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SCP-268: Difference between revisions

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=Description=
=Description=
SCP-268 is a hat that will make the player wearing it temporarily invisible to both SCP objects and players. SCP-268 will not protect the player from damage however, so its advised to keep that in mind when using the object. When used, the item will make the wearer invisible for 15 secconds, afterwhich it requires a cooldown of 2 minuites before it can be used again.
SCP-268 is a hat that will make the player wearing it temporarily invisible to both SCP objects and players. SCP-268 will not protect the player from damage however, so its advised to keep that in mind when using the object. When used, the item will make the wearer invisible for 15 seconds, after which it requires a cooldown of 2 minutes before it can be used again.


SCP-268 will spawn in "SCP pedastals" around both the [[Heavy Containment Zone]] and the [[Light Containment Zone]], only one instance of SCP-268 will spawn per game.  
Using any item or opening a door while SCP-268 is in effect will cause it to become unequipped, forcing it's cooldown.


Using an item with SCP-268 will cause it to become unequipped.
SCP-268 will spawn in [[SCP-Pedestals]]. Which require a keycard with both {{ReqAccess2|CCA M|Containment Access Tier 2|Containment Access Tier 2}}and {{ReqAccess2|CA|Checkpoint|Checkpoint Access}}.
 
Only one instance of SCP-268 will spawn per game.  


==Uses==  
==Uses==  
*SCP-268 is likely best used purely for evasion, as a D-class trying to escape the facillity becomes much easier with this item. one of the best situations might be when going up an elevator. If you time it right, you can slip past any SCP or NTF that might be there, allowing you to escape.
*SCP-268 is likely best used purely for evasion, as a D-class trying to escape the facility becomes much easier with this item. one of the best situations might be when going up an elevator. If you time it right, you can slip past any SCP or NTF that might be there, allowing you to escape.
*As the last member of your team, if you hear footsteps you can use SCP-268 to get the jump on a team that has just ran past you, shooting them all in the back with an LMG.
*As the last member of your team, if you hear footsteps you can use SCP-268 to get the jump on a team that has just ran past you, shooting them all in the back with an LMG.
*you can combine this item with either [[SCP-500]] or [[SCP-207]] for extra effect, just be sure to time your use.
*you can combine this item with either [[SCP-500]] or [[SCP-207]] for extra effect, just be sure to time your use.
==Trvia==
==Trivia==
*Extract from the SCP-wiki "As of ██/██/████, SCP-268 is missing. Its absence was discovered early in the morning by Agent █████ and research analysts, and in its place was a note reading "Thanks, I needed my hat back. ~ L.S." A full investigation of this security breach has been launched as of ██/██/████. Refer to [DATA EXPUNGED]"
*Extract from the SCP-wiki "As of ██/██/████, SCP-268 is missing. Its absence was discovered early in the morning by Agent █████ and research analysts, and in its place was a note reading "Thanks, I needed my hat back. ~ L.S." A full investigation of this security breach has been launched as of ██/██/████. Refer to [DATA EXPUNGED]"
*

Revision as of 21:40, 24 March 2020

SCP-268
Stats
Spawn Zone Light Containment Zone Heavy Containment Zone
Special Ability Makes the wearer temporarily invisible, requires recharching after use.
Article Link Page
Class Color EC2222


Lore

"Item #: SCP-268

Object Class: Euclid

Description: SCP-268 is a tweed-wool newsboy cap. The design and make seem to be of Irish origin. Due to the style and fabric, it is estimated to have been created in the late 1800's to early 1900's, though fiber analysis is inconclusive. SCP-268 seems to be a normal hat until it is worn. Anyone wearing the hat, however, becomes suddenly and instantly unnoticeable. Subjects become unmemorable, thoroughly ignorable, or "taken for granted" by all observers. Testing reveals that if a subject wears SCP-268 upwards of twenty (20) cumulative hours, its effects seem to linger, with diminished potency, on the subject even while not wearing the artifact.It should be noted that although capturing SCP-268 through visual electronic means has been difficult, motion-sensing, weight sensing, heat seeking and similar devices all trigger correctly when encountering an SCP-268-wearing subject."

-Extract from the SCP-wiki

Description

SCP-268 is a hat that will make the player wearing it temporarily invisible to both SCP objects and players. SCP-268 will not protect the player from damage however, so its advised to keep that in mind when using the object. When used, the item will make the wearer invisible for 15 seconds, after which it requires a cooldown of 2 minutes before it can be used again.

Using any item or opening a door while SCP-268 is in effect will cause it to become unequipped, forcing it's cooldown.

SCP-268 will spawn in SCP-Pedestals. Which require a keycard with both Containment Access Tier 2 Containment Access Tier 2 and Checkpoint Checkpoint Access .

Only one instance of SCP-268 will spawn per game.

Uses

  • SCP-268 is likely best used purely for evasion, as a D-class trying to escape the facility becomes much easier with this item. one of the best situations might be when going up an elevator. If you time it right, you can slip past any SCP or NTF that might be there, allowing you to escape.
  • As the last member of your team, if you hear footsteps you can use SCP-268 to get the jump on a team that has just ran past you, shooting them all in the back with an LMG.
  • you can combine this item with either SCP-500 or SCP-207 for extra effect, just be sure to time your use.

Trivia

  • Extract from the SCP-wiki "As of ██/██/████, SCP-268 is missing. Its absence was discovered early in the morning by Agent █████ and research analysts, and in its place was a note reading "Thanks, I needed my hat back. ~ L.S." A full investigation of this security breach has been launched as of ██/██/████. Refer to [DATA EXPUNGED]"
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