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{{Weapon infobox 3
{{Weapon infobox 3
|type = Pistol
|type = LMG
|image = RevolverIcon.png
|image = LogicerIcon.png
|caliber = .44 Mag
|caption =
|ammo = 6
|caliber = 7.62x39mm
|ammo = 100
|weight = 9.7
|length2 = 115
|reload = ??
|reload = ??
|nocat = yes
|fire_rate = 660
|fire_rate = 240
|weight = 0.45
|length2 = 34
|ads_time = ??
|ads_time = ??
|draw_time = 0.45
|draw_time = ??
|fire_delay = 0.1
|speed = 9
|fire_delay2 = 0
|stamina = 24
|damage_falloff = 75
|damage_falloff = 150
|barrel_attachments = 3
|barrel_attachments = 4
|sight_attachments = 3
|sight_attachments = 4
|magazine_attachments = 3
|bottom_attachments = 4
|bottom_attachments = 2
|spawn_class = On [[Chaos Insurgent|Chaos Marauder]]s
|spawn_locations =
|inspired = H&K MG5
|spawn_class = [[Chaos Insurgent#Chaos Repressor|Chaos Repressors]]
|manufactor=  
|inspired = S&W Model 629
|ID = 24
|manufactor= [[File:LutyArmsLogo.png|25px|middle]] [[Manufacturers#Luty_Arms_Co.|Luty Arms Co.]]
|ID = 39
}}
}}
==In-game==
==In Game==
The '''Revolver''' is a [[Weapons|firearm]] found in ''SCP: Secret Laboratory'' that is primarily used by the [[Chaos Insurgent|Chaos Repressors]]. The weapon is very useful as a sidearm, though with the right attachment configuration it can act as a long range weapon. The weapon's power allows it to easily perform one tap headshots.
The '''Logicer''' is a type of [[Weapons|firearm]] in ''SCP: Secret Laboratory''. It is a LMG found exclusively on [[Chaos Insurgent|Chaos Repressors]]. The weapon has a low hip fire accuracy but a high ADS fire accuracy, making the weapon extremely efficient when aim-firing. The Logicer is a very heavy weapon, so any form of movement causes the hip fire accuracy to become practically uncontrollable. In general, the Logicer is best to use while standing still or aiming down sights. The Laser attachment can help make the hip fire accuracy a lot more managable, at the cost of enemies being able to see the laser, thus giving your position away. Due to the fact Logicers only spawn on [[Chaos Insurgent|Chaos Repressors]], they are a very rare weapon. If the player fired an empty Logicer, the reload animation becomes longer as the player has to move the bolt back in place. The Logicer's barrel will slowly heat up if the player fires for awhile, this is purely a visual change and has no relevance to gameplay.<br>


The Revolver spawns on [[Chaos Insurgent|Chaos Repressors]] as a secondary weapon.
The Logicer's rounds are fairly limited, as [[Chaos Insurgent|Chaos Repressors]] spawn with them, and can be found nowhere else within Site-02. Therefore, the only way to gain more Logicer rounds is to pick them up from deceased [[Chaos Insurgent|Chaos Insurgents]], or using [[SCP-914]].
The Revolver will always one tap headshot any human player that isn't wearing armor. By default the weapon has 65% armor penetration, making it somewhat effective against armored foes. With the .44 AP Mag attachments, bullet penetration is increased by 85%, making it extremely effective against foes with armor. Equipping the .44 AP Mag with either the Medium or Long Barrel will allow the Revolver to always one tap human player heads, regardless of what [[Armor]] they are wearing (or not).
The default .44 FMJ bullets cannot one tap headshot players wearing any armor unless that armor is the [[Light Armor]]; even then, the Revolver must have the Long Barrel to do so.
 
The Revolver has two modes: ''Double-Action'' and ''Single-Action''. By default the Revolver is in ''Double-Action'' mode. When in ''Double-Action'' mode, the player must hold {{Key Press|Leftclick}} for 0.1s to fire. If the player presses {{Key Press|Middleclick}}, the Revolver switches to ''Single-Action'' mode. Simply pressing {{Key Press|Leftclick}} will achieve nothing, unlike all the other guns in the game.<br>
In ''Single-Action'' mode the Revolver has a much faster firerate and is more accurate. The downside of this mode is that the player has to manually cock the Revolver's hammer with {{Key Press|Middleclick}} each time they want to fire in this mode, thus giving an overall lower fire-rate.
 
