Radio: Difference between revisions
From SCP: Secret Laboratory English Official Wiki
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|Type = Equipment (Tool) | |Type = Equipment (Tool) | ||
|Usage = Allows long range communication | |Usage = Allows long range communication | ||
|Spawn = [[ | |Spawn = Various cabinets, on certain [[:Category:Classes|Classes]] when spawning | ||
}} | }} | ||
=In Game= | =In Game= | ||
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==Spawning== | ==Spawning== | ||
Radios always spawn on all MTF Operatives and Facility | Radios always spawn on all [[Mobile Task Force|MTF]] Operatives and [[Facility Guard]]s. | ||
''Note: When spawning as either the radio will be active upon spawning and set to the SR range.'' | ''Note: When spawning as either the radio will be active upon spawning and set to the SR range.'' |
Revision as of 16:02, 28 August 2018
In Game
In SCP:SL the Radio allows long range communication between players regardless of team, allowing players to spy on opposing teams and use that to their advantage.
There are currently 4 ranges: Short Range, Medium Range, Long Range and Unlimited Range (SR, MR, LR, UR).
Newly spawned Radios start with 100% charge, this charge will slowly go down if the Radio is active.
The exact values aren't certain, but it is known that UR takes 1% every second.
Spawning
Radios always spawn on all MTF Operatives and Facility Guards.
Note: When spawning as either the radio will be active upon spawning and set to the SR range.
Radios also may spawn in random cabinets the EZ and LCZ.