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Victory Conditions are a Mechanic SCP: Secret Laboratory that determines when a round will end and who will be decided as the winner. Currently, a round will only end under the following three coniditons:
- Only MTF and Scientist are left alive.
- Only Chaos and SCPs are left alive.
- Only Chaos and Class-Ds are left alive.
After one of the following three conidtions are checked, the winner will be decided based on three factors: Class-D Escape, Scientist Escape and alive SCP subjects. Any Class-D or Scientist that escaped while disarmed will NOT be counted towards either Class-D Escape or Scientist Escape despite the fact they will respawn as the opposite team. So while MTF escorting a disarmed Class-D to the escape area will not give them points towards winning, it does prevent the Class-D from being used towards Insurgency Win, while giving the MTF an extra teammate.
Conditions Table
Who is left? | Who Wins? |
---|---|
MTF and Scientist | If Scientist Escape is higher than Class-D Escape- Foundation Win |
If Class-D Escape is higher than Scientist Escape- Stalemate | |
Chaos and SCPs are left alive | If Scientist Escape is higher than Class-D Escape and alive SCPs - Stalemate |
If more SCPs are alive than both civilian escapes- SCP Win | |
If Class-D Escape is higher than Scientist Escape and alive SCPs- Insurgency Win | |
Chaos and Class-Ds | If Scientist Escape is higher than Class-D Escape- Stalemate |
If Class-D Escape is higher than Scientist Escape- Insurgency Win |
- This page was last edited on 11 July 2022, at 02:10.
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