From SCP: Secret Laboratory English Official Wiki

m (Removed protection from "Victory Conditions")
(That's a lot of color)
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'''Victory Conditions''' are a [[Mechanics|Mechanic]] ''SCP: Secret Laboratory'' that determines when a round will end and who will be decided as the winner. Currently, a round will only end under the following three coniditons:
'''Victory Conditions''' are a [[Mechanics|Mechanic]] in ''SCP: Secret Laboratory'' that determines when a round will end and which team will be decided as the winner.<br>
Currently, a round will only end under the following three conditions:
* Only {{Class Color|class=Sergeant|nameoverride=MTF}} and {{Class Color|class=Scientist}} are left alive.
* Only {{Class Color|class=Sergeant|nameoverride=MTF}} and {{Class Color|class=Scientist}} are left alive.
* Only {{Class Color|class=Conscript|nameoverride=Chaos}} and {{Class Color|class=SCPs}} are left alive.
* Only {{Class Color|class=Conscript|nameoverride=Chaos}} and {{Class Color|class=SCPs}} are left alive.
* Only {{Class Color|class=Conscript|nameoverride=Chaos}} and {{Class Color|class=Class-D|nameoverride=Class-Ds}} are left alive.
* Only {{Class Color|class=Conscript|nameoverride=Chaos}} and {{Class Color|class=Class-D|nameoverride=Class-Ds}} are left alive.


After one of the following three conidtions are checked, the winner will be decided based on three factors: {{Class Color|class=Class-D|nameoverride=Class-D Escape,}} {{Class Color|class=Scientist|nameoverride=Scientist Escape}} and {{Class Color|class=SCPs|nameoverride=alive SCP subjects.}} Any Class-D or Scientist that escaped while disarmed will NOT be counted towards either {{Class Color|class=Class-D|nameoverride=Class-D Escape}} or {{Class Color|class=Scientist|nameoverride=Scientist Escape}} despite the fact they will respawn as the opposite team. So while MTF escorting a disarmed Class-D to the escape area will not give them points towards winning, it does prevent the Class-D from being used towards Insurgency Win, while giving the MTF an extra teammate.
After one of the following three conidtions are checked, the winner will be decided based on three factors: The amount of {{Class Color|class=Class-D|nameoverride=Class-D Escapes}}, {{Class Color|class=Scientist|nameoverride=Scientist Escapes}}, and {{Class Color|class=SCPs|nameoverride=SCPs still alive}}.<br>
[[Class-D Personnel|Class-Ds]] or [[Scientist|Scientists]] that escaped while disarmed will NOT be counted towards the amount of {{Class Color|class=Class-D|nameoverride=Class-D Escapes}} or {{Class Color|class=Scientist|nameoverride=Scientist Escapes}}, despite the fact they will respawn as the opposite team. So while [[Mobile Task Force|MTF]] escorting a disarmed Class-D to the escape area will not give them points towards winning, it does prevent the Class-D from being used towards Insurgency victory, while also giving the MTF an extra teammate.
==Conditions Table==
==Conditions Table==


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|style="border-style: solid; border-width: 1px 0 1px 1px;border-bottom:solid 2px white;" |If {{Class Color|class=Class-D|nameoverride=Class-D Escape}} is higher than {{Class Color|class=Scientist|nameoverride=Scientist Escape}}- {{Class Color|class=Conscript|nameoverride=Insurgency Win}}
|style="border-style: solid; border-width: 1px 0 1px 1px;border-bottom:solid 2px white;" |If {{Class Color|class=Class-D|nameoverride=Class-D Escape}} is higher than {{Class Color|class=Scientist|nameoverride=Scientist Escape}}- {{Class Color|class=Conscript|nameoverride=Insurgency Win}}
|}
|}
=Trivia=
*In earlier versions of the game, the team that won at the end of a round was Class-Ds and MTF instead of Insurgency and Foundation.

Revision as of 02:31, 11 July 2022

Victory Conditions are a Mechanic in SCP: Secret Laboratory that determines when a round will end and which team will be decided as the winner.
Currently, a round will only end under the following three conditions:

  • Only MTF and Scientist are left alive.
  • Only Chaos and SCPs are left alive.
  • Only Chaos and Class-Ds are left alive.

After one of the following three conidtions are checked, the winner will be decided based on three factors: The amount of Class-D Escapes, Scientist Escapes, and SCPs still alive.
Class-Ds or Scientists that escaped while disarmed will NOT be counted towards the amount of Class-D Escapes or Scientist Escapes, despite the fact they will respawn as the opposite team. So while MTF escorting a disarmed Class-D to the escape area will not give them points towards winning, it does prevent the Class-D from being used towards Insurgency victory, while also giving the MTF an extra teammate.

Conditions Table

Who is left? Who Wins?
MTF and Scientist If Scientist Escape is higher than Class-D Escape- Foundation Win
If Class-D Escape is higher than Scientist Escape- Stalemate
Chaos and SCPs are left alive If Scientist Escape is higher than Class-D Escape and alive SCPs - Stalemate
If more SCPs are alive than both civilian escapes- SCP Win
If Class-D Escape is higher than Scientist Escape and alive SCPs- Insurgency Win
Chaos and Class-Ds If Scientist Escape is higher than Class-D Escape- Stalemate
If Class-D Escape is higher than Scientist Escape- Insurgency Win

Trivia

  • In earlier versions of the game, the team that won at the end of a round was Class-Ds and MTF instead of Insurgency and Foundation.
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