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| {{Item infobox | | {| class="wikitable" |
| |caption = [[File:KeycardCycleNew.png]] | | ! oldid || date/time || username || edit summary |
| |type = Equipment (Tool) | | |---- |
| |usage = Opens certain doors | | | 5199 || 2022-11-02T00:47:47Z || Jamintheinfinite || <nowiki>/* Gallery */</nowiki> |
| |spawn = In random locations,<br> cabinets, and on<br> certain [[Humans|classes]] | | |---- |
| |ID = 0 (Janitor) <br> 1 (Scientist) <br> 2 (Research Supervisor) <br> 3 (Zone Manager) <br> 4 (Guard) <br> 5 (Private) <br> 6 (Containment Engineer) <br> 7 (Sergeant) <br> 8 (Captain) <br> 9 (Facility Manager) <br> 10 (C.I. Access Device) <br> 11 (O5 Keycard) | | | 5026 || 2022-10-18T11:07:13Z || Jogmoo || <nowiki></nowiki> |
| |weight = 0.01 | | |---- |
| }}
| | | 5025 || 2022-10-17T19:54:02Z || Lunatyx || <nowiki></nowiki> |
| '''Keycards''' are a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. They are used to access different rooms in [[Site-02|Site-02]]
| | |---- |
| __TOC__
| | | 4729 || 2022-10-10T20:04:28Z || Jamintheinfinite || <nowiki>/* Locations */</nowiki> |
| =In Game=
| | |---- |
| Keycards are essential if a player wants access certain parts of the facility, such as the armories, containment chambers, gates, SCP lockers, and other locked doors which require a Keycard to open. Different Keycards will open different doors depending on the Keycard's access tier.<br>
| | | 4650 || 2022-10-08T19:04:26Z || Jamintheinfinite || <nowiki></nowiki> |
| | | |---- |
| Keycards must be equipped in order to be used. A player can either equip a Keycard via the inventory, or by pressing {{Key Press|Left Control}}, which is the default hotkey button to equip a Keycard.<br>
| | | 4491 || 2022-03-27T23:29:32Z || Jamintheinfinite || <nowiki>/* Access Tiers */</nowiki> |
| To use a Keycard, the player needs to be close to a door, and must press {{Key Press|E}} on either the NFC Reader located next to the door, or on the door itself.
| | |---- |
| | | | 4490 || 2022-03-27T23:29:13Z || Jamintheinfinite || <nowiki></nowiki> |
| It should be noted that the correct access tier is required to open certain doors. If a Keycard does not have the required access tier, the door will not open.<br>
| | |---- |
| | | | 4307 || 2021-10-07T21:31:44Z || Jogmoo || <nowiki>Went back to improve the page. Hopefully didn't break anything</nowiki> |
| When hovering over a Keycard in the inventory, a small group of squares are shown. These represent the keycard's access tier. Lit squares indicates that the keycard has that access tier, while dark squares mean that it doesn't.<br>
| | |---- |
| | | | 4296 || 2021-10-07T15:51:38Z || Jogmoo || <nowiki>Added the fact that the CE keycard can't open intercom and warhead. Will come back to change the page later.</nowiki> |
| <br clear=all> | | |---- |
| ==Access Tiers (Keycards)==
| | | 3952 || 2021-09-02T15:22:52Z || Jamintheinfinite || <nowiki>Least Efficient dont work :(</nowiki> |
| There are currently 12 Keycards in-game. Below is a chart of every Keycard and what access tiers they have.
