Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

C.A.S.S.I.E.: Difference between revisions

From SCP: Secret Laboratory English Official Wiki
Line 77: Line 77:




==Announcements==
geci
Throughout the game, C.A.S.S.I.E. will make multiple announcements related to events that have happened. Bells will play before each announcement allowing the player to know when an announcement is about to start. When an announcement ends, bells will play once more. Throughout the announcement, background fuzz can be heard. C.A.S.S.I.E. will also glitch and stutter on a word every once in awhile.
===Nine Tailed Fox===
One of the following will play when Nine Tailed Fox respawn.
 
{{multi-listen start}}
{{multi-listen item|filename=Cassie Multiple SCPs remain.mp3|title=Announcement when there are SCPs alive:|description='''''"Mobile Task Force Unit, Epsilon-11, designated, [Military Phonetic Alphabet]-[#], has entered the facility. All remaining personnel are advised to proceed with standard evacuation protocols until an MTF squad reaches your destination. Awaiting re-containment of: [#] SCP subject(s)."'''''}}<br>
{{multi-listen item|filename=CASSIE no scps.mp3|title=Announcement when there are no SCPs alive:|description='''''"Mobile Task Force Unit, Epsilon-11, designated, "[Military Phonetic Alphabet-[#], has entered the facility. All remaining personnel are advised to proceed with standard evacuation protocols, until MTF squad has reached your destination, substantial threat to safety is within the facility -- exercise caution."'''''}}
{{multi-listen end}}
 
===SCP Related Announcements===
 
When an SCP dies, CASSIE will announce the SCP's death plus how the SCP died. <br>
If SCP-106 is killed by the femur breaker CASSIE will not announce the containment unit as the femur breaker and instead will list the containment unit as the class who activated the femur breaker.
 
{{multi-listen start}}
{{multi-listen item|filename=Containment Unit NTF.mp3|title=When an SCP dies from NTF:|description='''''"SCP-XXX contained successfully, containment unit [Military Phonetic Alphabet]-[#]."'''''}}<br>
{{multi-listen item|filename=SCP Telsa2.mp3|title=When an SCP dies from Tesla:|description='''''"SCP-XXX terminated by Automatic Security System."'''''}}<br>
{{multi-listen item|filename=SCP Decon.mp3|title=When an SCP dies from Light Zone Decontamination:|description='''''"SCP-XXX lost in Decontamination Sequence."'''''}}<br>
{{multi-listen item|filename=SCP warhead.mp3|title=When an SCP dies from Nuke:|description='''''"SCP-XXX terminated by Alpha Warhead."'''''}}<br>
{{multi-listen item|filename=SCP Death by Scientist.mp3|title=When an SCP dies from a Scientist:|description='''''"SCP-XXX terminated by Science Personnel."'''''}}<br>
{{multi-listen item|filename=SCP death by Class D.mp3|title=When an SCP dies from a Class D:|description='''''"SCP-XXX terminated by Class D Personnel."'''''}}<br>
{{multi-listen item|filename=SCP Death by Chaos.mp3|title=When an SCP dies from a Chaos:|description='''''"SCP-XXX terminated by Chaos Insurgency."'''''}}<br>
{{multi-listen item|filename=SCP079 death by generators.mp3|title=When SCP-079 is killed by generators:|description='''''"SCP-079 successfully terminated using generator recontainment sequence."'''''}}<br>
{{multi-listen item|filename=SCP079 auto recontainment.mp3|title=When all SCPs except SCP-079 are dead:|description='''''"[Last SCP's Death Announcement] All SCP subjects have been secured, SCP-079 recontainment sequence commencing, Heavy Containment Zone overcharge in T-minus one minute"'''''}}<br>
{{multi-listen item|filename=Termination Cause Unspecified.mp3|title=When CASSIE can't determine how an SCP died:|description='''''"SCP-XXX terminated successfully, termination cause unspecified."'''''}}
{{multi-listen end}}
 
===Emergency Power Stations===
When an [[Emergency Power Stations|Emergency Power Station]] is turned on CASSIE will play the following announcements
 
{{multi-listen start}}
{{multi-listen item|filename=1of5.mp3|title=When Emergency Power Stations 1-4 are activated:|description='''''"X out of 5 generators activated."'''''}}<br>
{{multi-listen item|filename=5of5.mp3|title=When all Emergency Power Stations are activated:|description='''''"5 out of 5 generators activated. All generators have been successfully engaged. Finalizing recontainment sequence. Heavy Containment Zone overcharge in T-minus one minute."'''''}}<br>
{{multi-listen item|filename=321.mp3|title=When Heavy Containment Zone Overcharges:|description='''''"Overcharge in 3 2 1."'''''}}
{{multi-listen end}}
 
===Nuke===
CASSIE will announce the activation, reactivation and deactivation of the nuke, plus the time until detonation. When there is about 45 seconds left until the Alpha Warhead blows up, Ajoura starts playing, this is an actual apart of the audio files that play the nuke announcements.
 
