Crossvec: Difference between revisions
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==Attachments== | ==Attachments== | ||
===Sight=== | |||
{|class="wikitable" style="display: inline-table;" | |||
|- | |||
!Attachment | |||
!Stats | |||
|- | |||
|style="text-align:center;|[[File:No Attachment.png|50px|center]]None | |||
|Recoil (while aiming) <font color= #05e814>-10%</font><br> Zoom scale 1.4 | |||
|- | |||
|style="text-align:center;|[[File:Holo.png|60px|center]]Holo Sight | |||
|Recoil (while aiming) <font color= #05e814>-10%</font><br> Zoom scale 1.4 | |||
|- | |||
|style="text-align:center;|[[File:Red Dot.png|60px|center]]Holo Sight | |||
|Recoil (while aiming) <font color= #05e814>-10%</font><br> Zoom scale 1.4 | |||
|} | |||
===Barrel=== | |||
{|class="wikitable" style="display: inline-table;" | |||
|- | |||
!Attachment | |||
!Stats | |||
|- | |||
|style="text-align:center;|[[File:Silencer p90.png|60px|center]]Suppressor | |||
|Damage <font color= #ea2107> -10% </font> <br> Shot loudness <font color= #05e814>-60% </font> <br> Recoil <font color= #05e814>-20% </font> | |||
|- | |||
|style="text-align:center;|[[File:Oil filter.png|60px|center]]Silencer | |||
|Damage <font color= #ea2107> -20% </font> <br> Shot loudness <font color= #05e814>-75% </font> <br> Recoil <font color= #05e814>-20% </font> | |||
|- | |||
|style="text-align:center;|[[File:Muzzle.png|60px|center]]Heavy Barrel | |||
|Damage <font color= #05e814>+15% </font> <br> Shot Loudness <font color= #ea2107>+25% </font> | |||
|} | |||
===Other=== | |||
{|class="wikitable" style="display: inline-table;" | |||
|- | |||
!Attachment | |||
!Changes | |||
|- | |||
|style="text-align:center;|[[File:Flashlight P90.png|60px|center]]Flashlight | |||
|Adds a flashlight to the gun | |||
|- | |||
|style="text-align:center;|[[File:Laser Attachment.png|60px|center]]Laser | |||
|Recoil <font color= #05e814>-15% </font> <br> Bullet Spread (without aiming) <font color= #05e814>-80% </font> | |||
|- | |||
|style="text-align:center;|[[File:Counter.png|60px|center]]Ammo Counter | |||
|Shows how much ammo the user has | |||
|} | |||
==Spawning== | ==Spawning== | ||
*[[Light Containment Zone#Armory - ##00|LCZ Armory]] | *[[Light Containment Zone#Armory - ##00|LCZ Armory]] | ||
*On MTF Cadets when spawning | *On MTF Cadets when spawning |
Revision as of 21:38, 2 April 2020
Crossvec | |
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Basic Information | |
Type | SMG |
Caliber | 9 MM |
Ammo Capacity | 50 |
Damage | 14 |
Fire Rate | 660 |
Reload Time | 3.3s |
Miscellaneous Info | |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Spawn Locations | Light Containment Zone, on certain NTF Operatives |
Obtainable from 914? | True |
Item ID | {{{ID}}} |
In Game
The Project-90 or just P90 for short, is a fully automatic SMG most commonly used by the MTF in close quarters.
Attachments
Sight
Attachment | Stats |
---|---|
![]() |
Recoil (while aiming) -10% Zoom scale 1.4 |
![]() |
Recoil (while aiming) -10% Zoom scale 1.4 |
![]() |
Recoil (while aiming) -10% Zoom scale 1.4 |
Barrel
Attachment | Stats |
---|---|
![]() |
Damage -10% Shot loudness -60% Recoil -20% |
![]() |
Damage -20% Shot loudness -75% Recoil -20% |
![]() |
Damage +15% Shot Loudness +25% |
Other
Attachment | Changes |
---|---|
![]() |
Adds a flashlight to the gun |
![]() |
Recoil -15% Bullet Spread (without aiming) -80% |
![]() |
Shows how much ammo the user has |
Spawning
- LCZ Armory
- On MTF Cadets when spawning