SCP-049-2: Difference between revisions
More actions
update for next update |
Rewritting ingame section to include controls, grammar fixes and structure fixes. |
||
Line 12: | Line 12: | ||
=In Game= | =In Game= | ||
'''SCP-049-2''' are only created when [[SCP-049]] resurrects someone within 10 seconds after their death, the way the person dies does not matter. [[SCPs]] can not become a SCP-049-2 instance. <br> | |||
Upon spawning, you will revive where you died initially. As SCP-049-2, you are quite fast, moving almost as fast as a sprinting human.<br> | |||
SCP-049-2s are effective as a swarm class, being massively produced by SCP-049 to over run small groups of people.<br> | |||
They are also effective at tanking damage so the more important SCPs to survive, after all SCP-049-2 is cannon fodder is several ways, mostly due to being expendable and able to be mass produced in a sense from cornered human prey. <br> | |||
SCP-049-2 can attack by pressing {{Key Press|Left Click}}, this can also be down by holding down {{Key Press|Left Click}}. SCP-049-2 attacks have no wind-up but will have a 1 second delay after being used. Their attacks only deal a very minor amount of damage. | |||
=Strengths and Weaknesses= | =Strengths and Weaknesses= |
Revision as of 21:56, 9 April 2020
SCP-049-2 | |
---|---|
| |
Stats | |
Health | 300 |
Movement Speed | 6.5 m/s |
Special Ability | Melee attack |
Article Link | Page |
Class Color | EC2222 |
Lore
"SCP-049-2 instances are reanimated corpses that have been operated on by SCP-049. These instances do not seem to retain any of their prior memories or mental functions, having only basic motor skills and response mechanisms. While these instances are generally inactive, moving very little and in a generally ambulatory fashion, they can become extremely aggressive if provoked, or if directed to by SCP-049. SCP-049-2 instances express active biological functions, though these are vastly different from currently understood human physiology. Despite these alterations, SCP-049 often remarks that the subjects have been "cured"."
- Extracts from Official Wiki Page
In Game
SCP-049-2 are only created when SCP-049 resurrects someone within 10 seconds after their death, the way the person dies does not matter. SCPs can not become a SCP-049-2 instance.
Upon spawning, you will revive where you died initially. As SCP-049-2, you are quite fast, moving almost as fast as a sprinting human.
SCP-049-2s are effective as a swarm class, being massively produced by SCP-049 to over run small groups of people.
They are also effective at tanking damage so the more important SCPs to survive, after all SCP-049-2 is cannon fodder is several ways, mostly due to being expendable and able to be mass produced in a sense from cornered human prey.
SCP-049-2 can attack by pressing Left Click, this can also be down by holding down Left Click. SCP-049-2 attacks have no wind-up but will have a 1 second delay after being used. Their attacks only deal a very minor amount of damage.
Strengths and Weaknesses
Strengths:
- Power in numbers
- Quite fast
Weaknesses:
- Has no special abilities.
- Incredibly squishy compared to other SCPs.
Trivia
- In old versions of the game, the zombies used to be T-posing models, and this was made fun of by the community for a long time. After a while, this became endearing, and many players actually miss it.
- All human factions share the same SCP-049-2 model upon resurrection.
- Has buggy animations, leading to it frequently T-Posing and holding invisible weapons, to humourous effects.