
Sneak: 1.6 m/s Walk: 3.9 m/s Sprint: 5.4 m/s
Allies Non-Allies
Facility Guards
Scientists
Chaos Insurgents
Class-D Personnel
SCPs
Other Information
Spawn Location: Surface Zone
Class Colors:
70C3FF (Private)
0096FF (Sergeant)
003DCA (Captain)
00D9FF (Specialist)
Voice Actors:
Doggdemon (Megapatch II Trailer)
Bullish, Concrete, TinyyTonyy and scpWyatt (SCP-939 Teaser)

"Attention all units, the D Class, ju-....just vanished?!"
Unnamed MTF Member in the Megapatch II Trailer before being killed.

Mobile Task Force Epsilon-11 (Nine Tailed Fox) is a military class tasked with re-containing the SCPs and rescuing any remaining Scientists in Site-02.

Operational Guides

Class Operational Guide

When standard protocol fails and multiple breaches are imminent, Foundation facilities call for the deployment of the Nine-Tailed Fox. The whirring of helicopter blades heralds their arrival. Equipped with top-of-the-line Foundation equipment, their primary objective is to re-secure the facility against any, and all, threats.

___
"Epsilon-11? Hell if I know anything about them. They come in. They deal with the issues. They get out. They’re not ones to stop by for idle chit chat with the staff. Their existence remains a mystery. Their identities? Classified. Their complement of soldiers? Redacted. Their operations? Confidential. They hide their numbers well though. They certainly have more soldiers than I originally thought.”
-Dr. Jonathan Essex, Senior Researcher, Site-02

Site-02 Lockdown Procedures — Rapid Response

In the event of a Code: White/Gray breach.


- Priority A

Immediately mobilize facility-recovery squads. Squads to be sent by helicopters towards the compromised sector.

In the case of an assault by a highly-organized major force; a major containment breach; the deaths and/or disappearances of site security; and a high possibility for certain destruction of all site assets, MTF operators are to use all means necessary to secure the Facility and extract any surviving staff. 

If an SCP-object is deemed inherently inimical to Foundation interest, MTF operators  are permitted to terminate and/or destroy the object under executive prevention code SC-4¹. If termination is not possible, attempt recontainment, or temporary neutralization, of the object and wait for further action. For more information, and the expanded version, refer to “Executive Prevention Code". 

Footnotes
Excerpt from the Executive Prevention Code:
SC-4 — in the event of a major crisis, with a definite risk of a major compromise, protocol SC-4 may be utilized and grants authorization for the immediate termination of an SCP object by dedicated personnel.


- Priority B


- Priority C


- Priority D


- Priority E


In Game

Following their spawn on Surface Zone, C.A.S.S.I.E. will announce their arrival, while also mentioning the number of SCPs remaining in the facility; if there are no SCPs left alive, C.A.S.S.I.E. will announce that substantial threats to safety remain within the facility. An unplayable MTF named Jerry can be seen piloting the helicopter.

MTF are tasked with re-containing/terminating escaped SCPs, while extracting any remaining Scientist to the Surface Zone. They are to either eliminate any Class-D Personnel they come across or disarm and escort them to the Surface Zone. While having any firearm equipped, holding down the E key on an unarmed player will disarm them. Disarmed Class-D can then be escorted to the escape area on the Surface. Doing so will turn the disarmed player into a Nine-Tailed Fox Private and grant Influence to the MTF Team.

MTF are to eliminate any Chaos Insurgents that have infiltrated the site.

The cognitohazard-dampening goggles the MTF wear have a slight glow, which is disabled during a blackout to non-allies.

Spawning

Related article: Respawning

MTF do not spawn at the start of the round, instead acting as a possible class for spectators to respawn as. By default, the time for a respawn is five minutes. MTF have one Respawn Token at the beginning of the round. MTF will respawn if their timer reaches 0 first and they have at least one Respawn Token left. Respawning will consume a Respawn Token. The MTF Helicopter will arrive at Site-02 and land to show MTF is respawning.

MTF Helicopter Arriving


The MTF spawn in waves with at least one Captain and three Sergeants, with the rest of the wave being Privates. Each of these ranks spawn with different gear. MTF Specialists do not spawn during a respawn wave - instead, any Scientist that escapes while not disarmed will become an MTF Specialist.
The items and status a player has is determined by which MTF rank they are, with the higher ranks having higher-quality items. The hierarchy of MTF ranks is as follows, starting at the top: MTF Captain --> MTF Sergeant --> MTF Specialist --> MTF Private. Despite not being MTF, Facility Guards are still consider apart of the ranking system, being placed below MTF Private.
Looking at another player will display text that says if you are the same rank, can give them orders, or follow their orders. Orders are purely for roleplay and have no mechanical significance.

Related Achievements

Change in Command
Disarm an MTF operative.

Lights Out
Respawn as MTF after dying.


Trivia

  • During the Halloween Event, MTF were renamed to "Ghost Busters". The "Spooky Scary Skeletons" song was also added to the announcement before giving the regular CASSIE announcement.
  • The MTF ranks have gone through name changes over time:
    • MTF Captains were originally called "MTF Commanders".
    • MTF Sergeants were originally called "MTF Lieutenants".
    • MTF Specialists were originally called "MTF Scientists".
    • MTF Privates were originally called "MTF Cadets".
      • Before Facility Guards were added, they were called "MTF Guards".
  • During the Parabellum Beta, MTF Specialists would spawn with an additional First Aid Kit and 40 rounds of 9x19mm. Making their loadout slightly unique compared to MTF Sergeants.
  • Before Megapatch II, all MTF Ranks would spawn with a Flashbang Grenade.
    • Additionally before Megapatch II, the MTF Specialist was the only MTF Rank that spawned with a First Aid Kit. Which at the time was the only healing item in game.
  • Despite being designated as Epsilon-11, the Site-02 Lockdown Procedure for the Scientist's Operational Guide refers to them as MTF-Iota-4.
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