Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Decontamination Process: Difference between revisions

From SCP: Secret Laboratory English Official Wiki
 
(16 intermediate revisions by 3 users not shown)
Line 1: Line 1:
''P-B-3'' '''Zone-wide Decontamination (S)''' is a [[Mechanics|Mechanic]] in ''SCP: Secret Laboratory'' that locks down [[Light Containment Zone]] after a set period, preventing players inside the zone from prolonging the round, while also making the overall playable area of [[Site-02]] smaller.<br>
'''P-B-3 Zone-wide Decontamination (S)''' is a [[Mechanics|Mechanic]] in ''SCP: Secret Laboratory'' that locks down [[Light Containment Zone]] after a set period, preventing players inside the zone from prolonging the round, while also making the overall playable area of [[Site-02]] smaller.<br>
The process is announced and initiated by [[C.A.S.S.I.E.]] as an emergency breach procedure.
The process is announced and initiated by [[C.A.S.S.I.E.]] as an emergency breach procedure.
__TOC__
__TOC__
=In Game=
=In Game=
[[File:Decon_Display_Animation.gif|thumb|right|400px|Decontamination Display]]
[[File:cassielczscreen.gif|thumb|right|600px|Decontamination Display.]]


C.A.S.S.I.E. will announce to everyone in Light Containment Zone about a decontamination procedure that is scheduled to occur in 15 minutes. A 15-minute timer will then display at both LCZ checkpoints and both elevator systems located in HCZ.<br>  
C.A.S.S.I.E. will announce to everyone in Light Containment Zone about a decontamination procedure that is scheduled to occur in 15 minutes. A 15-minute timer will then display at both LCZ checkpoints and both elevator systems located in HCZ.<br>  
The timer is actually sped up, and the in-game time to decontamination is 11 minutes and 45 seconds. This is done to apply pressure to the players in LCZ.
The timer is actually sped up, and the in-game time to decontamination is 11 minutes and 45 seconds. This is done to apply pressure to the players in LCZ.


As the round progresses, C.A.S.S.I.E. will announce the procedure's status to the Zone at the 10, 5, and 1 minute mark. At the 30-second mark, C.A.S.S.I.E. will announce a countdown. At this point, all checkpoint doors will permanently open. Elevator doors are not automatically called.<br>
Once the timer stops all doors in the zone will close and lock. Once the timer ends, C.A.S.S.I.E. will announce that Light is being decontaminated, before closing and locking all the doors. Corrosive gas will spew from the vents, damaging all players (including the [[SCP]]s) at a rate of 10% of their max health per second. Every tick the damage is increased by five '''units'''.
 
<br clear=all>
Once the timer stops, the process closes and locks all doors in the Zone. Vents in LCZ will begin to pour out lime, corrosive gas which damages all players still in the Zone, including [[SCP|SCPs]]. This is announced to the entire facility. <br>
The only methods of escape at this point, is to teleport via the [[Remote Admin]] panel.


