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=In Game= | =In Game= | ||
The radio allows long range communication between players regardless of team | ''<small> Note: to use the radio, press the "V" key </small> '' | ||
The radio allows long range communication between players regardless of team. | |||
There are currently 4 ranges: Short Range, Medium Range, Long Range and Unlimited Range (SR, MR, LR, UR). | There are currently 4 ranges: Short Range, Medium Range, Long Range and Unlimited Range (SR, MR, LR, UR). | ||
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Radios start with 100% charge, this charge will slowly go down if the radio is active. | Radios start with 100% charge, this charge will slowly go down if the radio is active. | ||
if the Radio isnt equiped, Radio battery will last the entire round. | |||
Higher ranges will drain more power. | |||
The radio will spawn on all [[Mobile Task Force|MTF]] Operatives and [[Facility Guard]]s. | |||
''<small>Note: When spawning as either the radio will be active upon spawning and set to the SR range.</small>'' | ''<small>Note: When spawning as either the radio will be active upon spawning and set to the SR range.</small>'' | ||
*Random [[Locker]]s | *Random [[Locker]]s | ||
==Trivia== | |||
*The radio allows players to spy on opposing teams and use that to their advantage. |
Revision as of 12:31, 8 November 2019
Radio | |
---|---|
Basic Information | |
Type | Equipment (Tool) |
Usage | Allows long range communication |
Weight Affects item pick-up time & window breaking | 1.7 kg |
Pick-Up Time | 0.54s Unrounded value: 0.5425s |
Other Information | |
Spawn | Various lockers, on certain Classes when spawning |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Low Tier (50%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune |
Item ID | {{{ID}}} |
In Game
Note: to use the radio, press the "V" key
The radio allows long range communication between players regardless of team.
There are currently 4 ranges: Short Range, Medium Range, Long Range and Unlimited Range (SR, MR, LR, UR).
Radios start with 100% charge, this charge will slowly go down if the radio is active.
if the Radio isnt equiped, Radio battery will last the entire round.
Higher ranges will drain more power.
The radio will spawn on all MTF Operatives and Facility Guards.
Note: When spawning as either the radio will be active upon spawning and set to the SR range.
- Random Lockers
Trivia
- The radio allows players to spy on opposing teams and use that to their advantage.
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- This page was last edited on 8 November 2019, at 12:31.
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