Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Decontamination Process: Difference between revisions

From SCP: Secret Laboratory English Official Wiki
No edit summary
 
(70 intermediate revisions by 11 users not shown)
Line 1: Line 1:
__NOTOC__
'''P-B-3 Zone-wide Decontamination (S)''' is a [[Mechanics|Mechanic]] in ''SCP: Secret Laboratory'' that locks down [[Light Containment Zone]] after a set period, preventing players inside the zone from prolonging the round, while also making the overall playable area of [[Site-02]] smaller.<br>
{{Main|Light Containment Zone}}
The process is announced and initiated by [[C.A.S.S.I.E.]] as an emergency breach procedure.
__TOC__
=In Game=
[[File:cassielczscreen.gif|thumb|right|600px|Decontamination Display.]]


The [[Light Containment Zone]] '''Decontamination Process''' is a [[Mechanics|mechanic]] in SCP SL used to stop rounds going on forever by locking down Light Containment Zone 15 minutes into a round.
C.A.S.S.I.E. will announce to everyone in Light Containment Zone about a decontamination procedure that is scheduled to occur in 15 minutes. A 15-minute timer will then display at both LCZ checkpoints and both elevator systems located in HCZ.<br>
The timer is actually sped up, and the in-game time to decontamination is 11 minutes and 45 seconds. This is done to apply pressure to the players in LCZ.


'''P-B-3''' is an emergency protocol that starts a schedule Decontamination Process in a zone. In game, this will happen to Light Containment Zone<br>
Once the timer stops all doors in the zone will close and lock. Once the timer ends, C.A.S.S.I.E. will announce that Light is being decontaminated, before closing and locking all the doors. Corrosive gas will spew from the vents, damaging all players (including the [[SCP]]s) at a rate of 10% of their max health per second. Every tick the damage is increased by five '''units'''.
Although announcements state that the decontamination takes 15 minutes to finish, in reality the timer coutns down faster, which results in a duration of 11 minutes and 45 seconds in total.. Once active the process closes and locks all doors in LCZ, and begins to slowly kill any players still in the LCZ, regardless of their health, including [[:Category:SCPs|SCPs]]. Once begun, this process is inescapable except for an [[SCP-106]] who has placed their portal outside of LCZ.
<br clear=all>


All locked doors and checkpoints will be locked open 30 seconds before the process begins, allowing trapped SCPs, and cardless [[Class-D]]s to escape.
==Announcements==
 
As the round progresses, C.A.S.S.I.E. will announce the procedure's status to the Zone at the 10, 5, and 1-minute mark. At the 30-second mark, C.A.S.S.I.E. will announce a countdown. At this point, all doors in the zone will open. Elevator doors are not automatically called.<br>
Once the process begins green gas will start pouring out of vents and will slowly kill anything inside the LCZ. Any elevators that are down at Elevator System A and B will be called up and become inoperable to prevent players from returning the LCZ.
The time left is based on the '''exact''' moment the announcement starts playing.
 
{{multi-listen start}}
=Voicelines=
{{multi-listen item|filename=Decontamination_15_minutes.mp3|title=The initial 15 minute announcement (11 minutes and 3 seconds left):|description='''''"Attention, all personnel. The Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."'''}}<br>
 
{{multi-listen item|filename=Decontamination_10.mp3|title=The 10 minute warning (7 minutes and 45 seconds left):|description='''''"Danger, Light Containment zone overall decontamination in T-minus 10 Minutes."'''''}}<br>
Over the course of the match CASSIE will announce the stance of the Decontamination Process to everyone in Light Containment Zone. The 1 minute warning message and the message once the process has begun is played throughout the whole facility.  
{{multi-listen item|filename=Decontamination5minutes.mp3|title=The 5 minute warning (4 minutes and 27 seconds left):|description='''''"Danger, Light Containment zone overall decontamination in T-minus 5 Minutes."'''''}}<br>
 
