From SCP: Secret Laboratory English Official Wiki

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{{SCP infobox
{{SCP infobox
|image = SCP-096.png
|image =  
|caption = When docile
|caption = When docile
|image_size = 200
|image_size = 200
|image2 = SCP-096_enraged.png
|image2 =  
|caption2 = When enraged
|caption2 = When enraged
|image_size2 = 200
|image_size2 = 200
|HP = 2000
|HP = 500
|HS = 250 <br> + 250 for each target
|zone = [[Heavy Containment Zone]]
|zone = [[Heavy Containment Zone]]
|speed = 4.7 while docile
|speed = 5 m/s while docile<br> 12 m/s when enraged<br> 25 m/s when charging
|ability = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged.
|ability = Becoming enraged when looked at, destroying doors and moving at high speeds while enraged, jumping far
}}
}}
=Lore=
=Lore=
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=In Game=
=In Game=
SCP-096 spawns in Heavy Containment in it's docile state, pacing slowly around the hallways. While in this state, SCP-096 is completely harmless, and poses little threat. However, if observed by a human for a long enough time, SCP-096 will become distressed, placing it's hands over it's face and jerking around violently for awhile, before entering an enraged state.
SCP-096 spawns in Heavy Containment in it's docile state, pacing slowly around the hallways. SCP-096 has a very audible cry that can warn players of its position.
 
<br>
During this state, SCP-096 moves at 3x it's normal speed, can destroy doors in it's path by pressing {{Key Press|E}}and can instantly kill any human upon pressing {{Key Press|Left Click}}. One can also hold down {{Key Press|Left Click}}instead, which is far more effective. It is almost impossible to run from SCP-096, and its ability to destroy any door besides gates means closed doors won't slow SCP-096 down. Hiding or going into an elevator are the best options to escape SCP-096. SCP-096 will jump 50% higher while in raged stated.
SCP-096 will enter his rage state upon being viewed or shot at.
 
While docile, SCP-096 can hold {{Key Press|Right Click}}on a closed door to lean up agaisnt it. Doing so SCP-096 will cry very quietly to the point of being almost silent.
After approximately 15 seconds, SCP-096' rage will expire, causing it to go into it's cooldown state. This state is similar to the docile state, except SCP-096 will not make any weeping sound. During this cooldown state is when SCP-096 is the most vulnerable, as it cannot become triggered upon being viewed. After a while, SCP-096 will begin crying again, indicating that it's cooldown is finished and that it can become enraged again.
<br>
 
When a player opens the door, they will view SCP-096's face and trigger him.
The time it takes SCP-096 to rage varies depending on how many people are currently on the server. The less people on the server the more time it takes for SCP-096 to enter rage while a server with more people causes him to enter the rage state faster. At 20 people it takes him 4.2 seconds to enter the rage state while a population of 1 would take him 3 times longer to enter the state.
<br>
SCP-096 begins the game with 500 HP and 250 [[Hume Shield]]. The Hume Shield acts like Artifical HP, asboring most damage SCP-096 takes.  
*Each target SCP-096 has will increase his Hume Shield by 250.  
**There is no limit to the Hume Shield, meaning SCP-096 theroritcally can have infinity HP.
*Once SCP-096 goes back into rage mode his Hume Shield goes back to 250.
*If SCP-096 takes no damage for 10 seconds, his Hume Shield will slowly regenerate.
<br>
SCP-096 will enter an enrage state when his face is looked at or when SCP-096 is shot at, it doesn't matter where SCP-096 was shot at.
SCP-096 will stand still and charge up before entering his enrage state after being triggered.
<br>
Everyone who looked at SCP-096 or shot him will become a target. SCP-096 will stay in enrage mode for 15 seconds plus an extra 3 seconds for each addinational target.
<br>
While enraged SCP-096 can do the following:
* Perform an AOE attack with {{Key Press|Left Click}}that will instant kill any of his targets and deal damage to anyone who got hit by it that wasn't a target
* Jump very high
* Perform a charge attack with {{Key Press|Right Click}}that last 0.8s and causes SCP-096 to run at 25 m/s.
** This attack can be used to cause SCP-096 leap over large gaps
** If SCP-096 charges at a closed gate, he will force the gate open.
* Markers will appear to show SCP-096's targets, he can only see his targets and no one else.
** SCP-096 can see people wearing SCP-268 if they are a target.
* SCP-096 can also {{Key Press|Left Click}}on doors to destroy them while enraged.
<br>
After enrage state ends, SCP-096 will stop moving for a couple seconds and calm down. He will then be on a short cooldown before he can enrage again.
<br>


