FSP-9: Difference between revisions
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The MP7 is considered one of the weaker weapons in the game, having a lower DPS, ammo capacity and fire rate than the [[Project 90|P90]]. Despite this, the wide range of attachements makes it a viable early-game weapon. | The MP7 is considered one of the weaker weapons in the game, having a lower DPS, ammo capacity and fire rate than the [[Project 90|P90]]. Despite this, the wide range of attachements makes it a viable early-game weapon. | ||
=Stats= | |||
base damage = 13. | |||
magazine size = 35. | |||
fire rate = 10 shots per second. | |||
DPS (damage per second) = 130. | |||
can fire continuously for 3.5 seconds (meaning 465 damage if all shots land). | |||
deployment time = 0.7 second (the time needed for the gun to be able to start firing after being equipped from the inventory). | |||
==Attachments== | ==Attachments== |
Revision as of 03:21, 12 June 2020
FSP-9 | |
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File:MP7 gun.png | |
Basic Information | |
Type | SMG |
Caliber | 7.62 MM |
Ammo Capacity | 35 |
Damage | Default: 13.2 Suppressor: 10.6 |
Fire Rate | 600 |
Reload Time | 3.15s |
Miscellaneous Info | |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Spawn Locations | On Facility Guards Light Containment Zone |
Obtainable from 914? | True |
Item ID | {{{ID}}} |
In Game
The MP7 is a fully automatic SMG. While it is most commonly associated with Facility Guards (due to them spawning with it), one MP7 can also be found in the LCZ Armory.
The MP7 is considered one of the weaker weapons in the game, having a lower DPS, ammo capacity and fire rate than the P90. Despite this, the wide range of attachements makes it a viable early-game weapon.
Stats
base damage = 13.
magazine size = 35.
fire rate = 10 shots per second.
DPS (damage per second) = 130.
can fire continuously for 3.5 seconds (meaning 465 damage if all shots land).
deployment time = 0.7 second (the time needed for the gun to be able to start firing after being equipped from the inventory).
Attachments
- Sight:
Attachment | Stats |
---|---|
![]() |
Recoil (while aiming) -10% Zoom scale 1.17 |
![]() |
Recoil (while aiming) -20% Zoom scale 1.17 |
![]() |
Recoil (while aiming) -20% Zoom scale 1.17 |
Barrel
Attachment | Stats |
---|---|
![]() |
Damage -10% Shot loudness -60% Recoil -10% |
Other
Attachment | Changes |
---|---|
![]() |
Displays how much ammo the user has |
Spawning
- LCZ Armory
- On Facility Guards when spawning