The Facility Recovery - Machine Gun - 0, or simply the FR-MG-0, is a type of Firearm in SCP: Secret Laboratory. It is a powerful light machine gun that spawns on the Nine-Tailed Fox Captain.
Operational Guide
A 5.56 light machine gun used by Nine-Tailed Fox, contracted in response to a request for increased suppressive fire capability in a squad. It’s capable of laying down an impressive amount of sustained fire relative to its weight.
Its usage by Nine-Tailed Fox is experimental, and does not guarantee more widespread adoption. Formal approval is pending field reports.
___ “It’s a new production for the task forces. Executive order, straight from the top. The exact reasonings for the request are classified, the specifics are only known by the higher-ups. All that we know is that it’s something about wanting to increase the amount of firepower that each squad is capable of.
I’ve heard rumors that it’s because of a mission gone wrong, some disaster that the brass felt could’ve been solved by more firepower. Others say that we’re equipping the squads with more firepower in preparation to move further with the EPC. A handful say that it’s just an order for new guns and we need to stop overthinking it.
Whatever. I’m not paid to think of stuff like this, I’m paid to build guns. So, if that’s all the questions you have for me, I have machine guns to assemble.”
-Darrel Hawthorne, Production Supervisor, Foundation Gunworks
In Game
The FR-MG-0 is a powerful, wieldy light machine gun capable of putting out a devastating amount of damage quickly. The firearm has a low hip fire accuracy but a high ADS fire accuracy, making the weapon extremely effective while aim-firing. The weapon's high fire rate, damage, and easy-to-control recoil make it capable of quickly depleting the HP of a target, while the high ammo capacity allows for longer periods of firing before needing to reload. In exchange for this, the weapon's heavy weight makes it slow the player down when equipped, while its long length makes it less accurate while moving.
The FR-MG-0 is a closed bolt firearm, allowing it to hold one extra bullet than its max mag size by storing it in the chamber. This also means if the player unloads the FR-MG-0 but cancels the animation before the bullet in the chamber is removed, the FR-MG-0 will have one bullet in it despite having no magazine, which can be fired.
Due to being a closed bolt firearm, the FR-MG-0 bolt will be locked into an open position once it runs out of ammo, which causes the reload animation to be slightly longer. The bolt will only lock to an open position if the FR-MG-0 currently has a magazine in it. If the magazine was removed from the FR-MG-0, but the bullet in the chamber was not, firing this bullet will not cause the bolt to lock to an open position. However, reloading in this state will still cause the reload animation to be longer than normal as the player now has to rechamber the FR-MG-0.
Holding down the E key on a player with the firearm equipped will disarm the player.
Attachments
Sight Attachements
Attachment
Stats
Iron Sights
ADS Zoom 1.3x Default Attachment
Dot Sight
ADS Zoom 1x Weight +3%
Holographic Sight
ADS Zoom 1x Weight +6%
Night Vision Scope
ADS Zoom 1.05x Night Vision Equip Time +0.09s Aiming Speed -25% Weight +22%
Hip-firing Accuracy +67% Laser visible to others Weight +5%
Flashlight
Light Source Equip Time +0.09s Weight +6%
Magazine Attachments
Attachment
Changes
FMJ Drum
Default Attachment
AP Drum
Penetration +15% Reload Time -0.5s Weight -28% Magazine Capacity -40
Stats
No Armor
Light Armor
Combat Armor
Heavy Armor
Standard
Short
Standard
Short
Standard
Short
Standard
Short
Penetration
60%
54%
60%
54%
60%
54%
60%
54%
Body (100%)
24.4
22.9
20.5
18.69
18.54
16.58
14.64
12.37
Limb (70%)
17.08
16.03
17.08
16.03
17.08
16.03
17.08
16.03
Head (200%)
48.8
45.8
48.8
45.8
33.18
28.95
29.28
24.73
AHP (30%)
7.32
6.87
6.15
5.61
5.56
4.97
4.39
3.71
Burned (125%)
30.5
28.63
25.62
23.36
23.18
20.72
18.3
15.46
Purple Candy (80%)
19.52
18.32
16.4
14.952
14.832
13.264
11.712
9.896
Rainbow Candy (95%)
23.18
21.755
19.475
17.7555
17.613
15.751
13.908
11.7515
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.
Notes:
These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
Armor does not reduce limb damage.
Rainbow Candy does not reduce head or limb damage.
Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
Purple Candy does not stack with itself
SCPs do not take limb or headshot damage besides SCP-049-2
SCP-173's base HP has armor equivalent to Heavy Armor. This is not applied to their Hume Shield.
The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
No Armor
Light Armor
Combat Armor
Heavy Armor
Standard
Short
Standard
Short
Standard
Short
Standard
Short
Penetration
70%
64%
70%
64%
70%
64%
70%
64%
Body (100%)
24.4
22.9
21.47
19.6
20.01
17.95
17.08
14.66
Limb (70%)
17.08
16.03
17.08
16.03
17.08
16.03
17.08
16.03
Head (200%)
48.8
45.8
48.8
45.8
37.09
32.61
34.16
29.31
AHP (30%)
7.32
6.87
6.44
5.88
6
5.39
5.12
4.4
Burned (125%)
30.5
28.63
26.84
24.5
25.01
22.44
21.35
18.32
Purple Candy (80%)
19.52
18.32
17.176
15.68
16.008
14.36
13.664
11.728
Rainbow Candy (95%)
23.18
21.755
20.3965
18.62
19.0095
17.0525
16.226
13.927
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.
Notes:
These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
Armor does not reduce limb damage.
Rainbow Candy does not reduce head or limb damage.
Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
Purple Candy does not stack with itself
SCPs do not take limb or headshot damage besides SCP-049-2
SCP-173's base HP has armor equivalent to Heavy Armor. This is not applied to their Hume Shield.
The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Related Achievements
Army of One
In a single life, get 4 kills using 4 different weapons.
Be Polite. Be Efficient
With a firearm, kill five enemies in under 30 seconds. The timer starts after the first kill.
Change in Command
Disarm an MTF operative.
... You Thinking What I'm Thinking?
Pick up any firearm as a Class-D Personnel.
Gallery
Equip + Chamber Animation
Inspect Animation
Reload Animation
Reload Animation (from unload)
Unload Animation
Trivia
During early testing, the FR-MG-0 had a much higher firepower. This was lowered before release, as the weapon was capable of taking down a single SCP, such as an enraged SCP-096.
Contents
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