====Activation====
One of the following lines will play when the nuke is turned on for the first time in a round.
{{multi-listen start}}
{{multi-listen item|filename=Main120.mp3|title=When the nuke starts (120 seconds):|description='''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 120 seconds."'''''}}<br>
{{multi-listen item|filename=Main110.mp3|title=When the nuke starts (110 seconds):|description='''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 110 seconds."'''''}}<br>
{{multi-listen item|filename=Main100.mp3|title=When the nuke starts (100 seconds):|description='''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 100 seconds."'''''}}<br>
{{multi-listen item|filename=Main90.mp3|title=When the nuke starts (90 seconds) (default time):|description='''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 90 seconds."'''''}}<br>
{{multi-listen item|filename=Main80.mp3|title=When the nuke starts (80 seconds):|description='''''"Alpha Warhead Emergency Detonation Sequence engaged. The underground section of the facility will be detonated in T-minus 80 seconds."'''''}}<br>
{{multi-listen end}}
 
====Cancellation====
{{multi-listen start}}
{{multi-listen item|filename=Cancel_Warhead.mp3|title=When the nuke is cancelled:|description='''''"Detonation cancelled, restarting systems."'''''}}<br>
{{multi-listen end}}
 
====Reactivation====
One of the following lines will play when the nuke is reactivated after being cancelled.
{{multi-listen start}}
{{multi-listen item|filename=Resume100.mp3|title=When the nuke is reactivated after being cancelled (100 seconds left):|description='''''"Detonation Sequence resumed, T-minus, 100 seconds."'''''}}<br>
{{multi-listen item|filename=Resume90.mp3|title=When the nuke is reactivated after being cancelled (90 seconds left):|description='''''"Detonation Sequence resumed, T-minus, 90 seconds."'''''}}<br>
{{multi-listen item|filename=Resume80.mp3|title=When the nuke is reactivated after being cancelled (80 seconds left):|description='''''"Detonation Sequence resumed, T-minus, 80 seconds."'''''}}<br>
{{multi-listen item|filename=Resume70.mp3|title=When the nuke is reactivated after being cancelled (70 seconds left):|description='''''"Detonation Sequence resumed, T-minus, 70 seconds."'''''}}<br>
{{multi-listen item|filename=Resume60.mp3|title=When the nuke is reactivated after being cancelled (60 seconds left):|description='''''"Detonation Sequence resumed, T-minus, 60 seconds."'''''}}<br>
{{multi-listen item|filename=Resume50.mp3|title=When the nuke is reactivated after being cancelled (50 seconds left):|description='''''"Detonation Sequence resumed, T-minus, 50 seconds."'''''}}<br>
{{multi-listen item|filename=Resume40.mp3|title=When the nuke is reactivated after being cancelled (40 seconds left):|description='''''"Detonation Sequence resumed, T-minus, 40 seconds."'''''}}<br>
{{multi-listen item|filename=Resume30.mp3|title=When the nuke is reactivated after being cancelled (30 seconds left):|description='''''"Detonation Sequence resumed, T-minus, 30 seconds."'''''}}<br>
{{multi-listen end}}
 
===Decontamination===
Throughout the round CASSIE will announce the status of Light Containment Zone Decontamination Process.<br>
All these announcements can only be heard by people in LCZ with the exception of the '''Light Containment Zone is locked down''' line, which is played throughout the whole facility.
 
