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{{#if:{{{hip_accuracy|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|This value is added to Bullet Accuracy with rounding.|text='''Hip Fire Accuracy'''}} | {{#if:{{{hip_accuracy|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|This value is added to Bullet Accuracy with rounding.|text='''Hip Fire Accuracy'''}} | ||
{{!}} style="width:55%;" {{!}} {{Mvar|{{{hip_accuracy}}}°}} | {{!}} style="width:55%;" {{!}} {{Hoverimage|{{Mvar|{{#expr: {{{bullet_accuracy}}}+{{{hip_accuracy}}} round {{{roundOverride|1}}}}}°}} (with Bullet Accuracy)|text={{Mvar|{{{hip_accuracy}}}°}}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ads_accuracy|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|This value is added to Bullet Accuracy without rounding.|text='''Aiming Accuracy'''}} | {{#if:{{{ads_accuracy|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|This value is added to Bullet Accuracy without rounding.<br> Values past the 100th place are not shown ingame.|text='''Aiming Accuracy'''}} | ||
{{!}} style="width:55%;" {{!}} {{Mvar|{{{ads_accuracy}}}°}} | {{!}} style="width:55%;" {{!}} {{Hoverimage|{{Mvar|{{#expr: {{{bullet_accuracy}}}+{{{ads_accuracy}}}}}° }} (with Bullet Accuracy)|text={{Mvar|{{{ads_accuracy}}}°}}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
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|ID = 13 | |ID = 13 | ||
|manufactor= [[Lore/Manufacturers#PG_Arms|PG Arms]] <br> [[Lore/Manufacturers#Advanced_Apartment_Corp.|Advanced Apartment Corp.]] (Suppressor) | |manufactor= [[Lore/Manufacturers#PG_Arms|PG Arms]] <br> [[Lore/Manufacturers#Advanced_Apartment_Corp.|Advanced Apartment Corp.]] (Suppressor) | ||
}} | |||
{{Weapon infobox 3 | |||
|type = LMG | |||
|image = LogicerIcon.png | |||
|caption = | |||
|caliber = 7.62x39mm | |||
|ammo = 100 | |||
|weight = 11.3 | |||
|length2 = 115 | |||
|fire_rate = 660 | |||
|draw_time = 0.93 | |||
|speed = 9 | |||
|stamina = 24 | |||
<!--- Values are taken from the Weapon Summary Menu --> | |||
|bullet_accuracy = 0.035 | |||
|ads_accuracy = 0.15 | |||
|hip_accuracy = 3.5 | |||
|running_accuracy = 16.6 | |||
|damage_falloff = 150 | |||
|barrel_attachments = 4 | |||
|sight_attachments = 4 | |||
|bottom_attachments = 4 | |||
|spawn_class = [[Chaos Insurgent|Chaos Repressors]]s | |||
|inspired = H&K MG5 | |||
|manufactor= | |||
|ID = 24 | |||
}} | |||
{{Weapon infobox 3 | |||
|type = Rifle | |||
|image = NewAKIcon.png | |||
|caption = | |||
|caliber = 7.62x39mm | |||
|ammo = 30 (+1) | |||
|weight = 3.9 | |||
|length2 = 96 | |||
|fire_rate = 498 | |||
|draw_time = 0.54 | |||
|speed = 1 | |||
|stamina = 2 | |||
<!--- Values are taken from the Weapon Summary Menu --> | |||
|bullet_accuracy = 0.07 | |||
|ads_accuracy = 0.08 | |||
|hip_accuracy = 2.5 | |||
|running_accuracy = 7.4 | |||
|damage_falloff = 100 | |||
|barrel_attachments = 5 | |||
|sight_attachments = 4 | |||
|bottom_attachments = 4 | |||
|stock_attachments = 3 | |||
|spawn_class = [[Chaos Insurgent#Chaos Conscript|Chaos Conscripts]] <br> [[Chaos Insurgent#Chaos Riflemen|Chaos Riflemen]] | |||
|inspired = AK Rifles | |||
|manufactor= [[Lore/Manufacturers#Gunex|Gunex]] (Various Attachments) | |||
|ID = 40 | |||
}} | |||
