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SCP-244: Difference between revisions

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SCP-244 is a Tunisian-style earthenware jar, and inside of this jar contains SCP-244-1, cold condensed water vapor that flows from the jar when it is uncapped. There are two instances of SCP-244 ingame. SCP-244-A and SCP-244-B. They only difference between them is their model and spawn mechanics.  SCP-244-A can be found in any [[Bulletproof Locker №7]], while SCP-244-B will randomly spawn in [[Heavy Containment Zone]] and will already be activated.
SCP-244 is a Tunisian-style earthenware jar, and inside of this jar contains SCP-244-1, cold condensed water vapor that flows from the jar when it is uncapped. There are two instances of SCP-244 ingame. SCP-244-A and SCP-244-B. They only difference between them is their model and spawn mechanics.  SCP-244-A can be found in any [[Bulletproof Locker №7]], while SCP-244-B will randomly spawn in [[Heavy Containment Zone]] and will already be activated.


When activated, SCP-244 will produce an AoE frost effect that can be seen as a blue smoke effect. The size of it covers a good chunk of a room. While in the fog, player's vision is reduced and their inaccuracy of their weapons increase. SCPs will no longer regenerate [[Hume Shield]] while under effect, this is shown by a red bar appearing on the Hume Shield bar. Human's health will start to decay if they stay in the area for ten seconds, SCPs will not take any damage. The amount of HP decay that takes place is dependent on how close a player is to SCP-244. The maximum amount of HP decay rate is 12 HP every 8 seconds. The effects of SCP-244 are stackable if both instances of SCP-244 are used nearby each other.  
When activated, SCP-244 will produce an AoE frost effect that can be seen as a blue smoke effect. The size of it covers a large  portion of a room. While in the fog, player vision is reduced and their weapon accuracy decreases. SCPs will no longer regenerate [[Hume Shield]] while under the effect of SCP-244, shown by a red bar appearing on the Hume Shield bar. Human health will start to decay if they stay in the area for ten seconds, but SCPs will not take any damage. The amount of HP decay that takes place is dependent on how close a player is to SCP-244. The maximum amount of HP decay rate is 12 HP every 8 seconds. The effects of SCP-244 are stackable if both instances of SCP-244 are used nearby each other.  


SCP-939 vision is unaffected by SCP-244.<br>
SCP-939 vision is unaffected by SCP-244.<br>
SCP-244 can be activated upon being knocked over. This can happen by it either being thrown, dropped on an uneven surface, or if hit by an item while laying on the ground. SCP-244 can be destroyed by using [[High-Explosive Grenade]]s.
SCP-244 can be activated upon being knocked over. This can happen by it either being thrown, dropped on an uneven surface, or if hit by an item while laying on the ground. SCP-244 can be destroyed by using [[High-Explosive Grenade]]s.

Revision as of 23:49, 18 December 2021

SCP-244
Basic Information
Description An ancient vase, it's cold hurts your hands as you hold it.
Creates a large AoE frost effect when placed.
Type SCP Item
Usage Environmental Hazard
Spawn Light Containment Zone
Heavy Containment Zone
Number of Spawns 1
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Immune
Applied Effects Hypothermia Player's vision is reduced and inaccuracy is increase.
Hume Shield no longer regens.
Humans take damage over time.
Other Information
Article Link SCP Article


SCP-244 is an SCP item that acts as a portable environmental hazard that can be utilized by the player.

In Game

SCP-244 is a Tunisian-style earthenware jar, and inside of this jar contains SCP-244-1, cold condensed water vapor that flows from the jar when it is uncapped. There are two instances of SCP-244 ingame. SCP-244-A and SCP-244-B. They only difference between them is their model and spawn mechanics. SCP-244-A can be found in any Bulletproof Locker №7, while SCP-244-B will randomly spawn in Heavy Containment Zone and will already be activated.

When activated, SCP-244 will produce an AoE frost effect that can be seen as a blue smoke effect. The size of it covers a large portion of a room. While in the fog, player vision is reduced and their weapon accuracy decreases. SCPs will no longer regenerate Hume Shield while under the effect of SCP-244, shown by a red bar appearing on the Hume Shield bar. Human health will start to decay if they stay in the area for ten seconds, but SCPs will not take any damage. The amount of HP decay that takes place is dependent on how close a player is to SCP-244. The maximum amount of HP decay rate is 12 HP every 8 seconds. The effects of SCP-244 are stackable if both instances of SCP-244 are used nearby each other.

SCP-939 vision is unaffected by SCP-244.
SCP-244 can be activated upon being knocked over. This can happen by it either being thrown, dropped on an uneven surface, or if hit by an item while laying on the ground. SCP-244 can be destroyed by using High-Explosive Grenades.

Contents
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