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Generators are a recontainment device that spawn around [[Heavy Containment Zone]]. Up to 5 generators can spawn in at a time. A generator requires level 2 armory to open and a [[Weapon Manager Tablet]] must be placed in it to warm them up. After a minute, the generator will turn on and CASSIE will announce it. Warming up a generator will alert [[SCP-079]] and the room contained said generator will be marked red on their map. Each generator turned on will increase the AP regeneration rate of SCP-079's AP. Turning on all 5 generators will give SCP-079 infinity power, followed by his death 1 minute later.
{{Structure infobox
|image = Generatah.png
|image_size = 350
|spawn = [[Heavy Containment Zone]]
}}


The '''Emergency Power Stations''' (also known as '''Generators''') are a type of [[Site-02|Structure]] found in ''SCP: Secret Laboratory''.
__TOC__


==Spawning==
=In Game=
Generators can only spawn in Heavy Containment Zone, up to a max of 5 will spawn at a given time. There are multiple rooms generators can spawn in. Some rooms more than one generator can spawn in.
Emergency Power Stations are recontainment devices that spawn around [[Heavy Containment Zone]], which are used to recontain [[SCP-079]]. <br>


* Ammo Armory Room (up to 2 generators)
<div style="white-space:normal; font-size:15px">An Emergency Power Station requires {{HoverKeycard|Required Access1=AA2}}to unlock. Once they are unlocked, anyone can open/close them without the use of a [[Keycard]]. </div>
* Entrance Check Point (up to 2 generators)
Each generator contains a lever, which must be flipped on in order to activate it by pressing {{Key Press|E}}. When the lever is flipped on, the Emergency Power Station will take 125 seconds to power up (a countdown is displayed on active Emergency Power Stations). After 125 seconds have passed, [[C.A.S.S.I.E.]] will announce the activation of a generator.<br>
* Micro HID Room (up to 2 generators)
Once activated, Emergency Power Stations cannot be deactivated, but the powering-up process can be cancelled by pressing {{Key Press|E}} on a large button, or the lever. When a Emergency Power Station is turned off, the timer will save its place, but it will slowly count back up to 125.<br>
* Nuke Room
 
* [[SCP-049|SCP-049's]] Room
Emergency Power Stations are used to recontain SCP-079. Turning on all 3 Emergency Power Stations will unlock [[Heavy_Containment_Zone#SCP-079's Containment Area|SCP-079's Containment Area]], and players can enter it and finish the [[Overcharge]] sequence.
* [[SCP-079|SCP-079's]] Room
 
* [[SCP-096|SCP-096's]] Room
Powering up an Emergency Power Station will alert SCP-079 with a message that covers their screen. Rooms containing said Emergency Power Stations will be marked red on the map.
* [[SCP-106|SCP-106's]] Room
 
* Server Room (up to 2 generators)
Three Emergency Power Stations will spawn every round.
 
==Spawn Locations==
Three Emergency Power Stations will only spawn throughout Heavy Containment Zone. <br>
There are 12 rooms in which Emergency Power Stations can spawn. Some area can have two generators spawn in the same room, however this is rare.
 
<u> [[Heavy Containment Zone]] </u>
* Up to two can spawn on the upper level of the [[Heavy_Containment_Zone#Server Room|Server Room]], on the wall near the door or the back wall opposite to it.
* One can spawn across the hallway from the elevator that leads up to the [[Heavy_Containment_Zone#Alpha Warhead Silo|Alpha Warhead Silo]].
* Up to two can spawn on the left or right outside walls of the [[Heavy_Containment_Zone#Ammunition Armory|Ammunition Armory]].
* Up to two can spawn to the left or right of the door outside the [[Heavy_Containment_Zone#Micro H.I.D. Armory|Micro H.I.D. Armory]].
* One can spawn on the wall of the hallway to [[Heavy_Containment_Zone#SCP-049's & SCP-173's Containment Area|SCP-049's & SCP-173's Containment Area]].
* Up to two can spawn outside the locked gate to [[Heavy_Containment_Zone#SCP-079's Containment Area|SCP-079's Containment Area]].
* One can spawn on the right wall of [[Heavy_Containment_Zone#SCP-096's Containment Area|SCP-096's Containment Area]].
* One can spawn along the left wall to [[Heavy_Containment_Zone#SCP-106's Containment Area|SCP-106's Containment Area]].
* One can spawn next to the cryopod in [[Heavy_Containment_Zone#SCP-939's Containment Area|SCP-939's Containment Area]].
* One can spawn in the center of the [[Heavy_Containment_Zone#Testroom|Testroom]]'s walkway.
 
