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Crossvec: Difference between revisions

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==Attachments==
==Attachments==
* '''Sight:'''
===Sight===
** '''NONE:''' Recoil (while aiming) -10%, Zoom scale 1.4
{|class="wikitable" style="display: inline-table;"
** '''Holo Sight:''' Recoil (while aiming) -10%, Zoom scale 1.4
|-
** '''Dot Sight:''' Recoil (while aiming) -10%, Zoom scale 1.4
!Attachment
!Stats
|-
|style="text-align:center;|[[File:No Attachment.png|50px|center]]None
|Recoil (while aiming) <font color= #05e814>-10%</font><br> Zoom scale 1.4
|-
|style="text-align:center;|[[File:Holo.png|60px|center]]Holo Sight
|Recoil (while aiming) <font color= #05e814>-10%</font><br> Zoom scale 1.4
|-
|style="text-align:center;|[[File:Red Dot.png|60px|center]]Holo Sight
|Recoil (while aiming) <font color= #05e814>-10%</font><br> Zoom scale 1.4
|}


* '''Barrel:'''
===Barrel===
** '''Suppressor:''' Damage -10%, Shot loudness -60%, Recoil -20%
{|class="wikitable" style="display: inline-table;"
** '''Silencer:''' Damage -20%, Shot loudness -75%, Recoil -20%
|-
** '''Heavy Barrel:''' Damage +15%, Shot Loudness +25%
!Attachment
!Stats
|-
|style="text-align:center;|[[File:Silencer p90.png|60px|center]]Suppressor
|Damage <font color= #ea2107> -10% </font> <br> Shot loudness <font color= #05e814>-60% </font> <br> Recoil <font color= #05e814>-20% </font>
|-
|style="text-align:center;|[[File:Oil filter.png|60px|center]]Silencer
|Damage <font color= #ea2107> -20% </font> <br> Shot loudness <font color= #05e814>-75% </font> <br> Recoil <font color= #05e814>-20% </font>
|-
|style="text-align:center;|[[File:Muzzle.png|60px|center]]Heavy Barrel
|Damage <font color= #05e814>+15% </font> <br> Shot Loudness <font color= #ea2107>+25% </font>
|}


* '''Other:'''
===Other===
** '''Flashlight:''' Lights up the area in front of the user.
{|class="wikitable" style="display: inline-table;"
** '''Laser:''' Recoil -15%, Bullet spread (without aiming) -80%
|-
** '''Ammo Counter:''' Shows how much ammo the user has.
!Attachment
!Changes
|-
|style="text-align:center;|[[File:Flashlight P90.png|60px|center]]Flashlight
|Adds a flashlight to the gun
|-
|style="text-align:center;|[[File:Laser Attachment.png|60px|center]]Laser
|Recoil <font color= #05e814>-15% </font> <br> Bullet Spread (without aiming) <font color= #05e814>-80% </font>
|-
|style="text-align:center;|[[File:Counter.png|60px|center]]Ammo Counter
|Shows how much ammo the user has
|}


==Spawning==
==Spawning==
*[[Light Containment Zone#Armory - ##00|LCZ Armory]]
*[[Light Containment Zone#Armory - ##00|LCZ Armory]]
*On MTF Cadets when spawning
*On MTF Cadets when spawning

Revision as of 21:38, 2 April 2020

Crossvec
Basic Information
Type SMG
Caliber 9 MM
Ammo Capacity 50
Damage 14
Fire Rate 660
Reload Time 3.3s
Miscellaneous Info
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Spawn Locations Light Containment Zone, on certain NTF Operatives
Obtainable from 914? True
Item ID {{{ID}}}


In Game

The Project-90 or just P90 for short, is a fully automatic SMG most commonly used by the MTF in close quarters.

Attachments

Sight

Attachment Stats
None
Recoil (while aiming) -10%
Zoom scale 1.4
Holo Sight
Recoil (while aiming) -10%
Zoom scale 1.4
Holo Sight
Recoil (while aiming) -10%
Zoom scale 1.4

Barrel

Attachment Stats
Suppressor
Damage -10%
Shot loudness -60%
Recoil -20%
Silencer
Damage -20%
Shot loudness -75%
Recoil -20%
Heavy Barrel
Damage +15%
Shot Loudness +25%

Other

Attachment Changes
Flashlight
Adds a flashlight to the gun
Laser
Recoil -15%
Bullet Spread (without aiming) -80%
Ammo Counter
Shows how much ammo the user has

Spawning

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