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Decontamination Process: Difference between revisions

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The timer is actually sped up, and the in-game time to decontamination is 11 minutes and 45 seconds. This is done to apply pressure to the players in LCZ.
The timer is actually sped up, and the in-game time to decontamination is 11 minutes and 45 seconds. This is done to apply pressure to the players in LCZ.


Once the timer stops, the process closes and locks all doors in the ZoneVents in LCZ will begin to pour out lime, a corrosive gas that damages all players still in the Zone, including [[SCP|SCPs]]. This is announced to the entire facility. <br>
Once the timer stops all doors in the zone will close and lockOnce the timer ends, C.A.S.S.I.E. will announce that Light is being decontaminated, before closing and locking all the doors. Corrosive gas will spew from the vents, damaging all players (including the [[SCP]]s) at a rate of 10% of their max health per second. Every tick the damage is increased by five '''units'''.
The only method of escape at this point, is to teleport via the [[Remote Admin]] panel.
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==Gallery==
==Gallery==
<gallery mode="packed" heights=250px>
<gallery mode="packed" heights=250px>
LCZ Screen CASSIE Scanning.png|The LCZ Checkpoint Screens at the start of the round.
DeconTimerCountdown.png|The timer on the LCZ Checkpoint Screens, appears a couple seconds after C.A.S.S.I.E. says ''"in T-minus 15 minutes"''.
LCZ Screen CASSIE Scan Complete.png|The Screens at the start of C.A.S.S.I.E. announcing decontamination.
ElevatorDeconTimer.png|The timer as it appears on the screen above the elevators connecting Light and Heavy Containment Zone.
LCZ Screen Timer.png|The timer on the LCZ Checkpoint Screens, appears a couple seconds after C.A.S.S.I.E. says ''"in T-minus 15 minutes"''.
Decon30SecondsLeft.png|The timer during the last 30 seconds.
LCZ Elevator Timer.png|The timer as it appears on the screen above the elevators connecting Light and Heavy Containment Zone.
DeconDisabledByServer.png|The checkpoint screens if the server disables the Decontamination Process.
LCZ Screen 30 Seconds.png|The timer during the last 30 seconds.
DeconDisabled.png|The checkpoint screens if the server uses Config or Remote Admin to disable the Decontamination Process.
</gallery>
</gallery>
[[Category:Mechanics]]
[[Category:Mechanics]]
{{Mechanics Navbox}}
{{Mechanics Navbox}}

Latest revision as of 02:24, 5 August 2025

P-B-3 Zone-wide Decontamination (S) is a Mechanic in SCP: Secret Laboratory that locks down Light Containment Zone after a set period, preventing players inside the zone from prolonging the round, while also making the overall playable area of Site-02 smaller.
The process is announced and initiated by C.A.S.S.I.E. as an emergency breach procedure.

In Game

Decontamination Display.

C.A.S.S.I.E. will announce to everyone in Light Containment Zone about a decontamination procedure that is scheduled to occur in 15 minutes. A 15-minute timer will then display at both LCZ checkpoints and both elevator systems located in HCZ.
The timer is actually sped up, and the in-game time to decontamination is 11 minutes and 45 seconds. This is done to apply pressure to the players in LCZ.

Once the timer stops all doors in the zone will close and lock. Once the timer ends, C.A.S.S.I.E. will announce that Light is being decontaminated, before closing and locking all the doors. Corrosive gas will spew from the vents, damaging all players (including the SCPs) at a rate of 10% of their max health per second. Every tick the damage is increased by five units.

Announcements

As the round progresses, C.A.S.S.I.E. will announce the procedure's status to the Zone at the 10, 5, and 1-minute mark. At the 30-second mark, C.A.S.S.I.E. will announce a countdown. At this point, all doors in the zone will open. Elevator doors are not automatically called.
The time left is based on the exact moment the announcement starts playing.

"Attention, all personnel. The Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."


"Danger, Light Containment zone overall decontamination in T-minus 10 Minutes."


"Danger, Light Containment zone overall decontamination in T-minus 5 Minutes."


"Danger, Light Containment zone overall decontamination in T-minus 1 Minute."


"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."


"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."



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