==Announcements==
{{multi-listen start}}
{{multi-listen item|filename=1of3button.mp3|title=When the 1st Emergency Power Stations is are activated:|description='''''"1 out of 3 generators activated."'''''}}<br>
{{multi-listen item|filename=2of3button.mp3|title=When the 2nd Emergency Power Stations is activated:|description='''''"2 out of 3 generators activated."'''''}}<br>
{{multi-listen item|filename=3of3button.mp3|title=When the 3rd Emergency Power Stations is activated:|description='''''"3 out of 3 generators activated. All generators have been successfully engaged."'''''}}<br>
{{multi-listen item|filename=321 3.mp3|title=When SCP-079 Recontainment Process activated or all SCPs were contained:|description='''''"Overcharge in 3...  2...  1..."'''''}}<br>
{{multi-listen item|filename=OverchargeNo079.mp3|title=When overcharge ends and there was no SCP-079:|description='''''"Facility is back in operational mode."'''''}}<br>
{{multi-listen end}}
 
=Gallery=
<div class="round-tabber">
{{#tag:tabber|
In game=
<gallery mode="packed" widths=600px heights=338px>
HCZServersBackGenerator.png| The Emergency Power Station at the back of the Server Room
HCZMicroLeftGen.png| The Emergency Power Station in the Micro H.I.D. Hallway on the left
HCZ096WallGenerator.png| The Emergency Power Station near the entrance of SCP-096's Chamber
</gallery>
{{!}}-{{!}}
Other=
<gallery mode="packed" widths=600px heights=338px>
EPSCount.png| An Emergency Power Station counting down.
EPSDials.png| The Local Voltage and Total Voltage dials.
EPSEngaged.png| An engaged Emergency Power Station.
</gallery>
}}
</div>
 
=Trivia=
* Emergency Power Stations have multiple visuals on them while powering up.
** A timer that shows how much time is left until it turns on.
*** The timer will say Engaged once the Emergency Power Station is turned on.
** A dial labeled Local Voltage that also shows how much time is left, by having an arrow slowly move from green to red.
** A dial labeled Total Voltage will show how many Emergency Power Stations are currently on.
** Emergency Power Stations have two lights that show if the generator is activated or if it is disabled.
* Prior to [[Updates/11.0.0|v11.0.0]], five Emergency Power Stations would have to be activated before SCP-079 would be recontained. There was no button involved in this process and instead the Overcharge Process would automatically happen one minute after the fifth Emergency Power Station was engaged.
** Emergency Power Stations would previously provide additional AP to SCP-079 when activated. This was removed in [[Updates/11.0.0|v11.0.0]] alongside the other changes to the recontainment process.
 
{{Locations Navbox}}

Latest revision as of 19:03, 11 January 2024

Emergency Power Stations
Info
Spawn Heavy Containment Zone


The Emergency Power Stations (also known as Generators) are a type of Structure found in SCP: Secret Laboratory.

In Game

Emergency Power Stations are recontainment devices that spawn around Heavy Containment Zone, which are used to recontain SCP-079.

An Emergency Power Station requires Armory Access 2 

Armory Access 2
to unlock. Once they are unlocked, anyone can open/close them without the use of a Keycard.

Each generator contains a lever, which must be flipped on in order to activate it by pressing E. When the lever is flipped on, the Emergency Power Station will take 125 seconds to power up (a countdown is displayed on active Emergency Power Stations). After 125 seconds have passed, C.A.S.S.I.E. will announce the activation of a generator.
Once activated, Emergency Power Stations cannot be deactivated, but the powering-up process can be cancelled by pressing E on a large button, or the lever. When a Emergency Power Station is turned off, the timer will save its place, but it will slowly count back up to 125.

Emergency Power Stations are used to recontain SCP-079. Turning on all 3 Emergency Power Stations will unlock SCP-079's Containment Area, and players can enter it and finish the Overcharge sequence.

Powering up an Emergency Power Station will alert SCP-079 with a message that covers their screen. Rooms containing said Emergency Power Stations will be marked red on the map.

Three Emergency Power Stations will spawn every round.

Spawn Locations

Three Emergency Power Stations will only spawn throughout Heavy Containment Zone.
There are 12 rooms in which Emergency Power Stations can spawn. Some area can have two generators spawn in the same room, however this is rare.

Heavy Containment Zone

Announcements



"3 out of 3 generators activated. All generators have been successfully engaged."





Gallery

Trivia

  • Emergency Power Stations have multiple visuals on them while powering up.
    • A timer that shows how much time is left until it turns on.
      • The timer will say Engaged once the Emergency Power Station is turned on.
    • A dial labeled Local Voltage that also shows how much time is left, by having an arrow slowly move from green to red.
    • A dial labeled Total Voltage will show how many Emergency Power Stations are currently on.
    • Emergency Power Stations have two lights that show if the generator is activated or if it is disabled.
  • Prior to v11.0.0, five Emergency Power Stations would have to be activated before SCP-079 would be recontained. There was no button involved in this process and instead the Overcharge Process would automatically happen one minute after the fifth Emergency Power Station was engaged.
    • Emergency Power Stations would previously provide additional AP to SCP-079 when activated. This was removed in v11.0.0 alongside the other changes to the recontainment process.
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