{{multi-listen start}}
{{multi-listen item|filename=Decontamination_15_minutes.mp3|title=15 Minutes left:|description='''''"Attention, all personnel. The Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."'''}}<br>
{{multi-listen item|filename=Decontamination_10.mp3|title=10 Minutes left:|description='''''"Danger, Light Containment zone overall decontamination in T-minus 10 Minutes."'''''}}<br>
{{multi-listen item|filename=Decontamination5minutes.mp3|title=5 Minutes left:|description='''''"Danger, Light Containment zone overall decontamination in T-minus 5 Minutes."'''''}}<br>
{{multi-listen item|filename=Decontamination1minute.mp3|title=1 Minute left:|description='''''"Danger, Light Containment zone overall decontamination in T-minus 1 Minute."'''''}}<br>
{{multi-listen item|filename=Decont_countdown.mp3|title=30 seconds left:|description='''''"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."'''''}}<br>
{{multi-listen item|filename=Decontamination_begin.mp3|title=After Light Containment Zone Locks Down:|description='''''"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."'''''}}<br>
{{multi-listen end}}
 
===Custom===
Using the Remote Admin command, CASSIE, one can generate custom announcements from a word list of over 700 different words. Attempting to make CASSIE say a word not in his databank will cause him to just skip it, as no audio file for it exist.
{{multi-listen start}}
{{multi-listen item|filename=SCP-999 2.mp3|title=An example of a custom announcement:|description='''"SCP-999 terminated successfully"'''}}
{{multi-listen end}}


==Trivia==
==Trivia==

Revision as of 23:30, 4 September 2020

Central Autonomic Service System for Internal Emergencies
Info
Role Maintain Site-02's safety
Voice Actor Narlor

Overview



The Central Autonomic Service System for Internal Emergencies (C.A.S.S.I.E.), also known as CASSIE is an automatic service system that is used for the management and mitigation of emergencies that occur within Site-02. CASSIE will make announcements throughout the facility during an emergency. These announcements can range from warning everyone in Light Containment Zone about the Decontamination Process to the recontainment of an SCP. In-game, CASSIE is not a true Text-to-Speech system. Everything CASSIE can say is a pre-recorded line said by a real human. CASSIE is voiced by Narlor.

Lore

CASSIE first began operation in March 2008. Initially, it primarily functioned as a simple PA system, although it had limited autonomy to, for example, put out fires or detect a disease outbreak within the site. In the following six years, CASSIE was continually upgraded, with new and improved systems expanding CASSIE's control over the site.

CASSIE's present role is to keep the staff of Site-02 safe from a range of emergencies. Such emergencies include containment breaches, fires, Chaos Insurgency attacks or biological threats. If a threat is detected, Site Management will be alerted and CASSIE will wait for a response. If no response is provided, CASSIE will act within its capabilities to mitigate or eliminate the threat.

Because of the nature of CASSIE's role, several security measures are implemented. CASSIE's core is tightly guarded, requiring Level 5 clearance to access and override it. Sources indicate that CASSIE's core was last opened in December 2014 for the installation of new upgrades. This restriction means that CASSIE can't be controlled remotely - with numerous measures in place to prevent hacking or malicious communications.
For more info about CASSIE, the official public CASSIE Doc can be viewed by clicking here.

Components

CASSIE's system is divided into eight main cores, each of which are responsible for different tasks.

  • Data Storage Module (CASSIE-DSM)- a three-stage device, responsible for storing and saving all universal and management logs and event summaries, which C.A.S.S.I.E. has retained since first activation. Thanks to this, C.A.S.S.I.E. can learn and make decisions based on events from the past. CASSIE-DSM consists of:
    • HDD submodule - used to store pre-recorded voice announcements and non-essential data, such as system logs or insignificant memories. This submodule allows saving up to 20 terabytes of data.
    • SSD submodule - used to store the most important data and current activities. 2 terabytes of space.
    • Magnetic tape reader - allows C.A.S.S.I.E. and its systems to read older, outdated formats, such as magnetic tape, etc.


  • Memory Bank (CASSIE-RAM)- 128 GB in 64x units of static random-access memory. Typically used for caching.


  • Public Address System (CASSIE-PAS)- a small subsystem responsible for formulating and processing phrases/sentences and announcing them using Facility speakers for use of essential personnel information and facility monitoring.


  • Decision-Making Module (CASSIE-DMM)- the biggest subsystem responsible for analyzing danger and executing judgement procedures. The module has several connected microprocessors, having a cumulative total of 128 cores. Every single core has a computing power of 3.4 GHz.


