Keycard: Difference between revisions
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{{Item infobox | {{Item infobox | ||
|image = Scientist_Keycard.png | |image = Scientist_Keycard.png | ||
|image_size = | |image_size = 100 | ||
|type = Equipment (Tool) | |type = Equipment (Tool) | ||
|usage = Opens certain doors | |usage = Opens certain doors | ||
Line 11: | Line 11: | ||
Keycards are essential if a player wants to go anywhere in the facility, as checkpoints, gates and certain doors require different clearances to enter. | Keycards are essential if a player wants to go anywhere in the facility, as checkpoints, gates and certain doors require different clearances to enter. | ||
There are currently 12 keycards and 3 card | There are currently 12 keycards and 3 card types. | ||
==List of cards== | ==List of cards== |
Revision as of 21:47, 19 July 2019
Keycard | |
---|---|
File:Scientist Keycard.png | |
Basic Information | |
Type | Equipment (Tool) |
Usage | Opens certain doors |
Weight Affects item pick-up time & window breaking | 0.01 kg |
Pick-Up Time | 0.25s Unrounded value: 0.24675s |
Other Information | |
Spawn | In random locations, cabinets and on certain Classes |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Low Tier (50%) Guard Keycard Zone Manager Keycard Scientist Keycard Janitor Keycard Medium Tier (30%) Private Keycard Chaos Insurgency Access Device Captain Keycard Research Supervisor Keycard Operative Keycard High Tier (0%) Facility Manager Keycard Containment Engineer Keycard Surface Access Pass O5 Keycard |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune Guard Keycard Zone Manager Keycard Scientist Keycard Janitor Keycard Immune Private Keycard Chaos Insurgency Access Device Captain Keycard Research Supervisor Keycard Operative Keycard Facility Manager Keycard Containment Engineer Keycard Surface Access Pass O5 Keycard |
In Game
Keycards are items which allow the player to access different parts of the facility, most cards have a distinguishable color and can be identified from a distance (Guard/Senior Guard/Cadet and Lieutenant/Commander cards are the same color).
Keycards are essential if a player wants to go anywhere in the facility, as checkpoints, gates and certain doors require different clearances to enter.
There are currently 12 keycards and 3 card types.
List of cards
Card | Tier | CCA | AA | IA | CA | EGA |
---|---|---|---|---|---|---|
File:Janitor Keycard.png Janitor | SCP Containment - Tier 1 | LOW | NONE | NONE | NONE | NONE |
File:Scientist Keycard.png Scientist | SCP Containment - Tier 2 | MEDIUM | NONE | NONE | NONE | NONE |
File:Major Scientist Keycard.png Research Supervisor | SCP Containment - Tier 3 | MEDIUM | NONE | NONE | YES | NONE |
File:Zone Manager Keycard.png Zone Manager | Administration - Tier 1 | LOW | NONE | NONE | YES | NONE |
File:Guard Keycard.png Guard | Security - Tier 1 | LOW | LOW | NONE | YES | NONE |
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Security - Tier 2 | MEDIUM | MEDIUM | NONE | YES | NONE |
File:Containment Engineer Keycard.png Containment Engineer | SCP Containment - Tier 4 | ALL | NONE | YES | YES | NONE |
File:MTF Lieutenant Keycard.png MTF Lieutenant | Security - Tier 3 | MEDIUM | MEDIUM | NONE | YES | YES |
File:MTF Commander Keycard.png MTF Commander | Security - Tier 4 | MEDIUM | ALL | YES | YES | YES |
File:Facility Manager Keycard.png Facility Manager | Administration - Tier 2 | ALL | NONE | YES | YES | YES |
File:Chaos Insurgency Device.png Chaos Insurgency Device | Administration - Tier 3 | MEDIUM | ALL | YES | YES | YES |
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Administration - Tier 4 | ALL | ALL | YES | YES | YES |
CCA - Containment Chamber Access
AA - Armory Access
IA - Intercom Access
CA - Checkpoint Authorization
EGA - Entrance Gate Authorization
Spawning
- Janitor, Scientist and Zone Manager cards can spawn in the LCZ
- Senior Guard and MTF Commander cards can spawn in the HCZ
- Zone Manager, Lieutenant and MTF Commander cards can spawn in the EZ
- Scientist, Guard, MTF and the CI Device spawn on certain classes when initially spawning