| | |---- |
| {|class="mw-collapsible mw-collapsed wikitable" style="display: inline-table;"
| | | 3835 || 2021-08-25T19:25:37Z || 95.73.189.98 || <nowiki></nowiki> |
| |+ style="white-space:nowrap; border:1px solid; padding:3px;" |List of Keycards | | |---- |
| !Keycard
| | | 3834 || 2021-08-25T19:23:07Z || 95.73.189.98 || <nowiki></nowiki> |
| !Access Tiers
| | |---- |
| |- | | | 3828 || 2021-08-25T18:07:54Z || Jamintheinfinite || <nowiki>/* Classes */</nowiki> |
| |[[File:Janitor Icon.png|185px]]
| | |---- |
| |{{Access|Keycard=Janitor Keycard}}<br> | | | 3827 || 2021-08-25T18:07:14Z || Jamintheinfinite || <nowiki>Rejected the last 2 text changes (by [[Special:Contributions/46.118.76.214|46.118.76.214]]) and restored revision 3771 by Jamintheinfinite</nowiki> |
| |- | | |---- |
| | style="background-color: #2e2e2e;" |[[File:Scientist Icon.png|185px]] | | | 3826 || 2021-08-25T11:29:44Z || 46.118.76.214 || <nowiki>/* Classes */</nowiki> |
| | style="background-color: #2e2e2e;" |{{Access|Keycard=Scientist Keycard}}<br> | | |---- |
| |- | | | 3825 || 2021-08-25T11:27:37Z || 46.118.76.214 || <nowiki>/* Classes */</nowiki> |
| |[[File:Research Supervisor Icon.png|185px]] | | |---- |
| |{{Access|Keycard=Research Supervisor Keycard}}<br> | | | 3771 || 2021-08-22T00:13:26Z || Jamintheinfinite || <nowiki>/* Gallery */</nowiki> |
| |- | | |---- |
| | style="background-color: #2e2e2e;" |[[File:CEngineer icon.png|185px]] | | | 3770 || 2021-08-22T00:01:19Z || Jamintheinfinite || <nowiki>/* Gallery */</nowiki> |
| | style="background-color: #2e2e2e;" |{{Access|Keycard=Containment Engineer Keycard}}<br> | | |---- |
| |-
| | | 3653 || 2021-08-17T01:27:33Z || Jamintheinfinite || <nowiki>/* Access Tiers */</nowiki> |
| |[[File:Guard Icon.png|185px]]
| | |---- |
| |{{Access|Keycard=Guard Keycard}}<br>
| | | 3617 || 2021-08-16T01:02:31Z || Jamintheinfinite || <nowiki>/* Gallery */</nowiki> |
| |- | | |---- |
| | style="background-color: #2e2e2e;" |[[File:Private Icon.png|185px]] | | | 3247 || 2021-08-01T17:53:03Z || Jamintheinfinite || <nowiki>Created page with "{{Item infobox |caption = [[File:Keycard Cycle.gif]] |type = Equipment (Tool) |usage = Opens certain doors |spawn = In random locations,<br> cabinets and on<br> certain Clas..."</nowiki> |
| | style="background-color: #2e2e2e;" |{{Access|Keycard=Private Keycard}}<br> | |
| |- | |
| |[[File:Sergeant Icon.png|185px]] | |
| |{{Access|Keycard=Sergeant Keycard}}<br> | |
| |- | |
| | style="background-color: #2e2e2e;" |[[File:Captain Icon.png|185px]] | |
| | style="background-color: #2e2e2e;" |{{Access|Keycard=Captain Keycard}}<br> | |
| |- | |
| |[[File:ZManager icon.png|185px]] | |
| |{{Access|Keycard=Zone Manager Keycard}}<br> | |
| |- | |
| | style="background-color: #2e2e2e;" |[[File:Owner Icon.png|185px]] | |
| | style="background-color: #2e2e2e;" |{{Access|Keycard=Facility Manager Keycard}}<br> | |
| |- | |
| |[[File:Chaos card icon2.png|185px]] | |
| |{{Access|Keycard=Chaos Insurgency Access Device}}<br> | |
| |- | |