  • Hardware Diagnostic Module (CASSIE-HDM)- periodically scans for hardware damage. If any is present, it specifies a temporary solution in which a compromise can be made with existing backup systems, and/or to store repair methods for planned repairs in the near-future.


  • Standby-mode Handlers (CASSIE-SMH)- when C.A.S.S.I.E. is not actively dealing with a threat, standby mode is activated and the rest of the modules are turned off to avoid unnecessary use of resources and potential passive overload. CASSIE-SMHs are always waiting to arm in preparation for potential internal emergencies, and are ready to initiate C.A.S.S.I.E.’s main systems when necessary. For safety, two CASSIE-SMH modules have been installed are. They are constantly diagnosing each other, to ensure there are no system errors, faults, and that continuity and maintenance is upheld to the highest level for optimal response time.


  • Emergency Power Unit (CASSIE-EPU)- a special unit that provides emergency power (up to 10 hours) when the main power fails.


  • Backup Generator (CASSIE-BGR)- when the CASSSIE-EPU runs out, the final backup generator will start. It’s an alternator based on a diesel engine - an independent source of electrical power that keeps C.A.S.S.I.E. in operational mode until the diesel fuel tank is empty. The generator has never been used in any emergency situation, but its technical condition is checked by CASSIE-HDM once a month. The fuel tank is big enough to support C.A.S.S.I.E. for at least 3 days in operational (alarmed) mode, and at least a month in the passive standby mode. This amount of time is sufficient for the technical crew.

In-game

At the start of the game, CASSIE will perform a site wide scan, as shown by the monitors found in the Light Containment Checkpoints and LCZ elevators. After about 20 seconds into the round CASSIE will initiate a P-B-3 security procedure, a schedule Decontamination Process, in Light Containment Zone. CASSIE will warn everyone in Light Containment Zone about the schedule decontamination. The monitors found in both LCZ Checkpoints and above the elevators that lead to Light Containment Zone will now have a timer showing how much time is remaining until decontamination. After the timer hits zero, CASSIE will lock down Light Containment Zone and decontaminate it, killing anyone left inside it.
CASSIE will also make multiple announcements throughout the game, including the death of an SCP, time remaining until LCZ is decontaminated, activation of an Emergency Power Station, Mobile Task Force spawn, and the activation and deactivation of the Alpha Warhead. Randomly, when CASSIE is making announcements, glitch sound effects will occur and CASSIE will even sometimes stutter on a word.

Using Remote Admin, one can create custom announcements with CASSIE. There are over 700 possible words CASSIE can say including numbers, ending sounds and the NATO Alphabet. One can also changed the pitch of these custom announcements, add glitch sound effects and even make CASSIE stutter on a word.
If one tries to make CASSIE say a word that isn't in the database, the word will simply be skipped.

Currently, CASSIE's room is not ingame, but the CASSIE doc mentions that its room is located on the Surface Zone.

Protocols

CASSIE has many protocols that it will activate in the response to a threat, such as anti-fire protocols, lockdown protocols and anti-SCP protocols.
There are four different types of protocols that CASSIE can use.

  • P-E protocols are Thermal procedures which are used to stop the spread of fire or prevent explosions.
  • P-B protocols are Biological hazard removal procedures which include things like Decontamination of a zone and Alpha Warhead activation.
  • P-L protocols are Lockdown procedures which are used to lockdown the facility.
  • P-S protocols are Anti-SCP procedures are used to slowdown SCPs and announce their termination or recontainment.

In-game Protocols

Only some of CASSIE's protocols are ingame, they are as follows:

  • P-B-3 Zone-wide Decontamination (S): A schedule Decontamination of a zone.
  • P-S-1 SCP Proximity Track: CASSIE uses the security cameras around the facility to monitor the breached SCPs.
  • P-S-2 SCP Mortality and Status Track: Equivalent of P-S-1, which notifies personnel regarding elimination & recontainment of escaped SCPs.
  • P-S-3 Tesla Gate: Enabling Tesla Gates to terminate and/or obstruct passing SCPs.


geci

Trivia

  • The font used for CASSIE's logo is called Federation Starfleet Hull 23rd. A font that is used for Star Trek.
  • Older possible names for CASSIE included:
    • Emergency Public Address System - EPAS.
    • Critical Response and Assist Service Station - CRASS.
    • Automatic Manager of Emergency Systems - AMES.
  • CASSIE originally stood for Critical Action Service Station for Internal Emergencies.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.