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{{Structure infobox | {{Structure infobox | ||
|image = | |image = WLTOpen.png | ||
| | |image_size = 300px | ||
|spawn = [[ | |spawn = [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] <br>[[Heavy_Containment_Zone#Alpha Warhead Silo|Nuke Room Armory]] | ||
}} | }} | ||
The '''Weapon Locker Type 21''' is a type of [[Site-02|Structure]] found in ''SCP: Secret Laboratory''. | |||
__TOC__ | |||
=In Game= | |||
The Weapon Locker Type 21 is a locker that has multiple different cabinet doors. Each cabinet will contain loot, and will require different access levels to open, depending on the cabinet type.<br> | |||
The large cabinets require {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to open and close, while the small cabinets require {{Hoverimage|{{HoverKeycard|Required Access1=AA1}}|text=Armory Access 1}} to open and close. There is also a drawer at the bottom that can be opened without a [[Keycard]], and can contain some items as well. | |||
== | ==Location== | ||
One Weapon Locker Type 21 will spawn per game: | |||
*One will spawn in either [[Heavy_Containment_Zone#SCP-049's Containment Area|SCP-049's Armory]] or in the [[Heavy_Containment_Zone#Alpha Warhead Silo|Nuke Room Armory]]. | |||
'''Possible Loot:'''<br> | |||
<big><u>Large Cabinets</u></big><br> | |||
Requires {{Hoverimage|{{HoverKeycard|Required Access1=AA2}}|text=Armory Access 2}} to open.<br> | |||
The Large Cabinets contain the following loot: | |||
{|border="1" style="border-collapse:collapse" | |||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Max Chambers | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|3 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Light Armor}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Combat Armor}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Heavy Armor}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Crossvec}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|FSP-9}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|COM-18}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|} | |||
<big><u>Small Cabinets</u></big><br> | |||
Requires {{Hoverimage|{{HoverKeycard|Required Access1=AA1}}|text=Armory Access 1}} to open.<br> | |||
The Small Cabinets contain the following loot: | |||
{|border="1" style="border-collapse:collapse" | |||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Max Chambers | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|5.56x45mm|total=40-80 Rounds}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|3 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=5}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|9x19mm|total=15-60 Rounds}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|3 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Fragmentation Grenade|total=1-2}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Flashbang Grenade|total=1-3}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | |||
|} | |||
<big><u>Drawer</u></big><br> | |||
No Keycard is required to open.<br> | |||
The drawer at the bottom contains the following loot: | |||
{|border="1" style="border-collapse:collapse" | |||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|First Aid Kit}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=2|totalWeight=8}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Painkillers|total=1-3}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Radio}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{914 Item 2|Coin|total=1-20}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=8}} | |||
|} | |||
<small> | |||
Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber. | |||
</small> | |||
== | ==Gallery== | ||
<gallery mode="packed" heights=275px widths=338px> | |||
Weapon Locker Type 21 Nuke Silo.png|A Weapon Locker Type 21 in the Alpha Warhead Silo | |||
OldWMT21Render.png|A render of an older version of the Weapon Locker Type 21 shown as a teaser on a Q&A Stream and a Steam announcement. | |||
</gallery> | |||
=Trivia= | |||
* Prior to the [[Updates/11.0.0|Parabellum]] update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open. | |||
* During development, the Weapon Locker Type 21 was called the '''Containment Type Locker Type 21''' as shown in a teaser. | |||
**The screen was originally planned to be broken from bullet holes. | |||
**The render shows a sticky note placed on the middle chamber, this was removed when the locker was added in game. | |||
** The sticky note on the monitor says "Please leave all the lockers closed." | |||
***The sticky note was brought back in the Parabellum Update and moved to the screen. | |||
{{Locations Navbox}} | |||
Revision as of 17:52, 26 October 2022
Weapon Locker Type 21 | |
---|---|
Info | |
Spawn | SCP-049's Armory Nuke Room Armory |
The Weapon Locker Type 21 is a type of Structure found in SCP: Secret Laboratory.
Contents
In Game
The Weapon Locker Type 21 is a locker that has multiple different cabinet doors. Each cabinet will contain loot, and will require different access levels to open, depending on the cabinet type.
The large cabinets require
Armory Access 2 Armory Access 2to open and close, while the small cabinets require
Armory Access 1 Armory Access 1to open and close. There is also a drawer at the bottom that can be opened without a Keycard, and can contain some items as well.
Location
One Weapon Locker Type 21 will spawn per game:
- One will spawn in either SCP-049's Armory or in the Nuke Room Armory.
Possible Loot:
Large Cabinets
to open.
The Large Cabinets contain the following loot:
Item | Max Chambers | Chance | |
---|---|---|---|
5.56x45mm (x40-80 Rounds) | 3 | 14.29% | |
1 | 14.29% | ||
2 | 14.29% | ||
1 | 14.29% | ||
2 | 14.29% | ||
2 | 14.29% | ||
1 | 14.29% |
Small Cabinets
to open.
The Small Cabinets contain the following loot:
Item | Max Chambers | Chance | |
---|---|---|---|
5.56x45mm (x40-80 Rounds) | 3 | 40% | |
9x19mm (x15-60 Rounds) | 3 | 20% | |
High-Explosive Grenade (x1-2)
|
2 | 20% | |
Flashbang Grenade (x1-3)
|
2 | 20% |
Drawer
No Keycard is required to open.
The drawer at the bottom contains the following loot:
Item | Chance | |
---|---|---|
37.5% | ||
Painkillers (x1-3)
|
25% | |
25% | ||
Coin (x1-20)
|
12.5% |
Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.
Gallery
-
A Weapon Locker Type 21 in the Alpha Warhead Silo
-
A render of an older version of the Weapon Locker Type 21 shown as a teaser on a Q&A Stream and a Steam announcement.
Trivia
- Prior to the Parabellum update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open.
- During development, the Weapon Locker Type 21 was called the Containment Type Locker Type 21 as shown in a teaser.
- The screen was originally planned to be broken from bullet holes.
- The render shows a sticky note placed on the middle chamber, this was removed when the locker was added in game.
- The sticky note on the monitor says "Please leave all the lockers closed."
- The sticky note was brought back in the Parabellum Update and moved to the screen.
|
- This page was last edited on 26 October 2022, at 17:52.
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