{{Weapon infobox 3 | |||
|type = Rifle | |||
|image = E11SRIcon.png | |||
|caliber = 5.56x45mm | |||
|ammo = 40 (+1) | |||
|fire_rate = 627 | |||
|reload = | |||
|weight = 3.15 | |||
|length2 = 87 | |||
|draw_time = 0.73 | |||
|damage_falloff = 100 | |||
<!--- Values are taken from the Weapon Summary Menu --> | |||
|bullet_accuracy = 0.05 | |||
|ads_accuracy = 0.08 | |||
|hip_accuracy = 2 | |||
|roundOverride = 0 | |||
|running_accuracy = 5.8 | |||
|barrel_attachments = 5 | |||
|sight_attachments = 5 | |||
|magazine_attachments = 4 | |||
|bottom_attachments = 3 | |||
|stock_attachments = 3 | |||
|side_attachments = 3 | |||
|body_attachments = 2 | |||
|spawn_locations = [[MTF-E11-SR Rack|MTF-E11-SR Rack]] | |||
|spawn_class = [[Mobile Task Force|MTF Captain]] <br> [[Mobile Task Force|MTF Sergeant]] <br> [[Mobile Task Force|MTF Specialist]] | |||
|inspired = Maxim Defense MDX 508 <br> MDX 510 (Rifle Body) | |||
|ID = 20 | |||
|manufactor= [[Lore/Manufacturers#Foundation_Gunworks|Foundation Gunworks]] <br> [[Lore/Manufacturers#Lunae_Defence|Lunae Defence]] (Various Attachments) | |||
}} | |||
{{Weapon infobox 3 | |||
|type = Pistol | |||
|image = RevolverIcon.png | |||
|caliber = .44 Mag | |||
|ammo = 6 | |||
|nocat = yes | |||
|fire_rate = 240 | |||
|weight = 2.15 | |||
|length2 = 34 | |||
|draw_time = 0.45 | |||
|fire_delay = 0.1 | |||
|fire_delay2 = 0 | |||
<!--- Values are taken from the Weapon Summary Menu --> | |||
|bullet_accuracy = 0.15 | |||
|ads_accuracy = 0.75 | |||
|hip_accuracy = 2 | |||
|running_accuracy = 2.7 | |||
|damage_falloff = 75 | |||
|barrel_attachments = 3 | |||
|sight_attachments = 3 | |||
|magazine_attachments = 3 | |||
|bottom_attachments = 2 | |||
|spawn_locations = | |||
|spawn_class = [[Chaos Insurgent#Chaos Repressor|Chaos Marauder]] | |||
|inspired = S&W Model 500/Model 629 | |||
|manufactor= [[Lore/Manufacturers#Luty_Arms_Co.|Luty Arms Co.]] | |||
|ID = 39 | |||
}} | }} | ||
__NOTOC__ | __NOTOC__ | ||
Weapon Infobox v3. Due to the fact damage charts are now a thing. It isn't a high priority to have damage values in the infobox, there is a possibility of adding default values though. | Weapon Infobox v3. Due to the fact damage charts are now a thing. It isn't a high priority to have damage values in the infobox, there is a possibility of adding default values though. |
Revision as of 22:20, 15 February 2022
Weapon infobox 3 | |
---|---|
Basic Info | |
Type | Pistol |
Cartridge Type | 9x19mm |
Ammo Capacity | 12 (+1) |
Manufactor | PG Arms Advanced Apartment Corp. (Suppressor) |
Basic Stats | |
Fire Rate | 300 |
Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
16.5 m |
Equip Time | 0.6s |
Weight | 0.65kg |
Length | 18cm |
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy. |
0.2° |
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. | 1.7° 1.9° (with Bullet Accuracy) |
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame. |
0.25° 0.45° (with Bullet Accuracy) |
Running Accuracy | 2.4° |
Other Info | |
Attachment Comb | 8 |
Spawn Locations | LCZ - Water Closet LCZ - Glass Room LCZ - Test Chamber 1 LCZ - SCP-173's room |
Inspired by | Ruger SR9c |
Spawn ID | 13 |
Weapon infobox 3 | |
---|---|
Basic Info | |
Type | LMG |
Cartridge Type | 7.62x39mm |