| | style="background-color: #2e2e2e;" |[[File:O5 icon.png|185px]] | |
| | style="background-color: #2e2e2e;" |{{Access|Keycard=O5 Keycard}}<br> | |
| |} | | |} |
|
| |
| <br clear=all>
| |
|
| |
| ==Access Tiers (Doors)==
| |
| Each door/object has an unique access tier required to open it. Keycards must have the correct access tier in order to open said door/object.<br>
| |
| Below is a chart showing the name of each tier, the icon for each tier, the doors each tier opens, and which Keycards have which tiers.<br>
| |
| <br clear=all>
| |
| <center>
| |
| <div class="round-tabber">
| |
| {{#tag:tabber|
| |
| Containment=
| |
| <table class="wikitable">
| |
| <tr>
| |
| <td>[[File:914EntranceNew.png|240px|center|thumb|<br>[[Light Containment Zone#SCP-914's Containment Chamber - #914|SCP-914's Containment]]]]</td>
| |
| <td>{{Keycard3|Required Access1=CC1}}</td>
| |
| <td>[[File:TC01EntranceRoom.png|240px|center|thumb|<br>[[Light Containment Zone#Test Chamber 1 - TC01|Test Chamber 1]]]]</td>
| |
| <td>{{Keycard3|Required Access1=CC2}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td>[[File:096RoomOverview.jpg|240px|center|thumb|<br>[[Heavy Containment Zone#SCP-096's Containment Area|SCP-096's Containment]]]]</td>
| |
| <td>{{Keycard3|Required Access1=CC2}}</td>
| |
| <td>[[File:079Door.png|240px|center|thumb|<br>[[Heavy Containment Zone#SCP-079's Containment Area|SCP-079's Containment<br>(Locked until all Generators are activated)]]]]</td>
| |
| <td>{{Keycard3|Required Access1=CC2}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td>[[File:106Door.png|240px|center|thumb|<br>[[Heavy Containment Zone#SCP-106's Containment Area|SCP-106's Containment]]]]</td>
| |
| <td>{{Keycard3|Required Access1=CC3}}</td>
| |
| <td>[[File:ServerLockerWall.jpg|240px|center|thumb|<br>[[Bulletproof Locker №7]]]]</td>
| |
| <td>{{Keycard3|Required Access1=CC2|Required Access2=CA}}</td>
| |
| </tr>
| |
| </table>
| |
| {{!}}-{{!}}
| |
| Armories=
| |
| <table class="wikitable">
| |
| <tr>
| |
| <td>[[File:00Entrance.png|240px|center|thumb|<br>[[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]]]]</td>
| |
| <td>{{Keycard3|Required Access1=AA1}}</td>
| |
| <td>[[File:HCZAmmoArmoryDoor.png|240px|center|thumb|<br>[[Heavy Containment Zone#Ammunition Armory|Ammunition Armory]]]]</td>
| |
| <td>{{Keycard3|Required Access1=AA1}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td>[[File:Weapon Locker Type 21 Nuke Silo.png|240px|center|thumb|<br>[[Weapon Locker Type 21|Weapon Locker Type 21<br>(Small Cabinets)]]]]</td>
| |
| <td>{{Keycard3|Required Access1=AA1}}</td>
| |
| <td>[[File:049Door.png|240px|center|thumb|<br>[[Heavy Containment Zone#SCP-049's Containment Area|SCP-049's Armory]]]]</td>
| |
| <td>{{Keycard3|Required Access1=AA2}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td>[[File:Weapon Locker Type 21 Nuke Silo.png|240px|center|thumb|<br>[[Weapon Locker Type 21|Weapon Locker Type 21<br>(Large Cabinets)]]]]</td>
| |
| <td>{{Keycard3|Required Access1=AA2}}</td>
| |
| <td>[[File:049E11Rack.png|240px|center|thumb|<br>[[MTF-E11-SR Rack]]]]</td>
