SCP-049-2: Difference between revisions
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*In older versions of the game, the zombies used to have T-posing models, which became a joke within community for a long time. | *In older versions of the game, the zombies used to have T-posing models, which became a joke within community for a long time. | ||
*All human factions share the same SCP-049-2 model upon resurrection. | *All human factions share the same SCP-049-2 model upon resurrection. | ||
* | *The SCP-049-2 model has noticeably buggy animations, leading to it frequently T-Posing and holding invisible weapons, to humourous effects. |
Revision as of 15:54, 27 April 2020
SCP-049-2 | |
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| |
Stats | |
Health | 300 |
Movement Speed | 6.5 m/s |
Special Ability | Melee attack |
Article Link | Page |
Class Color | EC2222 |
Lore
"SCP-049-2 instances are reanimated corpses that have been operated on by SCP-049. These instances do not seem to retain any of their prior memories or mental functions, having only basic motor skills and response mechanisms. While these instances are generally inactive, moving very little and in a generally ambulatory fashion, they can become extremely aggressive if provoked, or if directed to by SCP-049. SCP-049-2 instances express active biological functions, though these are vastly different from currently understood human physiology. Despite these alterations, SCP-049 often remarks that the subjects have been "cured"."
- Extracts from Official Wiki Page
In Game
An SCP-049-2 instance is only created when SCP-049 resurrects a human player within 10 seconds after their death. SCPs can not become SCP-049-2 instances. Upon revivial, the player will spawn where they initially died.
SCP-049-2 instances are quite fast, moving almost as fast as a sprinting human.
SCP-049-2s are most effective in swarms, being mass produced by SCP-049 to over run small groups of people.
As SCP-049-2 instances can be replaced easily and rapidly, they are commonly used as 'meat shields' - effective at tanking damage so the more important SCPs can survive.
SCP-049-2 can attack by either pressing or holding Left Click. SCP-049-2 attacks have no wind-up but have a 1 second delay after being used. Their attacks only deal a very minor amount of damage.
SCP-049-2 can talk to the other SCPs by holding down the Qkey. This voice chat can be heard by all SCPs regardless of distance.
Strengths and Weaknesses
Strengths:
- Power in numbers - can easily overwhelm small groups of humans.
- Quite fast.
Weaknesses:
- Has no special abilities.
- Incredibly squishy compared to other SCPs.
Trivia
- In older versions of the game, the zombies used to have T-posing models, which became a joke within community for a long time.
- All human factions share the same SCP-049-2 model upon resurrection.
- The SCP-049-2 model has noticeably buggy animations, leading to it frequently T-Posing and holding invisible weapons, to humourous effects.