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There are currently 12 keycards and 3 card types. | There are currently 12 keycards and 3 card types. | ||
== | ==List of cards== | ||
{|class="wikitable" style="display: inline-table;" | {|class="wikitable" style="display: inline-table;" | ||
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|| {{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Cadet=_darken|Research Supervisor=_darken|Scientist=_darken|Commander=_darken|Lieutenant=_darken|Chaos=_darken}} | || {{Keycard|Janitor=_darken|Zone Manager=_darken|Guard=_darken|Cadet=_darken|Research Supervisor=_darken|Scientist=_darken|Commander=_darken|Lieutenant=_darken|Chaos=_darken}} | ||
|} | |} | ||
CCA - Containment Chamber Access<br> | |||
AA - Armory Access<br> | |||
IA - Intercom Access<br> | |||
CA - Checkpoint Authorization<br> | |||
EGA - Entrance Gate Authorization<br> | |||
==Spawning== | ==Spawning== |
Revision as of 04:12, 27 November 2019
Keycard | |
---|---|
File:Scientist Keycard.png | |
Basic Information | |
Type | Equipment (Tool) |
Usage | Opens certain doors |
Weight Affects item pick-up time & window breaking | 0.01 kg |
Pick-Up Time | 0.25s Unrounded value: 0.24675s |
Other Information | |
Spawn | In random locations, cabinets and on certain Classes |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Low Tier (50%) Janitor Keycard Scientist Keycard Zone Manager Keycard Guard Keycard Medium Tier (30%) Captain Keycard Chaos Insurgency Access Device Research Supervisor Keycard Operative Keycard High Tier (0%) Facility Manager Keycard O5 Keycard |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune Janitor Keycard Scientist Keycard Zone Manager Keycard Guard Keycard Immune Captain Keycard Chaos Insurgency Access Device Research Supervisor Keycard Operative Keycard Facility Manager Keycard O5 Keycard |
Item ID | {{{ID}}} |
In Game
Keycards are items which allow the player to access different parts of the facility, most cards have a distinguishable color and can be identified from a distance (Guard/Senior Guard/Cadet and Lieutenant/Commander cards are the same color).
Keycards are essential if a player wants to go anywhere in the facility, as checkpoints, gates and certain doors require different clearances to enter.
There are currently 12 keycards and 3 card types.
List of cards
CCA - Containment Chamber Access
AA - Armory Access
IA - Intercom Access
CA - Checkpoint Authorization
EGA - Entrance Gate Authorization
Spawning
- Janitor, Scientist and Zone Manager cards can spawn in the LCZ
- Senior Guard and MTF Commander cards can spawn in the HCZ
- Zone Manager, Lieutenant and MTF Commander cards can spawn in the EZ
- Scientist, Guard, MTF and the CI Device spawn on certain classes when initially spawning
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- This page was last edited on 27 November 2019, at 04:12.
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