==Announcements==
==Announcements==
As the round progresses, C.A.S.S.I.E. will announce the procedure's status to the Zone at the 10, 5, and 1-minute mark. At the 30-second mark, C.A.S.S.I.E. will announce a countdown. At this point, all doors in the zone will open. Elevator doors are not automatically called.<br>
The time left is based on the '''exact''' moment the announcement starts playing.
{{multi-listen start}}
{{multi-listen start}}
{{multi-listen item|filename=Decontamination_15_minutes.mp3|title=15 Minutes left:|description='''''"Attention, all personnel. The Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."'''}}<br>
{{multi-listen item|filename=Decontamination_15_minutes.mp3|title=The initial 15 minute announcement (11 minutes and 3 seconds left):|description='''''"Attention, all personnel. The Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."'''}}<br>
{{multi-listen item|filename=Decontamination_10.mp3|title=10 Minutes left:|description='''''"Danger, Light Containment zone overall decontamination in T-minus 10 Minutes."'''''}}<br>
{{multi-listen item|filename=Decontamination_10.mp3|title=The 10 minute warning (7 minutes and 45 seconds left):|description='''''"Danger, Light Containment zone overall decontamination in T-minus 10 Minutes."'''''}}<br>
{{multi-listen item|filename=Decontamination5minutes.mp3|title=5 Minutes left:|description='''''"Danger, Light Containment zone overall decontamination in T-minus 5 Minutes."'''''}}<br>
{{multi-listen item|filename=Decontamination5minutes.mp3|title=The 5 minute warning (4 minutes and 27 seconds left):|description='''''"Danger, Light Containment zone overall decontamination in T-minus 5 Minutes."'''''}}<br>
{{multi-listen item|filename=Decontamination1minute.mp3|title=1 Minute left:|description='''''"Danger, Light Containment zone overall decontamination in T-minus 1 Minute."'''''}}<br>
{{multi-listen item|filename=Decontamination1minute.mp3|title=The 1 minute warning (1 minute and 9 seconds left):|description='''''"Danger, Light Containment zone overall decontamination in T-minus 1 Minute."'''''}}<br>
{{multi-listen item|filename=Decont_countdown.mp3|title=30 seconds left:|description='''''"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."'''''}}<br>
{{multi-listen item|filename=Decont_countdown.mp3|title=The 30 seconds warning (39 seconds left):|description='''''"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."'''''}}<br>
{{multi-listen item|filename=Decontamination_begin.mp3|title=After Light Containment Zone Locks Down:|description='''''"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."'''''}}<br>
{{multi-listen item|filename=Decontamination_begin.mp3|title=After Light Containment Zone Locks Down:|description='''''"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."'''''}}<br>
{{multi-listen end}}
{{multi-listen end}}
Line 25: Line 25:
==Gallery==
==Gallery==
<gallery mode="packed" heights=250px>
<gallery mode="packed" heights=250px>
LCZ Screen CASSIE Scanning.png|The LCZ Checkpoint Screens at the start of the round.
DeconTimerCountdown.png|The timer on the LCZ Checkpoint Screens, appears a couple seconds after C.A.S.S.I.E. says ''"in T-minus 15 minutes"''.
LCZ Screen CASSIE Scan Complete.png|The Screens at the start of C.A.S.S.I.E. announcing decontamination.
ElevatorDeconTimer.png|The timer as it appears on the screen above the elevators connecting Light and Heavy Containment Zone.
LCZ Screen Timer.png|The timer on the LCZ Checkpoint Screens, appears a couple seconds before C.A.S.S.I.E. says ''"in 15 minutes"''.
Decon30SecondsLeft.png|The timer during the last 30 seconds.
LCZ Elevator Timer.png|The timer as it appears on the screen above the elevators connecting Light and Heavy Containment Zone.
DeconDisabledByServer.png|The checkpoint screens if the server disables the Decontamination Process.
LCZ Screen 30 Seconds.png|The timer during the last 30 seconds.
DeconDisabled.png|The checkpoint screens if the server uses Config or Remote Admin to disable the Decontamination Process.
</gallery>
</gallery>
=Trivia=
*All doors will open when Light Containment Zone decontamination happens, even keycard rooms and gates.
[[Category:Mechanics]]
[[Category:Mechanics]]
{{Mechanics Navbox}}
{{Mechanics Navbox}}

Latest revision as of 02:24, 5 August 2025

P-B-3 Zone-wide Decontamination (S) is a Mechanic in SCP: Secret Laboratory that locks down Light Containment Zone after a set period, preventing players inside the zone from prolonging the round, while also making the overall playable area of Site-02 smaller.
The process is announced and initiated by C.A.S.S.I.E. as an emergency breach procedure.

In Game

Decontamination Display.

C.A.S.S.I.E. will announce to everyone in Light Containment Zone about a decontamination procedure that is scheduled to occur in 15 minutes. A 15-minute timer will then display at both LCZ checkpoints and both elevator systems located in HCZ.
The timer is actually sped up, and the in-game time to decontamination is 11 minutes and 45 seconds. This is done to apply pressure to the players in LCZ.

Once the timer stops all doors in the zone will close and lock. Once the timer ends, C.A.S.S.I.E. will announce that Light is being decontaminated, before closing and locking all the doors. Corrosive gas will spew from the vents, damaging all players (including the SCPs) at a rate of 10% of their max health per second. Every tick the damage is increased by five units.

Announcements

As the round progresses, C.A.S.S.I.E. will announce the procedure's status to the Zone at the 10, 5, and 1-minute mark. At the 30-second mark, C.A.S.S.I.E. will announce a countdown. At this point, all doors in the zone will open. Elevator doors are not automatically called.
The time left is based on the exact moment the announcement starts playing.

"Attention, all personnel. The Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."


"Danger, Light Containment zone overall decontamination in T-minus 10 Minutes."


"Danger, Light Containment zone overall decontamination in T-minus 5 Minutes."


"Danger, Light Containment zone overall decontamination in T-minus 1 Minute."


"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."


"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."



Cookies help us deliver our services. By using our services, you agree to our use of cookies.