{{multi-listen item|filename=Decontamination1minute.mp3|title=The 1 minute warning (1 minute and 9 seconds left):|description='''''"Danger, Light Containment zone overall decontamination in T-minus 1 Minute."'''''}}<br>
==At 15 Minutes==
{{multi-listen item|filename=Decont_countdown.mp3|title=The 30 seconds warning (39 seconds left):|description='''''"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."'''''}}<br>
 
{{multi-listen item|filename=Decontamination_begin.mp3|title=After Light Containment Zone Locks Down:|description='''''"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."'''''}}<br>
''"Attention, all personnel, the Light Containment Zone decontamination process will occur in t-minus 15 minutes. All biological substances must be removed in order to avoid destruction."''
{{multi-listen end}}
<br>[[Media:Decontamination_15_minutes.mp3|15 Minutes]]
 
==At 10, 5, and 1 minute(s)==
 
''"Danger, Light Containment Zone overall decontamination in t-minus [TIME]."''
<br>[[Media:Decontamination_10.mp3|10 Minutes]]
<br>[[Media:Decontamination5minutes.mp3|5 Minutes]]
<br>[[Media:Decontamination1minute.mp3|1 Minutes]]
 
==At 30 Seconds==
 
''"Danger, Light Containment Zone overall decontamination in t-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. [COUNTS DOWN FROM 20 SECONDS]."''
<br>[[Media:Decont_countdown.mp3|30 Seconds]]
 
==When decontamination begins==
 
''"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."''
<br>[[Media:Decontamination_begin.mp3|Begun]]


==Gallery==
<gallery mode="packed" heights=250px>
DeconTimerCountdown.png|The timer on the LCZ Checkpoint Screens, appears a couple seconds after C.A.S.S.I.E. says ''"in T-minus 15 minutes"''.
ElevatorDeconTimer.png|The timer as it appears on the screen above the elevators connecting Light and Heavy Containment Zone.
Decon30SecondsLeft.png|The timer during the last 30 seconds.
DeconDisabledByServer.png|The checkpoint screens if the server disables the Decontamination Process.
</gallery>
[[Category:Mechanics]]
[[Category:Mechanics]]
{{Mechanics Navbox}}

Latest revision as of 02:24, 5 August 2025

P-B-3 Zone-wide Decontamination (S) is a Mechanic in SCP: Secret Laboratory that locks down Light Containment Zone after a set period, preventing players inside the zone from prolonging the round, while also making the overall playable area of Site-02 smaller.
The process is announced and initiated by C.A.S.S.I.E. as an emergency breach procedure.

In Game

Decontamination Display.

C.A.S.S.I.E. will announce to everyone in Light Containment Zone about a decontamination procedure that is scheduled to occur in 15 minutes. A 15-minute timer will then display at both LCZ checkpoints and both elevator systems located in HCZ.
The timer is actually sped up, and the in-game time to decontamination is 11 minutes and 45 seconds. This is done to apply pressure to the players in LCZ.

Once the timer stops all doors in the zone will close and lock. Once the timer ends, C.A.S.S.I.E. will announce that Light is being decontaminated, before closing and locking all the doors. Corrosive gas will spew from the vents, damaging all players (including the SCPs) at a rate of 10% of their max health per second. Every tick the damage is increased by five units.

Announcements

As the round progresses, C.A.S.S.I.E. will announce the procedure's status to the Zone at the 10, 5, and 1-minute mark. At the 30-second mark, C.A.S.S.I.E. will announce a countdown. At this point, all doors in the zone will open. Elevator doors are not automatically called.
The time left is based on the exact moment the announcement starts playing.

"Attention, all personnel. The Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."


"Danger, Light Containment zone overall decontamination in T-minus 10 Minutes."


"Danger, Light Containment zone overall decontamination in T-minus 5 Minutes."


"Danger, Light Containment zone overall decontamination in T-minus 1 Minute."


"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."


"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."



Cookies help us deliver our services. By using our services, you agree to our use of cookies.