SCP-096 can talk to the other SCPs by holding down the {{key Press|Q}}key. This voice chat can be heard by all SCPs no matter the distance.
=Strengths and Weaknesses=
=Strengths and Weaknesses=
===Strengths:===
===Strengths:===
*High Health
* Can force open gates that are closed
*Incredibly powerful whilst enraged, boasting [[SCP-173]]'s speed, [[SCP-049]]'s lethality and the ability to destroy doors, allowing SCPs into rooms where humans are camping, or freeing SCPs from rooms they are trapped in.
* Can see targets that are wearing SCP-268.
*Due to the fact that it is enraged when looked at, it is difficult to shoot at without triggering it.
* Moves very fast.
*Incredibly powerful against groups of people, as the disorganised nature of the group may lead to some accidental glances, setting off SCP-096.
* Can create traps by leaning on doors.
*Incredibly powerful in combination with [[SCP-173]].
* Gains more Hume Shield the more targets he has.  
*On high population servers he enters the rage state faster.
* Has markers that show wear his targets are
* Becomes more powerful the more targets he has
* Can destroy doors
<br>
<br>
===Weaknesses:===
===Weaknesses:===
*Slowest character in the game while docile.
* Is an easy target to hit while charging up or docile
*After SCP-096's rage is complete, it is completely vulnerable until it's cooldown is complete, meaning poor positioning can be lethal.
* Moves slow when docile
*When triggered, it is completely immobile for a certain amount of time. This can be used by humans with the Micro-HID to force SCP-096 to stand still and confirm an easy kill.
* Dies easily to grenades
*Cannot destroy elevator doors or gates, meaning humans can bait SCP-096 into a rage, then retreat to safety, attacking when it is on cooldown.
* Can be killed easily by the Micro HID while charging up
*The rage duration is predictable to experienced players, and as such they can use sound cues or timing to predict when to come out of hiding and attack.
* People can escape from him easily via elevators.
*On servers that are almost empty the time it takes to rage takes awhile.


=Trivia=
=Trivia=
*SCP-096 is the fifth playable SCP to be added to SCP: Secret Laboratory and the first SCP added after launch.
*When SCP-096 loses all his HP, his ragdoll will fall to the ground and curl up. He will also cover up his face and will still move.
*Despite the lore, SCP-096 is able to kill anyone while enraged, even those who don't look at it, and can be triggered without even viewing it's face, simply viewing it's body can make it triggered.
*Though SCP-096 can destroy doors, it is unable to destroy gates and elevator doors. Many experienced players realise this, and will utilise these doors to cause 096 to waste a rage.
*Spawning multiple instances of SCP-096 within a game will cause it to become bugged, only letting a few SCP-096s to become enraged. The rest are completely docile, and will sometimes be comedically treated as "pets".

Revision as of 01:35, 30 March 2020

SCP-096
When docile
When enraged
Stats
Health 500
Hume Shield (Initial) 450
Hume Shield (20% HP) 900
Spawn Zone Heavy Containment Zone
Movement Speed 5 m/s while docile
12 m/s when enraged
25 m/s when charging
Special Ability Becoming enraged when looked at, destroying doors and moving at high speeds while enraged, jumping far
Article Link Page
Class Color EC2222


Lore

"SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject's body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair."

"SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096's face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1)."

"Upon arriving at SCP-096-1's location, SCP-096 will proceed to kill and [DATA EXPUNGED] SCP-096-1. 100% of cases have left no traces of SCP-096-1. SCP-096 will then sit down for several minutes before regaining its composure and becoming docile once again. It will then attempt to make its way back to its natural habitat, [DATA REDACTED]."

-Extracts from the SCP Wiki

In Game

SCP-096 spawns in Heavy Containment in it's docile state, pacing slowly around the hallways. SCP-096 has a very audible cry that can warn players of its position.
SCP-096 will enter his rage state upon being viewed or shot at. While docile, SCP-096 can hold Right Clickon a closed door to lean up agaisnt it. Doing so SCP-096 will cry very quietly to the point of being almost silent.
When a player opens the door, they will view SCP-096's face and trigger him.
SCP-096 begins the game with 500 HP and 250 Hume Shield. The Hume Shield acts like Artifical HP, asboring most damage SCP-096 takes.

  • Each target SCP-096 has will increase his Hume Shield by 250.
    • There is no limit to the Hume Shield, meaning SCP-096 theroritcally can have infinity HP.
  • Once SCP-096 goes back into rage mode his Hume Shield goes back to 250.
  • If SCP-096 takes no damage for 10 seconds, his Hume Shield will slowly regenerate.


SCP-096 will enter an enrage state when his face is looked at or when SCP-096 is shot at, it doesn't matter where SCP-096 was shot at. SCP-096 will stand still and charge up before entering his enrage state after being triggered.
Everyone who looked at SCP-096 or shot him will become a target. SCP-096 will stay in enrage mode for 15 seconds plus an extra 3 seconds for each addinational target.
While enraged SCP-096 can do the following:

  • Perform an AOE attack with Left Clickthat will instant kill any of his targets and deal damage to anyone who got hit by it that wasn't a target
  • Jump very high
  • Perform a charge attack with Right Clickthat last 0.8s and causes SCP-096 to run at 25 m/s.
    • This attack can be used to cause SCP-096 leap over large gaps
    • If SCP-096 charges at a closed gate, he will force the gate open.
  • Markers will appear to show SCP-096's targets, he can only see his targets and no one else.
    • SCP-096 can see people wearing SCP-268 if they are a target.
  • SCP-096 can also Left Clickon doors to destroy them while enraged.


After enrage state ends, SCP-096 will stop moving for a couple seconds and calm down. He will then be on a short cooldown before he can enrage again.

Strengths and Weaknesses

Strengths:

  • Can force open gates that are closed
  • Can see targets that are wearing SCP-268.
  • Moves very fast.
  • Can create traps by leaning on doors.
  • Gains more Hume Shield the more targets he has.
  • Has markers that show wear his targets are
  • Becomes more powerful the more targets he has
  • Can destroy doors


Weaknesses:

  • Is an easy target to hit while charging up or docile
  • Moves slow when docile
  • Dies easily to grenades
  • Can be killed easily by the Micro HID while charging up
  • People can escape from him easily via elevators.

Trivia

  • When SCP-096 loses all his HP, his ragdoll will fall to the ground and curl up. He will also cover up his face and will still move.
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