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==In-game== | ==In-game== | ||
Doors are often used by [[Classes|Human]] players to slow down chasing [[SCPs]], they are also used by [[SCP-079]] to help SCPs catch up to humans.<br> | Doors are often used by [[Classes|Human]] players to slow down chasing [[SCPs]], they are also used by [[SCP-079]] to help SCPs catch up to humans.<br> | ||
SCP-106 can walk through any door that isn't Evac Shelter at a speed of 1 m/s. | SCP-106 can walk through any door that isn't Evac Shelter at a speed of 1 m/s.<br> | ||
SCP-079 can open doors at the cost of AP, the amount of AP depends on the door. <br> | |||
Some doors require Keycards with a certain tier to open. | |||
===Types=== | |||
There are five main door types, a Light Door, Heavy Door, Window Door, Checkpoint and Gates. | |||
'''Light Doors''' have a fast opening and closing speed. Mainly used in Light Containment Zone.<br> | |||
Unopenable/undestroyable Light Doors are found in [[Entrance Zone]]. | |||
'''Heavy Doors''' have a slow opening and closing speed. Mainly used in Heavy Containment Zone | |||
''' | '''Checkpoint Doors''' have a fast opening and closing speed and will auto close after a certain amount of time. | ||
''' | '''Window Doors''' have a fast opening and closing speed plus a window on the door. Mainly used in Entrance Zone | ||
''' | '''Gates''' are large doors that have a slow opening and closing speed. The Gate for Evac Shelter can not be opened by any means. An enraged SCP-096 can charge at a closed Gate to force it open for a split second to go through, allowing SCP-096 to get targets behind Gates. | ||
===Strength=== | |||
Doors have different strengths values that determine what can destroy them and what won't | |||
''' | '''Normal Strength'''- can be destroyed by [[SCP-018]], [[Fragmentation Grenade|Fragmentation Grenades]], [[SCP-096]] and [[Remote Admin]]. | ||
'''Strong Strength'''- can be destroyed by SCP-096 and Remote Admin. | |||
''' | '''Indestructible'''- can not be destroyed by any means, including Remote Admin. | ||
===Doors=== | ===Doors=== | ||
====Heavy Containment Zone==== | |||
{{DoorChartStart}} | |||
{{DoorChart | |||
|name = SCP-049's Armory | |||
|image = [[File:049's Armory.png|240px]] | |||
|doorType = Light | |||
|AP = 60 | |||
|accessTier = AA2 | |||
|accessTiername = Armory Access 2 | |||
|strength = Normal | |||
}} | |||
{{DoorChart | |||
|name = SCP-079 Containment Doors | |||
|image = [[File:079 CC.png|240px]] | |||
|doorType = Gate | |||
|AP = 110 | |||
|accessTier = CC3 | |||
|accessTiername = Containment Access 3 | |||
|strength = Indestructible | |||
}} | |||
{{DoorChart | |||
|name = SCP-096 Containment Door | |||
|image = [[File:096's CC Door2.png|240px]] | |||
|doorType = Light | |||
|AP = 40 | |||
|accessTier = CC2 | |||
|accessTiername = Containment Access 2 | |||
|strength = Normal | |||
}} | |||
{{DoorChart | {{DoorChart | ||
|name = SCP-106 Containment Doors | |name = SCP-106 Containment Doors | ||
Line 33: | Line 70: | ||
|AP = 110 | |AP = 110 | ||
|accessTier = CC3 | |accessTier = CC3 | ||
|accessTiername = Containment Access 3 | |||
|strength = Strong | |strength = Strong | ||
}} | }} | ||
{{DoorChartEnd}} | |||
===SCP-079=== | ===SCP-079=== | ||
SCP-079 has the ability to open/close and lock doors for the cost of AP. The ability to control doors allows SCP-079 to slow down humans so SCPs can catch up to them. | SCP-079 has the ability to open/close and lock doors for the cost of AP. The ability to control doors allows SCP-079 to slow down humans so SCPs can catch up to them. | ||
{{079DoorAP}} | {{079DoorAP}} |
Revision as of 04:28, 2 January 2021
Working ATTENTION! This page is under construction and will be added to a "Game Content" category when it is finished. |
Doors in SCP: Secret Laboratory have multiple different mechanic, such as resistance, keycard level and opening/closing speed.
In-game
Doors are often used by Human players to slow down chasing SCPs, they are also used by SCP-079 to help SCPs catch up to humans.
SCP-106 can walk through any door that isn't Evac Shelter at a speed of 1 m/s.
SCP-079 can open doors at the cost of AP, the amount of AP depends on the door.
Some doors require Keycards with a certain tier to open.
Types
There are five main door types, a Light Door, Heavy Door, Window Door, Checkpoint and Gates.
Light Doors have a fast opening and closing speed. Mainly used in Light Containment Zone.
Unopenable/undestroyable Light Doors are found in Entrance Zone.
Heavy Doors have a slow opening and closing speed. Mainly used in Heavy Containment Zone
Checkpoint Doors have a fast opening and closing speed and will auto close after a certain amount of time.
Window Doors have a fast opening and closing speed plus a window on the door. Mainly used in Entrance Zone
Gates are large doors that have a slow opening and closing speed. The Gate for Evac Shelter can not be opened by any means. An enraged SCP-096 can charge at a closed Gate to force it open for a split second to go through, allowing SCP-096 to get targets behind Gates.
Strength
Doors have different strengths values that determine what can destroy them and what won't
Normal Strength- can be destroyed by SCP-018, Fragmentation Grenades, SCP-096 and Remote Admin.
Strong Strength- can be destroyed by SCP-096 and Remote Admin.
Indestructible- can not be destroyed by any means, including Remote Admin.
Doors
Heavy Containment Zone
SCP-079
SCP-079 has the ability to open/close and lock doors for the cost of AP. The ability to control doors allows SCP-079 to slow down humans so SCPs can catch up to them.
Door | AP Cost |
---|---|
Non-Keycard doors; GR-18 | 5 AP |
LCZ/HCZ and HCZ/EZ Checkpoints | 10 AP |
Intercom Broadcasting Center | 30 AP |
SCP-096; TC01 Control Room | 40 AP |
LCZ and HCZ Armory; SCP-914's CC | 50 AP |
SCP-049's and Nuke Room Armory | 60 AP |
The Micro H.I.D. Storage | 70 AP |
Gate A and Gate B | 80 AP |
SCP-106 and SCP-079's CC | 110 AP |
- This page was last edited on 2 January 2021, at 04:28.
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