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|Changes = * No changes; is a new mechanic in the update}} | |||
'''Hume Shield''' is a [[Mechanics|mechanic]] in ''SCP:SL'' that works similar to [[Status Effects|Artificial Health]]. The Hume Shield will absorb 100% of all damage until depleted. | '''Hume Shield''' is a [[Mechanics|mechanic]] in ''SCP:SL'' that works similar to [[Status Effects|Artificial Health]]. The Hume Shield will absorb 100% of all damage until depleted. | ||
Revision as of 17:36, 6 July 2020
EVENT ATTENTION! This article's topic contains information about {{{Event}}}. Hume Shield was removed from the game after the event ended. |
Hume Shield is a mechanic in SCP:SL that works similar to Artificial Health. The Hume Shield will absorb 100% of all damage until depleted.
In game
Currently Hume Shield is only used for SCP-096.
SCP-096
SCP-096 has a base Hume Shield of 500.
This regens at a rate of 2 Hume Shield a second if SCP-096 hasn't taken damage for over 10 seconds.
For each target SCP-096 gains, his Hume Shield increases by 200. There is no cap to this.
After exiting his rage state, SCP-096's Hume Shield returns to 500.
Trivia
- Hume Shield went through other names such as Aetheric Resistance, Agony and Despair.
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