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{{Main|Light Containment Zone}} | {{Main|Light Containment Zone}} | ||
The [[Light Containment Zone]] '''Decontamination Process''' is a [[Mechanics|mechanic]] in SCP SL used to | The [[Light Containment Zone]] '''Decontamination Process''' is a [[Mechanics|mechanic]] in ''SCP:SL'' used to curtail the length of games by locking down Light Containment Zone 15 minutes into a round. This forces players to move through the other areas of the facility and removes access to [[SCP-914]]. | ||
'''P-B-3''' is an emergency protocol started by [[C.A.S.S.I.E]] that starts a schedule Decontamination Process in a zone. In game, this will | '''P-B-3''' is an emergency protocol started by [[C.A.S.S.I.E]] that starts a schedule Decontamination Process in a zone. In game, this will occur in the Light Containment Zone.<br> | ||
Although announcements state that the decontamination takes 15 minutes to | Although announcements state that the decontamination takes 15 minutes to begin, in reality the timer counts down faster, which results in a duration of 11 minutes and 45 seconds in total. Once active, the process closes and locks all doors in LCZ and begins to slowly kill any players still in the LCZ, regardless of their health, including [[:Category:SCPs|SCPs]]. Once begun, this process is inescapable except for an [[SCP-106]] who has placed their portal outside of LCZ. | ||
All locked doors and checkpoints will be | All locked doors and checkpoints will be kept open 30 seconds before the process begins, allowing trapped players - human and SCP alike - to escape. It should be noted that the elevators are not called down automatically - this is still to be done by players. | ||
Once the process begins green gas will start pouring out of vents and will slowly kill anything inside the LCZ. Any elevators that are down at Elevator System A and B will be called up and become inoperable to prevent players from returning the LCZ. | Once the process begins green gas will start pouring out of vents and will slowly kill anything inside the LCZ. Any elevators that are down at Elevator System A and B will be called up and become inoperable to prevent players from returning the LCZ. | ||
=Voicelines= | =Voicelines= | ||
Over the course of the round CASSIE will announce the status of the Decontamination Process to everyone in the Light Containment Zone. The one minute warning and decontamination start lines are both played throughout the whole facility. | |||
Over the course of the | |||
==At 15 Minutes== | ==At 15 Minutes== | ||
''"Attention, all personnel, the Light Containment Zone decontamination process will occur in | ''"Attention, all personnel, the Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."'' | ||
<br>[[Media:Decontamination_15_minutes.mp3|15 Minutes]] | <br>[[Media:Decontamination_15_minutes.mp3|15 Minutes]] | ||
==At 10, 5, and 1 minute(s)== | ==At 10, 5, and 1 minute(s)== | ||
''"Danger, Light Containment Zone overall decontamination in | ''"Danger, Light Containment Zone overall decontamination in T-minus [TIME]."'' | ||
<br>[[Media:Decontamination_10.mp3|10 | <br>[[Media:Decontamination_10.mp3|10 minutes]] | ||
<br>[[Media:Decontamination5minutes.mp3|5 | <br>[[Media:Decontamination5minutes.mp3|5 minutes]] | ||
<br>[[Media:Decontamination1minute.mp3|1 | <br>[[Media:Decontamination1minute.mp3|1 minutes]] | ||
==At 30 Seconds== | ==At 30 Seconds== | ||
''"Danger, Light Containment Zone overall decontamination in | ''"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."'' | ||
<br>[[Media:Decont_countdown.mp3|30 | <br>[[Media:Decont_countdown.mp3|30 seconds]] | ||
==When decontamination begins== | ==When decontamination begins== |
Revision as of 01:17, 23 April 2020
Main article: Light Containment Zone
The Light Containment Zone Decontamination Process is a mechanic in SCP:SL used to curtail the length of games by locking down Light Containment Zone 15 minutes into a round. This forces players to move through the other areas of the facility and removes access to SCP-914.
P-B-3 is an emergency protocol started by C.A.S.S.I.E that starts a schedule Decontamination Process in a zone. In game, this will occur in the Light Containment Zone.
Although announcements state that the decontamination takes 15 minutes to begin, in reality the timer counts down faster, which results in a duration of 11 minutes and 45 seconds in total. Once active, the process closes and locks all doors in LCZ and begins to slowly kill any players still in the LCZ, regardless of their health, including SCPs. Once begun, this process is inescapable except for an SCP-106 who has placed their portal outside of LCZ.
All locked doors and checkpoints will be kept open 30 seconds before the process begins, allowing trapped players - human and SCP alike - to escape. It should be noted that the elevators are not called down automatically - this is still to be done by players.
Once the process begins green gas will start pouring out of vents and will slowly kill anything inside the LCZ. Any elevators that are down at Elevator System A and B will be called up and become inoperable to prevent players from returning the LCZ.
Voicelines
Over the course of the round CASSIE will announce the status of the Decontamination Process to everyone in the Light Containment Zone. The one minute warning and decontamination start lines are both played throughout the whole facility.
At 15 Minutes
"Attention, all personnel, the Light Containment Zone decontamination process will occur in T-minus 15 minutes. All biological substances must be removed in order to avoid destruction."
15 Minutes
At 10, 5, and 1 minute(s)
"Danger, Light Containment Zone overall decontamination in T-minus [TIME]."
10 minutes
5 minutes
1 minutes
At 30 Seconds
"Danger, Light Containment Zone overall decontamination in T-minus 30 seconds. All checkpoint doors have been permanently opened. Please evacuate immediately. 20. 19. 18. 17. 16. 15. 14. 13. 12. 11. 10 seconds. 9. 8. 7. 6. 5. 4. 3. 2. 1."
30 seconds
When decontamination begins
"Light Containment Zone is locked down and ready for decontamination. The removal of organic substances has now begun."
Begun
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