The Revolver has three different cylinders:
- The default 6-shot cylinder with 6 FMJ bullets
- The 4-shot cylinder with 4 AP bullets
- The 8-shot cylinder, which contains 8 FMJ bullets but causes the 0.1s fire delay to be increased.
 
With the right attachment configurations, the Revolver can act as a powerful, primary weapon with long range that can one tap headshot any target. The downsides to these configurations are the gun being heavier, a lower amount of bullets (through the AP cylinder), a slower firerate (when using the large cylinder or ''Single-Action'') and an extended equip time. This makes it extremely ineffective as a sidearm or in close combat.
 
The Revolver's rounds are fairly limited, as [[Chaos Insurgent|Chaos Repressors]] spawn with them, and can be found nowhere else within Site-02. Therefore, the only way to gain more Revolver rounds is to pick them up from deceased [[Chaos Insurgent|Chaos Insurgents]], or using [[SCP-914]].


==Attachments==
==Attachments==
Line 52: Line 36:
!Stats
!Stats
|-
|-
|style="text-align:center;|[[File:RevolverIronSight.png|100px|center]]''Iron Sights''
|style="text-align:center;|[[File:LogicerStandardSight.png|60px|center]]''Iron Sights''
|ADS Zoom  <font color= #05e814>1.2x </font> <br> Default Attachment
|ADS Zoom  <font color= #05e814>1.25x </font> <br> Default Attachment
|-
|-
|style="text-align:center;|[[File:RevolverDotSight.png|100px|center]]''Dot Sight''
|style="text-align:center;|[[File:LogicerDotSight.png|60px|center]]''Dot Sight''
|ADS Zoom  <font color= #05e814>1.05x </font> <br> Equip Time <font color= #ea2107> +0.02s </font> <br> Weight <font color= #ea2107> +7% </font>
|ADS Zoom  <font color= #05e814>1.05x </font> <br> Weight <font color= #ea2107> +2% </font>
|-
|-
|style="text-align:center;|[[File:RevolverScope.png|100px|center]]''Telescopic Sight''
|style="text-align:center;|[[File:LogicerAmmoCounter.png|60px|center]]''Ammo Counter Sight''
|ADS Zoom  <font color= #05e814>6x </font> <br> Equip Time <font color= #ea2107> +0.05s </font> <br> Weight <font color= #ea2107> +33% </font>
|ADS Zoom  <font color= #05e814>1.2x </font> <br> <font color= #05e814>Ammo Counter </font> <br> Aiming Speed <font color= #ea2107> -20% </font> <br> Weight <font color= #ea2107> +4% </font>
|-
|style="text-align:center;|[[File:LogicerScopeNV.png|90px|center]]''Night-Vision Scope''
|ADS Zoom  <font color= #05e814>1.05x </font> <br> <font color= #05e814>Night Vision </font> <br> Aiming Speed <font color= #ea2107> -25% </font> <br> Weight <font color= #ea2107> +12% </font>
|}
|}
|-|
|-|
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!Stats
!Stats
|-
|-
|style="text-align:center;|[[File:RevolverBarrelMedium.png|80px|center]]''Medium Barrel''
|style="text-align:center;|[[File:LogicerStandardBarrel.png|100px|center]]''Standard Barrel''
|Default Attachment
|Default Attachment
|-
|-
|style="text-align:center;|[[File:RevolverBarrelLong.png|100px|center]]''Long Barrel''
|style="text-align:center;|[[File:LogicerFlashHider.png|110px|center]]''Flash Hider''
| Damage <font color= #05e814> +10% </font> <br> Bullet Acuracy <font color= #05e814> +100% </font> <br> Equip Time <font color= #ea2107> +0.08s </font> <br> Length <font color= #ea2107> +37% </font> <br> Weight <font color= #ea2107> +51% </font>
