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'''Victory Conditions''' are a [[Mechanics|Mechanic]] ''SCP: Secret Laboratory'' that determines when a round will end and | '''Victory Conditions''' are a [[Mechanics|Mechanic]] in ''SCP: Secret Laboratory'' that determines when a round will end and which team will be decided as the winner.<br> | ||
Currently, a round will only end under the following three conditions: | |||
* Only {{Class Color|class=Sergeant|nameoverride=MTF}} and {{Class Color|class=Scientist}} are left alive. | * Only {{Class Color|class=Sergeant|nameoverride=MTF}} and {{Class Color|class=Scientist}} are left alive. | ||
* Only {{Class Color|class=Conscript|nameoverride=Chaos}} and {{Class Color|class=SCPs}} are left alive. | * Only {{Class Color|class=Conscript|nameoverride=Chaos}} and {{Class Color|class=SCPs}} are left alive. | ||
* Only {{Class Color|class=Conscript|nameoverride=Chaos}} and {{Class Color|class=Class-D|nameoverride=Class-Ds}} are left alive. | * Only {{Class Color|class=Conscript|nameoverride=Chaos}} and {{Class Color|class=Class-D|nameoverride=Class-Ds}} are left alive. | ||
After one of the following three conidtions are checked, the winner will be decided based on three factors: {{Class Color|class=Class-D|nameoverride=Class-D | After one of the following three conidtions are checked, the winner will be decided based on three factors: The amount of {{Class Color|class=Class-D|nameoverride=Class-D Escapes}}, {{Class Color|class=Scientist|nameoverride=Scientist Escapes}}, and {{Class Color|class=SCPs|nameoverride=SCPs still alive}}.<br> | ||
[[Class-D Personnel|Class-Ds]] or [[Scientist|Scientists]] that escaped while disarmed will NOT be counted towards the amount of {{Class Color|class=Class-D|nameoverride=Class-D Escapes}} or {{Class Color|class=Scientist|nameoverride=Scientist Escapes}}, despite the fact they will respawn as the opposite team. So while [[Mobile Task Force|MTF]] escorting a disarmed Class-D to the escape area will not give them points towards winning, it does prevent the Class-D from being used towards Insurgency victory, while also giving the MTF an extra teammate. | |||
==Conditions Table== | ==Conditions Table== | ||
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|style="border-style: solid; border-width: 1px 0 1px 1px;border-bottom:solid 2px white;" |If {{Class Color|class=Class-D|nameoverride=Class-D Escape}} is higher than {{Class Color|class=Scientist|nameoverride=Scientist Escape}}- {{Class Color|class=Conscript|nameoverride=Insurgency Win}} | |style="border-style: solid; border-width: 1px 0 1px 1px;border-bottom:solid 2px white;" |If {{Class Color|class=Class-D|nameoverride=Class-D Escape}} is higher than {{Class Color|class=Scientist|nameoverride=Scientist Escape}}- {{Class Color|class=Conscript|nameoverride=Insurgency Win}} | ||
|} | |} | ||
=Trivia= | |||
*In earlier versions of the game, the team that won at the end of a round was Class-Ds and MTF instead of Insurgency and Foundation. |
Revision as of 02:31, 11 July 2022
Victory Conditions are a Mechanic in SCP: Secret Laboratory that determines when a round will end and which team will be decided as the winner.
Currently, a round will only end under the following three conditions:
- Only MTF and Scientist are left alive.
- Only Chaos and SCPs are left alive.
- Only Chaos and Class-Ds are left alive.
After one of the following three conidtions are checked, the winner will be decided based on three factors: The amount of Class-D Escapes, Scientist Escapes, and SCPs still alive.
Class-Ds or Scientists that escaped while disarmed will NOT be counted towards the amount of Class-D Escapes or Scientist Escapes, despite the fact they will respawn as the opposite team. So while MTF escorting a disarmed Class-D to the escape area will not give them points towards winning, it does prevent the Class-D from being used towards Insurgency victory, while also giving the MTF an extra teammate.
Conditions Table
Who is left? | Who Wins? |
---|---|
MTF and Scientist | If Scientist Escape is higher than Class-D Escape- Foundation Win |
If Class-D Escape is higher than Scientist Escape- Stalemate | |
Chaos and SCPs are left alive | If Scientist Escape is higher than Class-D Escape and alive SCPs - Stalemate |
If more SCPs are alive than both civilian escapes- SCP Win | |
If Class-D Escape is higher than Scientist Escape and alive SCPs- Insurgency Win | |
Chaos and Class-Ds | If Scientist Escape is higher than Class-D Escape- Stalemate |
If Class-D Escape is higher than Scientist Escape- Insurgency Win |
Trivia
- In earlier versions of the game, the team that won at the end of a round was Class-Ds and MTF instead of Insurgency and Foundation.
- This page was last edited on 11 July 2022, at 02:31.
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