Ammo Capacity | 100 |
Basic Stats | |
Fire Rate | 660 |
Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
112.5 m |
Equip Time | 0.93s |
Sprint Penalty | -0.5 m/s |
Stamina Penalty | -4.8s |
Weight | 11.3kg |
Length | 115cm |
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy. |
0.035° |
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. | 3.5° 3.5° (with Bullet Accuracy) |
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame. |
0.15° 0.185° (with Bullet Accuracy) |
Running Accuracy | 16.6° |
Other Info | |
Attachment Comb | 64 |
Spawns on | Chaos Repressorss |
Inspired by | H&K MG5 |
Spawn ID | 24 |
Weapon infobox 3 | |
---|---|
Basic Info | |
Type | Rifle |
Cartridge Type | 7.62x39mm |
Ammo Capacity | 30 (+1) |
Manufactor | Gunex (Various Attachments) |
Basic Stats | |
Fire Rate | 498 |
Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
75 m |
Equip Time | 0.54s |
Sprint Penalty | -0.1 m/s |
Stamina Penalty | -0.4s |
Weight | 3.9kg |
Length | 96cm |
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy. |
0.07° |
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. | 2.5° 2.6° (with Bullet Accuracy) |
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame. |
0.08° 0.15° (with Bullet Accuracy) |
Running Accuracy | 7.4° |
Other Info | |
Attachment Comb | 240 |
Spawns on | Chaos Conscripts Chaos Riflemen |
Inspired by | AK Rifles |
Spawn ID | 40 |
Weapon infobox 3 | |
---|---|
Basic Info | |
Type | Rifle |
Cartridge Type | 5.56x45mm |
Ammo Capacity | 40 (+1) |
Manufactor | Foundation Gunworks Lunae Defence (Various Attachments) |
Basic Stats | |
Fire Rate | 627 |
Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
75 m |
Equip Time | 0.73s |
Weight | 3.15kg |
Length | 87cm |
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy. |
0.05° |
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. | 2° 2° (with Bullet Accuracy) |
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame. |
0.08° 0.13° (with Bullet Accuracy) |
Running Accuracy | 5.8° |
Other Info | |
Attachment Comb | 5400 |
Spawn Locations | MTF-E11-SR Rack |
Spawns on | MTF Captain MTF Sergeant MTF Specialist |
Inspired by | Maxim Defense MDX 508 MDX 510 (Rifle Body) |
Spawn ID | 20 |
Weapon infobox 3 | |
---|---|
Basic Info | |
Type | Pistol |
Cartridge Type | .44 Mag |
Ammo Capacity | 6 |
Manufactor | Luty Arms Co. |
Basic Stats | |
Fire Rate | 240 |
Damage Falloff The max distance a bullet will travel before being affected by damage fall off |
56.3 m |
Fire Delay | 0.1s (Double Action) |
Fire Delay | 0s (Single Action) |
Equip Time | 0.45s |
Weight | 2.15kg |
Length | 34cm |
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy. |
0.15° |
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. | 2° 2.2° (with Bullet Accuracy) |
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame. |
0.75° 0.9° (with Bullet Accuracy) |
Running Accuracy | 2.7° |
Other Info | |
Attachment Comb | 54 |
Spawns on | Chaos Marauder |
Inspired by | S&W Model 500/Model 629 |
Spawn ID | 39 |
Weapon Infobox v3. Due to the fact damage charts are now a thing. It isn't a high priority to have damage values in the infobox, there is a possibility of adding default values though.
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