|<font color= #05e814>Flash Suppression </font> <br> Equip Time <font color= #ea2107> +0.1s </font> <br> Length <font color= #ea2107> +7% </font> <br> Weight <font color= #ea2107> +3% </font>
|-
|-
|style="text-align:center;|[[File:RevolverBarrelShort.png|60px|center]]''Short Barrel''
|style="text-align:center;|[[File:LogicerMuzzleBrake.png|110px|center]]''Muzzle Brake''
| Equip Time <font color= #05e814> -0.19s </font> <br> Weight <font color= #05e814> -22% </font> <br> Weight <font color= #05e814> -30% </font> <br> Damage <font color= ea2107> -10% </font> <br> Bullet Accuracy <font color= #ea2107> -23% </font> <br>
|Recoil <font color= #05e814> -30% </font> <br> Equip Time <font color= #ea2107> +0.1s </font> <br> Gunshot Loudness <font color= #ea2107> +20% </font> <br> Length <font color= #ea2107> +7% </font> <br> Weight <font color= #ea2107> +3% </font>
|-
|style="text-align:center;|[[File:LogicerShortBarrel.png|60px|center]]''Light Barrel''
|Equip Time <font color= #05e814> -0.35s </font> <br> Hip-Firing Accuracy <font color= #05e814> +43% </font> <br> Length <font color= #05e814> -10% </font> <br> Weight <font color= #05e814> -10% </font> <br> Damage <font color= #ea2107> -5% </font> <br> Penetration <font color= #ea2107> -5% </font>  
|}
|}
|-|
|-|
Stock=
Bottom=
{|class="wikitable" style="display: inline-table;"
{|class="wikitable" style="display: inline-table;"
|-
|-
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!Changes
!Changes
|-
|-
|style="text-align:center;|[[File:RevolverPistolGrip.png|60px|center]]''Standard Stock''
|style="text-align:center;|[[File:LogicerRubberRest.png|80px|center]]''None''
|Default Attachment
|Default Attachment
|-
|-
|style="text-align:center;|[[File:RevolverButtstock.png|80px|center]]''Heavy Stock''
|style="text-align:center;|[[File:LogicerForegrip.png|25px|center]]''Foregrip''
|Aiming Accuracy <font color= #05e814> +150% </font> <br> Recoil When Aiming <font color= #05e814> -35% </font> <br> Equip Time <font color= ea2107> +0.11s </font> <br> Length <font color= #ea2107> +89% </font> <br> Weight <font color= #ea2107> +33% </font>
|Recoil <font color= #05e814> -20% </font> <br> Equip Time <font color= ea2107> +0.1s </font> <br> Aiming Speed <font color= #ea2107> -10% </font> <br> Weight <font color= #ea2107> +2% </font>
|}
|-|
Magazine=
{|class="wikitable" style="display: inline-table;"
|-
!Attachment
!Changes
|-
|style="text-align:center;|[[File:RevolverCylinder6.png|60px|center]]''6-Shot Cylinder''
|Default Attachment
|-
|-
|style="text-align:center;|[[File:RevolverCylinder4.png|60px|center]]''4-Shot Cylinder''
|style="text-align:center;|[[File:LogicerFlashlight.png|80px|center]]''Flashlight''
|Penetration <font color= #05e814> +30% </font> <br> Bullet Accuracy <font color= #05e814> +25% </font> <br> Magazine Capacity <font color= #ea2107> -2 </font>  
|<font color= #05e814>Light Source </font> <br> Weight <font color= #ea2107> +3% </font>
|-
|-
|style="text-align:center;|[[File:RevolverCylinder8.png|60px|center]]''8-Shot Cylinder''
|style="text-align:center;|[[File:LogicerLaser.png|80px|center]]''Laser Sight''
|Magazine Capacity <font color= #05e814> +2 </font> <br> Fire Rate <font color= #ea2107> -40% </font>  
|Hip-Firing Accuracy <font color= 05e814> +67% </font> <br> <font color= #ea2107>Laser is visible to others </font> <br> Weight <font color= #ea2107> +2% </font>
|}
|}
</tabber>
</tabber>
</div>
</div>
<br clear=all>