| |
| <td>{{Keycard3|Required Access1=AA2}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td>[[File:Generators.png|240px|center|thumb|[[Emergency Power Stations|<br>Emergency Power Station (Unlock)]]]]</td>
| |
| <td>{{Keycard3|Required Access1=AA2}}</td>
| |
| <td>[[File:Micro HID Side.png|240px|center|thumb|<br>[[Heavy Containment Zone#Micro H.I.D. Armory|Micro H.I.D. Armory]]]]</td>
| |
| <td>{{Keycard3|Required Access1=AA3}}</td>
| |
| </tr>
| |
| </table>
| |
| {{!}}-{{!}}
| |
| Other=
| |
| <table class="wikitable">
| |
| <tr>
| |
| <td>[[File:EXEntrance.png|center|thumb|<br>[[Light Containment Zone#Heavy Containment Zone Checkpoints - EX-A/EX-B|LCZ-HCZ Checkpoints]] <br> [[Heavy Containment Zone#Entrance Zone Checkpoint|HCZ-EZ Checkpoint]]|240px]]</td>
| |
| <td>{{Keycard3|Required Access1=CA}}</td>
| |
| <td>[[File:Gate-ADoor.png|240px|center|thumb|<br>[[Entrance Zone#Gates|Gate A & Gate B]]]]</td>
| |
| <td>{{Keycard3|Required Access1=GA}}</td>
| |
| </tr>
| |
| <tr>
| |
| <td>[[File:IntercomDoor.png|240px|center|thumb|<br>[[Entrance Zone#Intercom Room|Intercom Room]]]]</td>
| |
| <td>{{Keycard3|Required Access1=IA}}</td>
| |
| <td>[[File:AlphaControl.png|center|240px|thumb|<br>[[Surface_Zone#Alpha_Warhead_Control|Warhead Control Panel (Unlock)]]]]</td>
| |
| <td>{{Keycard3|Required Access1=NA}}</td>
| |
| </tr>
| |
| </table>
| |
| }}
| |
| </div>
| |
| </center>
| |
|
| |
| ==Spawning==
| |
| ===Classes===
| |
| * Scientist Keycards spawn on [[Scientist|Scientists]].
| |
| * Guard Keycards spawn on [[Facility Guard|Facility Guards]].
| |
| * MTF Private Keycards on [[Mobile Task Force|MTF Privates]].
| |
| * MTF Sergeant Keycards spawn on [[Mobile Task Force|MTF Sergeants]] and [[Mobile Task Force|MTF Specialists]].
| |
| * MTF Captain Keycards spawn on [[Mobile Task Force|MTF Captains]].
| |
| * Chaos Insurgency Access Devices spawn on [[Chaos Insurgent|Chaos Insurgents]].
| |
|
| |
| ===Locations===
| |
| [[Light Containment Zone#Water Closet - WC|Water Closet -WC]]<br>
| |
| A Janitor Keycard and/or a Scientist Keycard will sometimes spawn in the LCZ Water Closet in 4 possible places:<br>
| |
| # The {{Hoverimage|[[File:JanitorkeycardFloor.png|400px]]|text=floor of the Male's Bathroom.}}<br>
| |
| # The {{Hoverimage|[[File:JanitorKeycardsink2.png|400px]]|text=sink of the Male's Bathroom.}}<br>
| |
| # The {{Hoverimage|[[File:ScientistKeycardsink1.png|400px]]|text=sink of the Female's Bathroom.}}<br>
| |
| # The {{Hoverimage|[[File:JanitorToilet.png|400px]]|text=toilet in the Female's Bathroom.}}<br>
| |
|
| |
| [[Light Containment Zone#Office - PC15|Office - PC15]]<br>
| |
| A Scientist Keycard will always spawn on a {{Hoverimage|[[File:PCScientist.png|400px]]|text=random desk}} in the Office PC-15.
| |
|
| |
| [[Light Containment Zone#SCP-914's Containment Chamber - #914|SCP-914's Containment Chamber]]<br>
| |
| A Janitor or Scientist Keycard will sometimes spawn on {{Hoverimage|[[File:914Keycard.png|400px]]|text=the shelves}} in SCP-914's Containment Chamber.
