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{{#if:{{{weight|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Weight''' | {{#if:{{{weight|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Weight''' | ||
{{!}} style="width:55%;" {{!}} {{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[weight::+]]|?item|?weight=weight|sort=weight|template=Weight|namedargs = yes|format=plainlist|link=none}}kg | {{!}} style="width:55%;" {{!}} {{{weight|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[weight::+]]|?item|?weight=weight|sort=weight|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}kg | ||
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{{#if:{{{draw_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Default draw time|text=Draw Time}}''' | {{#if:{{{draw_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Default draw time|text=Draw Time}}''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{draw_timeOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[equip::+]]|?item|?equip=weight|sort=equip|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | ||
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{{#if:{{{draw_timeChamber|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Draw time for unchambered firearm|text=Draw + Chamber Time}}''' | {{#if:{{{draw_timeChamber|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Draw time for unchambered firearm|text=Draw + Chamber Time}}''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{draw_timeChamberOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[equipchamber::+]]|?item|?equipchamber=weight|sort=equipchamber|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | ||
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{{#if:{{{reloadTime|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when the magazine is NOT empty|text=Tactical Reload}}''' | {{#if:{{{reloadTime|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when the magazine is NOT empty|text=Tactical Reload}}''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{reloadTimeOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reload::+]]|?item|?reload=weight|sort=reload|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | ||
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{{#if:{{{reloadTimeFull|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when the magazine is empty|text=Combat Reload}}''' | {{#if:{{{reloadTimeFull|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when the magazine is empty|text=Combat Reload}}''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{reloadTimeFullOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reloadempty::+]]|?item|?reloadempty=weight|sort=reloadempty|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | ||
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{{#if:{{{reloadTimeFull2|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when Logicer's bolt is closed.<br>This happens if the firearm is dry fired.|text=Dry Reload}}''' | {{#if:{{{reloadTimeFull2|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when Logicer's bolt is closed.<br>This happens if the firearm is dry fired.|text=Dry Reload}}''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{reloadTimeFull2Override|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reloadempty::+]]|?item|?reloadempty=weight|sort=reloadempty|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | ||
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|weight = 3.15 | |weight = 3.15 | ||
|length2 = 87 | |length2 = 87 | ||
|draw_time = | <!--- To manually override draw and reload times, add "Override" at the end of the variables --> | ||
|draw_timeChamber = | |draw_time = Show | ||
|reloadTime = | |draw_timeChamber = Show | ||
|reloadTimeFull = | |reloadTime = Show | ||
|reloadTimeFull = Show | |||
|damage_falloff = 100 | |damage_falloff = 100 | ||
<!--- Values are taken from the Weapon Summary Menu --> | <!--- Values are taken from the Weapon Summary Menu --> |
Revision as of 14:02, 12 September 2023
MTF-E11-SR | |
---|---|
Basic Info | |
Type | Rifle |
Cartridge Type | 5.56x45mm |
Ammo Capacity | 40 (+1) |
Spawn Locations | MTF-E11-SR Rack |
Spawns on | MTF Captain MTF Sergeant MTF Specialist |
Basic Stats | |
Damage | 25.1 |
Fire Rate | 570 9.5 bullets per second |
Weight | 3.15kg |
Length | 87cm |
Handling Stats | |
Draw Time Default draw time | 0.73s |
Draw + Chamber Time Draw time for unchambered firearm | 1.45s |
Tactical Reload Reload time when the magazine is NOT empty | 3.5s |
Combat Reload Reload time when the magazine is empty | 4s |
Pick-Up Time Higher weight increases time | 0.8s Unrounded value: 0.79625s |
Accuracy Stats | |
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy. |
0.05° |
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. | 2 2° (with Bullet Accuracy)° |
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame. |
0.08 0.13° (with Bullet Accuracy)° |
Running Accuracy | 5.8° |
Miscellaneous Info | |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Attachment Combos | 5400 |
Manufacturer | Foundation Gunworks Lunae Defence (Various Attachments) |
Inspired by | Maxim Defense MDX 508 MDX 510 (Rifle Body) |
Spawn ID | 20 |
Weapon Infobox v3. Due to the fact damage charts are now a thing. It isn't a high priority to have damage values in the infobox, there is a possibility of adding default values though.
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- This page was last edited on 12 September 2023, at 14:02.
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