Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Overcharge: Difference between revisions

From SCP: Secret Laboratory English Official Wiki
No edit summary
Line 1: Line 1:
'''Overcharge''' is a [[Mechanics|mechanic]] in ''SCP: Secret Laboratory'' that cause [[Heavy Containment Zone]] to be overloaded with power while also forcing [[SCP-079]] out of [[Locations|Site-02's]] systems.
'''Overcharge''' is a [[Mechanics|mechanic]] in ''SCP: Secret Laboratory'' that cause [[Heavy Containment Zone]] to be overloaded with power, while also forcing [[SCP-079]] out of [[Locations|Site-02's]] systems.


==Ingame==
==Ingame==
Around Heavy Containment Zone are 5 [[Emergency Power Stations]]. There are 10 possible rooms they can spawn in. They require a keycard with {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to unlock them. Once they are unlocked they can be opened or closed by anyone. A [[Weapon Manager Tablet]] must be placed in the Emergency Power Station to boot it up. When a tablet is placed, SCP-079 is alerted via pop-up. The room will then be marked red on his map, allowing him to tell [[SCPs]] where they are. Anyone can cancel the boot-up sequence by pressing {{Key Press|E}} on the red button. If the tablet is left in for about a minute, the Emergency Power Station will turn on and [[C.A.S.S.I.E.]] will announce it. <br>
At the start of the game, SCP-079's containment chamber will be locked shut, making it impossible for players to go in there. To unlock the chamber, players will have to find the 3 [[Emergency Power Stations]] located around Heavy Containment Zone. There are 10 possible rooms they can spawn in, and each require a keycard with {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to unlock them. Once they are unlocked they can be opened or closed by anyone. A lever must be flipped on the Emergency Power Station to boot it up. When the lever is flipped, SCP-079 is alerted via pop-up. The room will then be marked red on his map, allowing him to tell other [[SCPs]] where they are. Anyone can cancel the boot-up sequence by pressing {{Key Press|E}} on the red button or the level. If the generator has been left on for 2 minutes and 5 seconds, the Emergency Power Station will turn on and [[C.A.S.S.I.E.]] will announce it. <br>
Once all 5 are turned on, Heavy Containment Zone will Overcharge in 1 minute. When Overcharge happens, Heavy Containment Zone blacks out, all doors will close and can not be opened. If there is an SCP-079 present, he will take 1,000,001 damage, killing him instantly. After about 10 seconds, power will return to normal in Heavy Containment Zone. <br>
Once all 3 generators have been turned on, SCP-079's chamber will permanently open up, allowing players to finish the Overcharge sequence. When the Overcharge happens, all the lights in Heavy Containment Zone will black out, all doors will close and can not be opened. If there is an SCP-079 present, he will be forced out of Site-02 systems and be successfully recontained. After about 10 seconds, power will return to normal in Heavy Containment Zone, and the doors will unlock. <br>
Overcharge will not happen while the [[Alpha Warhead]] is going off. Killing SCP-079 with Overcharge will give the MTF 4 [[Respawn Tickets]].
Overcharge will not happen while the [[Alpha Warhead]] is going off. Recontaining SCP-079 with Overcharge will not give the MTF [[Respawn Tickets]].


Due to the fact Overcharge closes doors, it can cause people to get trap in a room with an SCP.
Due to the fact that Overcharge closes and locks doors, it can cause people to get trap in a room with an SCP.


If [[SCP-079]] is the last SCP, the Overcharge process will be forced to happen in 1 minute.
If [[SCP-079]] is the last SCP, the Overcharge process will be forced to happen instantly with 3 seconds countdown.