| |
|
| |
| [[Light Containment Zone#Glass Room - GR18|Glass Room 18]]<br>
| |
| A Janitor or Scientist Keycard will sometimes spawn on {{Hoverimage|[[File:GR18Keycard.png|400px]]|text=the shelves}} in Glass Room 18.
| |
|
| |
| [[Light Containment Zone#Garden Chamber - VT00|Garden Chamber]]<br>
| |
| A Janitor, Scientist, or Zone Manager Keycard will sometimes spawn {{Hoverimage|[[File:VT00Keycard.png|400px]]|text=behind the glass}} in the Garden Chamber.
| |
|
| |
| [[Light_Containment_Zone#Test Chamber 1 - TC01|Testing Chamber 1]]<br>
| |
| A Zone Manager Keycard will always {{Hoverimage|[[File:330Keycard.png|400px]]|text=spawn on the desk}} in Testing Chamber 1.
| |
|
| |
| [[Heavy_Containment_Zone#Server Room|Servers Room]]<br>
| |
| A Scientist Keycard will always spawn in the Servers Room either on: <br>
| |
| The {{Hoverimage|[[File:ScientistCardServersTop.png|400px]]|text=top floor of the room}} behind the servers.<br>
| |
| The {{Hoverimage|[[File:ScientistCardServersBottom.png|400px]]|text=bottom floor of the room}} near the corner.
| |
|
| |
| [[Heavy_Containment_Zone#Alpha Warhead Silo|Alpha Warhead Silo]]<br>
| |
| A Zone Manager Keycard will always spawn {{Hoverimage|[[File:WarheadKeycard.png|400px]]|text=on one of the two shelves}} next to the Nuke Armory.
| |
|
| |
| [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Containment Area]]<br>
| |
| A Zone Manager Keycard will always spawn {{Hoverimage|[[File:049KeycardBetter.png|400px]]|text=on one of the two shelves}} in the back of the room.
| |
|
| |
| [[Heavy_Containment_Zone#SCP-096's Containment Area|SCP-096's Room]] <br>
| |
| A MTF Sergeant spawns in SCP-096's Room {{Hoverimage|[[File:096Keycard.png|400px]]|text=behind the locked door.}}
| |
| <br>
| |
|
| |
| [[Standard Locker|Standard Lockers]]<br>
| |
| Scientist Keycards [20%], Zone Managers Keycards [20%] and Janitor Keycards [10%] can spawn in {{Hoverimage|[[File:KeycardLocker.png|400px]]|text=Standard Lockers}} located in both Light Containment and Entrance Zone.<br>
| |
| <br>
| |
|
| |
| ==Related Achievements==
| |
| *As [[Scientist]], upgrading your card alongside a [[Class-D Personnel|Class-D]] grants the '''Friendship''' [[Achievements|achievement]]. <br>
| |
| *Picking up an O5 Keycard grants the '''Overpowered!''' achievement. <br>
| |
| *As a Class-D, killing a Scientist holding a card grants the '''NANI?!''' achievement.
