From SCP: Secret Laboratory English Official Wiki

(Created page with "placeholder")
 
No edit summary
Line 1: Line 1:
placeholder
Placeholder changelog until official changelog is released.
 
==[[SCP-096]] Rework==
*New model and sound effects
*Only enraged when people look at his face or shoot him
**Can only see his targets while enraged.
**Rage last for 15 seconds. Each additional target adds an extra 3 seconds of rage time.
*Has 500 HP and 250 [[Hume Shield]]
**Gains an additional 250 Hume Shield for each target while enraged.
**Hume Shield drops back to 250 after enrage period ends.
**Hume Shield will slowly regenerate at 2 Hume Shield a second; if SCP-096 hasn't taken damage for 10 seconds.
*New docile ability: Try Not To Cry
**Hold right click on a door to become almost silent.
**People who open the door will see your face and activate you.
*New enrage ability: Charge
**Right click while enraged to charge forward at 25 m/s
**Charging will break open normal doors and kill people that are in your way
**Charging at a gate will cause SCP-096 to force the gate open
**Charging has a cooldown after being used, but this cooldown will instantly recharge if SCP-096 charged through a gate.
*[[SCP-268]] Immunity
*SCP-096 can now open doors while enraged
**Left Click now destroys doors
*SCP-096 melee attack while in rage mode now functions more like an Area of Effect attack, having a huge hit box.
*SCP-096 docile speed increased to 5 m/s
*SCP-096 enrage speed decreased to 12 m/s
 
==Stamina==
Humans now have [[Stamina]] to stop chases going on for 50 years.<br>
*Humans can sprint for 25 seconds before running out of Stamina
*Stamina only recharges if humans stop sprinting for 1 second.
**Stamina recharges slowly at first, but then recharges more quickly over time.
*There is a 3 second grace period after spawning where humans can sprint without consuming stamina.
*Human walk speed increased to 5 m/s was originally 4.5 m/s
*Human sprint speed increased to 7.35 m/s was originally 7 m/s
*[[SCP-207]] grants infinity stamina
*[[Adrenaline]] grants infinity stamina for 20 seconds
**Adrenaline now only gives 30 AHP
 
==Respawn Tickets==
[[Respawn Tickets]] have been added to stop infinity respawns.<br>
Nine Tailed Fox start with 24 tickets while Chaos start with 14. <br>
When Nine Tailed Fox or Chaos respawn, they will consume tickets equal to the number of people who respawned. <br>
More Respawn Tickets can be gained in the following ways: <br>
===Nine Tailed Fox===
* Escorting a disarmed [[Class-D]] to [[Surface Zone#Escape Room|escape area]]; gives 1 ticket by default.
* [[Scientist]] reaching the [[Surface Zone]] and escaping; gives 1 ticket by default.
* Nine Tailed Fox or [[Facility Guard|Facility Guards]] deal a certain percentage of damage to [[SCPs]]; by default this is 25%; gives 1 ticket by default.
**Server owners can change how much percentage damage is needed to be done to SCPs to get 1 ticket as NTF.
 
===Chaos===
* Class-D reaching the Surface Zone and escaping; gives 1 ticket by default.
* Escorting a disarmed Scientist to escape area; gives 2 tickets by default.
* Chaos or Class-D killing a Scientist; gives 1 ticket by default.
* Class-D or Chaos using an SCP item; gives 2 tickets by default per SCP item.
 
==Status Effects==
Multiple new [[Status Effects]] have been added.
 
==Miscellaneous==
===SCP Changes===
*SCP-106 can walk through windows
*SCP-049-2 can break glass
*SCP-049-2's attack no longer has a 0.2s wind up, their attack is now instant; allowing them to actually hit things
*SCP-079 can now blackout rooms that he couldn't before, like rooms in Entrance Zone.
*SCP-939's attack now always does 65 damage instead of RNG damage
*SCP-939's attack now applies the Amnesia Status Effect for 3 seconds.
**Amnesia makes the player unable to reload or open their inventory.
===Other===
*Monitors have been added to the LCZ/HCZ Checkpoints and LCZ/HCZ Elevators that show how much time is left until Decontamination
*Heavy Barrel now decreases fire rate
*Senior Guard Keycard model has been changed to Cadet Keycard to match inventory name
*Major Scientist Keycard model has been changed to Researcher Supervisor to match inventory name

Revision as of 03:56, 28 May 2020

Placeholder changelog until official changelog is released.