==Text-Based Remote Admin==
==Text-Based Remote Admin==
Line 15: Line 15:
==Anouncements==
==Anouncements==
{{multi-listen start}}
{{multi-listen start}}
{{multi-listen item|filename=1of5 2.mp3|title=When Emergency Power Stations 1-4 are activated:|description='''''"X out of 5 generators activated."'''''}}<br>
{{multi-listen item|filename=1of3button.mp3|title=When Emergency Power Stations 1-2 are activated:|description='''''"X out of 3 generators activated."'''''}}<br>
{{multi-listen item|filename=5of5 2.mp3|title=When all Emergency Power Stations are activated:|description='''''"5 out of 5 generators activated. All generators have been successfully engaged. Finalizing recontainment sequence. Heavy Containment Zone overcharge in T-minus one minute."'''''}}<br>
{{multi-listen item|filename=3of3button.mp3|title=When all Emergency Power Stations are activated:|description='''''"3 out of 3 generators activated. All generators have been successfully engaged."'''''}}<br>
{{multi-listen item|filename=321 3.mp3|title=When Heavy Containment Zone Overcharges:|description='''''"Overcharge in 3 2 1."'''''}}<br>
{{multi-listen item|filename=321 3.mp3|title=When SCP-079 Recontainment Process activated or all SCPs were contained:|description='''''"Overcharge in 3, 2, 1."'''''}}<br>
{{multi-listen item|filename=OverchargeNo079.mp3|title=When overcharge ends and there was no SCP-079:|description='''''"Facility is back in operational mode."'''''}}<br>
{{multi-listen item|filename=OverchargeNo079.mp3|title=When overcharge ends and there was no SCP-079:|description='''''"Facility is back in operational mode."'''''}}<br>
{{multi-listen item|filename=SCP079 auto recontainment2.mp3|title=When all SCPs except SCP-079 are dead:|description='''''"All SCP subjects have been secured, SCP-079 recontainment sequence commencing, Heavy Containment Zone overcharge in T-minus one minute"'''''}}
{{multi-listen end}}
{{multi-listen end}}


==Gallery==
==Gallery==
<gallery mode="packed" heights=150px>
<gallery mode="packed" heights=150px>
Generator Servers.jpg|An Emergency Power Station in the Server Room.
EPSClosedNew.png|An Emergency Power Station in the Ammunition Armory.
TimerGenerator.png|An Emergency Power Station counting down.
EPSCount.png|An Emergency Power Station counting down.
TotalVoltage.png|The Total Voltage dial that shows how many Emergency Power Stations have been engaged.
EPSDials.png|The Local Volage and Total Voltage dials.
EngagedGenerator.png|An engaged Emergency Power Station.
EPSEngaged.png|An engaged Emergency Power Station.
SCP-079 HUD warning.png|The alert that SCP-079 gets when an Emergency Power Station is being booted up.
SCP-079 HUD warning.png|The alert that SCP-079 gets when an Emergency Power Station is being booted up.
ServerRoomBlackout.png|The HCZ Server Room during the blackout.
Elevator Blackout.png|The HCZ Elevators B during the blackout.
Elevator Blackout.png|The HCZ Elevators B during the blackout.
</gallery>
</gallery>

Revision as of 20:11, 8 October 2021

Overcharge is a mechanic in SCP: Secret Laboratory that cause Heavy Containment Zone to be overloaded with power, while also forcing SCP-079 out of Site-02's systems.

Ingame

At the start of the game, SCP-079's containment chamber will be locked shut, making it impossible for players to go in there. To unlock the chamber, players will have to find the 3 Emergency Power Stations located around Heavy Containment Zone. There are 10 possible rooms they can spawn in, and each require a keycard with Armory Access 2 Armory Access 2 to unlock them. Once they are unlocked they can be opened or closed by anyone. A lever must be flipped on the Emergency Power Station to boot it up. When the lever is flipped, SCP-079 is alerted via pop-up. The room will then be marked red on his map, allowing him to tell other SCPs where they are. Anyone can cancel the boot-up sequence by pressing E on the red button or the level. If the generator has been left on for 2 minutes and 5 seconds, the Emergency Power Station will turn on and C.A.S.S.I.E. will announce it.
Once all 3 generators have been turned on, SCP-079's chamber will permanently open up, allowing players to finish the Overcharge sequence. When the Overcharge happens, all the lights in Heavy Containment Zone will black out, all doors will close and can not be opened. If there is an SCP-079 present, he will be forced out of Site-02 systems and be successfully recontained. After about 10 seconds, power will return to normal in Heavy Containment Zone, and the doors will unlock.
Overcharge will not happen while the Alpha Warhead is going off. Recontaining SCP-079 with Overcharge will not give the MTF Respawn Tickets.

Due to the fact that Overcharge closes and locks doors, it can cause people to get trap in a room with an SCP.

If SCP-079 is the last SCP, the Overcharge process will be forced to happen instantly with 3 seconds countdown.

Text-Based Remote Admin

Using Text-Based Remote Admin, one can force an Overcharge in Heavy Containment Zone with the overcharge command. The parameters are as follow: overcharge <duration> <onlyHeavy>. The <onlyHeavy> parameter will cause the blackout to happen in Light Containment Zone if set to false. Forcing an Overcharge with Remote Admin does not kill SCP-079, and is simply only used to blackout Heavy Containment Zone and Light Containment Zone, making this command useful for server events.

Anouncements


"3 out of 3 generators activated. All generators have been successfully engaged."





Cookies help us deliver our services. By using our services, you agree to our use of cookies.