| |
| <br>
| |
|
| |
| ==Gallery==
| |
| <div class="round-tabber">
| |
| {{#tag:tabber|
| |
| Keycards=
| |
| <center>
| |
| <gallery mode="packed" widths=600px heights=338px>
| |
| Janitor keycard2.png|Janitor Keycard <br> (Tier 1 Containment)
| |
| Scientist keycard2.png|Scientist Keycard <br> (Tier 2 Containment)
| |
| Research Supervisor Keycard2.png|Research Supervisor Keycard <br> (Tier 3 Containment)
| |
| CEngineer Keycard2.png|Containment Engineer Keycard <br> (Tier 4 Containment)
| |
| Guard Keycard3.png|Guard Keycard <br> (Tier 1 Security)
| |
| Private Keycard.png|MTF Private Keycard <br> (Tier 2 Security)
| |
| Sergeant Keycard.png|MTF Sergeant Keycard <br> (Tier 3 Security)
| |
| Captain Keycard.png|MTF Captain Keycard <br> (Tier 4 Security)
| |
| Zone Manager Keycard3.png|Zone Manager Keycard <br> (Tier 1 Administration)
| |
| Facility Manager Keycard4.png|Facility Manager Keycard <br> (Tier 2 Administration)
| |
| Chaos Insurgency device.png|Chaos Insurgency Access Device <br> (Tier 3 Administration)
| |
| O5 Keycard4.png|O5 Keycard <br> (Tier 4 Administration)
| |
| </gallery>
| |
| </center>
| |
| {{!}}-{{!}}
| |
| Animations=
| |
| <table>
| |
| <tr>
| |
| <td>[[File:Keycard Equip New.gif|thumb|600px|Equip Animation]]</td>
| |
| <td>[[File:Keycard Use New.gif|thumb|600px|Interact Animation]]</td>
| |
| </tr>
| |
| </table>
| |
| {{!}}-{{!}}
| |
| Old Keycard Icons=
| |
| <gallery mode="packed" widths=600px heights=338px>
| |
| Old Research Supervisor Inventory.png|The former appearance of the Research Supervisor Keycard
| |
| Old Guard Inventory.png|The former appearance of the Guard Keycard
| |
| Cadet Keycard3.png|The former appearance of the Private Keycard
| |
| Old Cadet Inventory.png|The oldest appearance of the Private Keycard
| |
| Lieutenant Keycard3.png|The former appearance of the Sergeant Keycard
| |
| Commander Keycard3.png|The former appearance of the Captain Keycard
| |
| Old Commander Inventory.png|The oldest appearance of the of the Captain Keycard
| |
| Old CI Inventory.png|The former appearance of the Chaos Keycard
| |
| </gallery>
| |
| }}
| |
| </div>
| |
|
| |
| =Trivia=
| |
| * Multiple Keycards have gotten renamed throughout the game's development.
| |
| **The Research Supervisor Keycard was originally called the Major Scientist Keycard.
| |
| **The Private Keycard was originally called the Cadet Keycard, and before that it was called the Senior Guard Keycard.
| |
| **The Captain Keycard was originally called the Commander Keycard.
| |
| **The Sergeant Keycard was originally called the Lieutenant Keycard.
| |
| *Prior to the [[Updates/11.0.0|11.0.0]] update, the Containment Engineer Keycard had access to both the [[Entrance Zone#Intercom Room|Intercom]] and the [[Surface Zone#Warhead Activation Room|Alpha Warhead Activation Room]].
| |
| * Scanning the QR codes on the Keycards will give you binary. When translated the message will be '''"Secure. Contain. Protect."'''
| |
| * There used to be Polish versions of every Keycard in-game. These versions were based off the older appearance of a keycard if they had one.
| |
| *While the view model shows the keycard being held vertically, the 3rd person animation shows the Keycard being held horizontally.
| |
| **Additionally, the 3rd person animation of holding a Keycard causes the player's left arm to freeze, causing it not to move in conjunction with other animations.
| |
| *In older versions of the game, hovering over a Keycard in your inventory would say what type of Keycard it is, and what tier it was. For example, Janitor Keycard would say Containment Tier 1, Scientist Keycard would say Containment Tier 2, Captain Keycard said Security Tier 4. This was removed when the inventory HUD was reworked.
| |
| **Interestingly enough, the Chaos Insurgency Access Device was listed as Administration Tier 3, despite the fact it isn't an official Foundation Keycard. Meanwhile, the Facility Manager keycard was listed as Administration Tier 2. Because of this, there was no Foundation keycard that was Administration Tier 3 in-game.
| |
| {{Items Navbox}}
| |