==Stats==
==Stats==
<div class="round-tabber">
{{#tag:tabber|
No Armor=
{{#ask:  
{{#ask:  
[[Weapon::Revolver]]
[[Weapon::Logicer]]
[[Armor::None]]
[[Armor::None]]
[[Type::+]]
[[Type::+]]
  |?name
  |?name
  |?revolver1
  |?Logicer-1
  |?revolver2
  |?Logicer-2
  |?revolver3
  |?Logicer-3
  |?revolver4
  |?Logicer-4
  |?revolver5
  |?Logicer-5
  |?revolver6
  |?Logicer-6
  |introtemplate=RevolverHeader
|?Logicer-7
  |template=RevolverBody
|?Logicer-8
|?Logicer-9
  |introtemplate=2DamageHeader
  |template=2DamageBody
  |outrotemplate=Footer
  |outrotemplate=Footer
  |format=plainlist
  |format=plainlist
Line 133: Line 113:
  |class=smwtable
  |class=smwtable
}}
}}
{{!}}-{{!}}
Light Armor=
{{#ask:
[[Weapon::Revolver]]
[[Armor::Guard]]
[[Type::+]]
|?name
|?revolver1
|?revolver2
|?revolver3
|?revolver4
|?revolver5
|?revolver6
|introtemplate=RevolverHeader
|template=RevolverBody
|outrotemplate=Footer
|format=plainlist
|link=none
|sort = position
|class = smwtable
}}
{{!}}-{{!}}
Combat Armor=
{{#ask:
[[Weapon::Revolver]]
[[Armor::Combat]]
[[Type::+]]
|?name
|?revolver1
|?revolver2
|?revolver3
|?revolver4
|?revolver5
|?revolver6
|introtemplate=RevolverHeader
|template=RevolverBody
|outrotemplate=Footer
|format=plainlist
|link=none
|sort = position
|class = smwtable
}}
{{!}}-{{!}}
Heavy Armor=
{{#ask:
[[Weapon::Revolver]]
[[Armor::Heavy]]
[[Type::+]]
|?name
|?revolver1
|?revolver2
|?revolver3
|?revolver4
|?revolver5
|?revolver6
|introtemplate=RevolverHeader
|template=RevolverBody
|outrotemplate=Footer
|format=plainlist
|link=none
|sort = position
|class = smwtable
}}
}}
</div>
==Sounds==
==Sounds==
{{multi-listen start}}
{{multi-listen start}}
{{multi-listen item|filename=RevCock.mp3|title=Hammer pull|description=}}<br>
{{multi-listen item|filename=Log Firing.mp3|title=Fire|description=}}<br>
{{multi-listen item|filename=RevShoot.mp3|title=Fire|description=}}<br>
{{multi-listen item|filename=Log ADS In.mp3|title=ADS In |description=}}<br>
{{multi-listen item|filename=RevDryfire.mp3|title=Dry Fire |description=}}<br>
{{multi-listen item|filename=Log ADS Out.mp3|title=ADS Out|description=}}<br>
{{multi-listen item|filename=RevADSUp.mp3|title=ADS In|description=}}<br>
{{multi-listen item|filename=RevADSDown.mp3|title=ADS Out|description=}}
{{multi-listen end}}
{{multi-listen end}}


==Gallery==
==Gallery==
{|
{|
|[[File:Revolver  Equip New.gif|thumb|600px|Equip Animation]]
|[[File:Logicer Equip New.gif|thumb|600px|Equip Animation]]
|[[File:Revolver  Equip Rare New.gif|thumb|600px|Rare Equip Animation]]
|[[File:Logicer Inspect New.gif|thumb|600px|Inspect Animation]]
|-
|-
|[[File:Revolver  Inspect New.gif|thumb|600px|Inspect Animation]]
|[[File:Logicer Reload New.gif|thumb|600px|Reload Animation]]
|[[File:Revolver  Reload New.gif|thumb|600px|Reload Animation]]
|[[File:Logicer Unload New.gif|thumb|600px|Unload Animation]]
|-
|[[File:Revolver  Rare Reload New.gif|thumb|600px|Rare Reload Animation]]
|[[File:Revolver  Full Reload New.gif|thumb|600px|Reload Animation (from unload)]]
|-
|[[File:Revolver  Unload New.gif|thumb|600px|Unload Animation]]
|}
|}
==Trivia==
*Scanning the QR Code on the Red Dot Sight will take players to the [https://youtu.be/9ejzqm1KWjg following YouTube video.]

