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=In Game=
=In Game=
'''SCP-173''' will spawn in its containment cell in [[Light Containment Zone]]. SCP-173 can't leave his cell right away as it is locked, to give [[Class-D]] and [[Scientist]] time to explore. After a short amount of time SCP-173 can leave his cell to begin killing any human he finds in LCZ. SCP-173 can be controlled with {{key Press|W|A|S|D|chain=}}to move, and {{key Press|Spacebar}}to jump, though 173's jump height is very low.
'''SCP-173''' will spawn in its containment cell in [[Light Containment Zone]]. SCP-173 can't leave his cell right away as it is locked, to give [[Class-D]] and [[Scientist]] time to explore. After a short amount of time SCP-173 can leave his cell to begin killing any human he finds in LCZ. SCP-173 can be controlled with {{key Press|W|A|S|D|chain=}} to move, and {{key Press|Spacebar}} to jump, though 173's jump height is very low.


SCP-173 can instantly kill players with a {{key Press|Left Click}}. Players can also hold down {{key Press|Left Click}}to snap someone's neck if they can predict where they will be when they blink. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer or back off from its prey.  
SCP-173 can instantly kill players with a {{key Press|Leftclick}}. Players can also hold down {{key Press|Leftclick}} to snap someone's neck if they can predict where they will be when they blink. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer or back off from its prey.  


As SCP-173 takes damage its movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot, signalling its end.
As SCP-173 takes damage its movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot, signalling its end.


SCP-173 can talk to the other SCPs by holding down the {{key Press|Q}}key. This voice chat can be heard by all SCPs no matter the distance.
SCP-173 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs no matter the distance.


==Strengths and Weaknesses==
==Strengths and Weaknesses==

Revision as of 18:42, 28 April 2020

SCP-173
100
100
Stats
Health 3200
Spawn Zone Light Containment Zone
Movement Speed Base: 12.5 m/s
Max: 20 m/s
Special Ability Move at high speeds when nobody is looking at it
Article Link Page
Class Color EC2222


Lore

"Moved to Site-19 1993. Origin is as of yet unknown. It is constructed from concrete and rebar with traces of Krylon brand spray paint. SCP-173 is animate and extremely hostile. The object cannot move while within a direct line of sight. Line of sight must not be broken at any time with SCP-173. Personnel assigned to enter container are instructed to alert one another before blinking. Object is reported to attack by snapping the neck at the base of the skull, or by strangulation. In the event of an attack, personnel are to observe Class 4 hazardous object containment procedures."

"Personnel report sounds of scraping stone originating from within the container when no one is present inside. This is considered normal, and any change in this behaviour should be reported to the acting HMCL supervisor on duty. The reddish brown substance on the floor is a combination of feces and blood. Origin of these materials is unknown. The enclosure must be cleaned on a bi-weekly basis."

- Extracts from Official Wiki Page

In Game

SCP-173 will spawn in its containment cell in Light Containment Zone. SCP-173 can't leave his cell right away as it is locked, to give Class-D and Scientist time to explore. After a short amount of time SCP-173 can leave his cell to begin killing any human he finds in LCZ. SCP-173 can be controlled with WASD to move, and Spacebar to jump, though 173's jump height is very low.

SCP-173 can instantly kill players with a Left Click. Players can also hold down Left Click to snap someone's neck if they can predict where they will be when they blink. However when being looked at, all movement SCP-173 will cease, leaving it immobile until the enemy blinks, at which 173 gets a chance to either get closer or back off from its prey.

As SCP-173 takes damage its movement speed will be increased making it even more dangerous when low on health. When killed SCP-173 will fall apart on the spot, signalling its end.

SCP-173 can talk to the other SCPs by holding down the Q key. This voice chat can be heard by all SCPs no matter the distance.

Strengths and Weaknesses

Strengths:

  • Instant Kill
  • Fast Movement
  • Gains speed as it is damaged, to a point where it is able to cross a room within a single blink.
  • Highest Health pool in the game
  • Footsteps are quieter than other SCPs, allowing for easier flanking.
  • Combos incredibly well with other SCPs, especially 096 and 939


Weaknesses:

  • Stops movement immediately upon being looked at
  • Large groups of people make it difficult to move
  • Incredibly easy target to armed forces, as it is completely immobile whilst being viewed.
  • Speed is a clear indicator of HP and players may become more aggressive the faster SCP-173 is.
  • Incredibly vulnerable to the Micro-HID.
  • Can be trapped in lockable rooms.
  • At high health and alone. its almost impossible to kill a mindful player.

Related Achievements

Dying to SCP-173 grants the Is this your first time? achievement.

Trivia

  • SCP-173 was the first SCP ever written, and gave birth to the modern-day SCP community.
  • Many refer to SCP-173 to its body shape, either as "Peanut" or simply "Nut"
  • Unlike others, SCP-173 doesn't have a ragdoll, instead it falls apart when killed.
  • SCP-173's April Fools form takes its nickname literally, and makes him into a large peanut.
  • In the 2018 Hallowe'en update, SCP-173's model was replaced with a large peanut-shaped pumpkin, dubbed the "Pumpkinnut"
  • In the Christmas update, SCP-173's model is replaced with a snowman.
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