SCP-096 Rework

  • New model and sound effects
  • Only enraged when people look at his face or shoot him
    • Can only see his targets while enraged.
    • Rage last for 15 seconds. Each additional target adds an extra 3 seconds of rage time.
  • Has 500 HP and 250 Hume Shield
    • Gains an additional 250 Hume Shield for each target while enraged.
    • Hume Shield drops back to 250 after enrage period ends.
    • Hume Shield will slowly regenerate at 2 Hume Shield a second; if SCP-096 hasn't taken damage for 10 seconds.
  • New docile ability: Try Not To Cry
    • Hold right click on a door to become almost silent.
    • People who open the door will see your face and activate you.
  • New enrage ability: Charge
    • Right click while enraged to charge forward at 25 m/s
    • Charging will break open normal doors and kill people that are in your way
    • Charging at a gate will cause SCP-096 to force the gate open
    • Charging has a cooldown after being used, but this cooldown will instantly recharge if SCP-096 charged through a gate.
  • SCP-268 Immunity
  • SCP-096 can now open doors while enraged
    • Left Click now destroys doors
  • SCP-096 melee attack while in rage mode now functions more like an Area of Effect attack, having a huge hit box.
  • SCP-096 docile speed increased to 5 m/s
  • SCP-096 enrage speed decreased to 12 m/s

Stamina

Humans now have Stamina to stop chases going on for 50 years.

  • Humans can sprint for 25 seconds before running out of Stamina
  • Stamina only recharges if humans stop sprinting for 1 second.
    • Stamina recharges slowly at first, but then recharges more quickly over time.
  • There is a 3 second grace period after spawning where humans can sprint without consuming stamina.
  • Human walk speed increased to 5 m/s was originally 4.5 m/s
  • Human sprint speed increased to 7.35 m/s was originally 7 m/s
  • SCP-207 grants infinity stamina
  • Adrenaline grants infinity stamina for 20 seconds
    • Adrenaline now only gives 30 AHP

Respawn Tickets

Respawn Tickets have been added to stop infinity respawns.
Nine Tailed Fox start with 24 tickets while Chaos start with 14.
When Nine Tailed Fox or Chaos respawn, they will consume tickets equal to the number of people who respawned.
More Respawn Tickets can be gained in the following ways:

Nine Tailed Fox

  • Escorting a disarmed Class-D to escape area; gives 1 ticket by default.
  • Scientist reaching the Surface Zone and escaping; gives 1 ticket by default.
  • Nine Tailed Fox or Facility Guards deal a certain percentage of damage to SCPs; by default this is 25%; gives 1 ticket by default.
    • Server owners can change how much percentage damage is needed to be done to SCPs to get 1 ticket as NTF.

Chaos

  • Class-D reaching the Surface Zone and escaping; gives 1 ticket by default.
  • Escorting a disarmed Scientist to escape area; gives 2 tickets by default.
  • Chaos or Class-D killing a Scientist; gives 1 ticket by default.
  • Class-D or Chaos using an SCP item; gives 2 tickets by default per SCP item.

Status Effects

Multiple new Status Effects have been added.

Miscellaneous

SCP Changes

  • SCP-106 can walk through windows
  • SCP-049-2 can break glass
  • SCP-049-2's attack no longer has a 0.2s wind up, their attack is now instant; allowing them to actually hit things
  • SCP-079 can now blackout rooms that he couldn't before, like rooms in Entrance Zone.
  • SCP-939's attack now always does 65 damage instead of RNG damage
  • SCP-939's attack now applies the Amnesia Status Effect for 3 seconds.
    • Amnesia makes the player unable to reload or open their inventory.

Other

  • Monitors have been added to the LCZ/HCZ Checkpoints and LCZ/HCZ Elevators that show how much time is left until Decontamination
  • Heavy Barrel now decreases fire rate
  • Senior Guard Keycard model has been changed to Cadet Keycard to match inventory name
  • Major Scientist Keycard model has been changed to Researcher Supervisor to match inventory name
Cookies help us deliver our services. By using our services, you agree to our use of cookies.