Revision as of 20:20, 8 October 2021

Logicer
Basic Info
Type LMG
Cartridge Type 7.62x39mm
Ammo Capacity 100
Spawns on On Chaos Marauders
Basic Stats
Damage 26.8
Fire Rate 660 11 bullets per second
Weight 11.3 kg
Length 115 cm
Handling Stats
Draw Time Default draw time 0.93s
Pick-Up Time Higher weight increases time 2.22s Unrounded value: 2.2225s
Sprint Penalty -9%
Stamina Penalty -24%
Accuracy Stats
Miscellaneous Info
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Attachment Combos  64
Inspired by H&K MG5
Item ID 24


In Game

The Logicer is a type of firearm in SCP: Secret Laboratory. It is a LMG found exclusively on Chaos Repressors. The weapon has a low hip fire accuracy but a high ADS fire accuracy, making the weapon extremely efficient when aim-firing. The Logicer is a very heavy weapon, so any form of movement causes the hip fire accuracy to become practically uncontrollable. In general, the Logicer is best to use while standing still or aiming down sights. The Laser attachment can help make the hip fire accuracy a lot more managable, at the cost of enemies being able to see the laser, thus giving your position away. Due to the fact Logicers only spawn on Chaos Repressors, they are a very rare weapon. If the player fired an empty Logicer, the reload animation becomes longer as the player has to move the bolt back in place. The Logicer's barrel will slowly heat up if the player fires for awhile, this is purely a visual change and has no relevance to gameplay.

The Logicer's rounds are fairly limited, as Chaos Repressors spawn with them, and can be found nowhere else within Site-02. Therefore, the only way to gain more Logicer rounds is to pick them up from deceased Chaos Insurgents, or using SCP-914.

Attachments

Attachment Stats
Iron Sights
ADS Zoom 1.25x
Default Attachment
Dot Sight
ADS Zoom 1.05x
Weight +2%
Ammo Counter Sight
ADS Zoom 1.2x
Ammo Counter
Aiming Speed -20%
Weight +4%
Night-Vision Scope
ADS Zoom 1.05x
Night Vision
Aiming Speed -25%
Weight +12%
Attachment Stats
Standard Barrel
Default Attachment
Flash Hider
Flash Suppression
Equip Time +0.1s
Length +7%
Weight +3%
Muzzle Brake
Recoil -30%
Equip Time +0.1s
Gunshot Loudness +20%
Length +7%
Weight +3%
Light Barrel
Equip Time -0.35s
Hip-Firing Accuracy +43%
Length -10%
Weight -10%
Damage -5%
Penetration -5%
Attachment Changes
None
Default Attachment
Foregrip
Recoil -20%
Equip Time +0.1s
Aiming Speed -10%
Weight +2%
Flashlight
Light Source
Weight +3%
Laser Sight
Hip-Firing Accuracy +67%
Laser is visible to others
Weight +2%


Stats

No Armor Light Armor Combat Armor Heavy Armor
Standard Extended Standard Extended Standard Extended Standard Extended
Damage/Ammo Type 26.8 26.8 25.73 25.73 25.19 25.19 24.66 24.66
Damage/Penetration 26.8 26.8 25.73 25.73 25.19 25.19 24.66 24.66
Damage/Body (100%) 26.8 26.8 25.73 25.73 25.19 25.19 24.66 24.66
Damage/Limb (70%) 26.8 26.8 25.73 25.73 25.19 25.19 24.66 24.66
Damage/Head (200%) 26.8 26.8 25.73 25.73 25.19 25.19 24.66 24.66
Damage/AHP (30%) 26.8 26.8 25.73 25.73 25.19 25.19 24.66 24.66
Damage/Burned (125%) 26.8 26.8 25.73 25.73 25.19 25.19 24.66 24.66
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Rainbow Candy does not reduce head or limb damage.
  • Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
  • Purple Candy does not stack with itself
  • Shotgun does not deal headshot or limb damage.
  • SCPs do not take limb or headshot damage besides SCP-049-2
  • SCP-049 has 20% bullet resistance. Hume Shield does not have any resistance
  • SCP-173 bullet resistance is the same as Heavy Armor. Hume Shield does not have any resistance
  • Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
  • The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.

Sounds





Gallery

Equip Animation
Inspect Animation
Reload Animation
Unload Animation

Trivia

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