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==Updates== | ==Updates== | ||
===Gameplay=== | ===<u>Gameplay</u>=== | ||
*SCP-096 will now deal 750 damage to doors when charging (increased from 250). This addresses an oversight where they couldn't charge through the doors in SCP-106's containment chamber. | *SCP-096 will now deal 750 damage to doors when charging (increased from 250). This addresses an oversight where they couldn't charge through the doors in SCP-106's containment chamber. | ||
*SCP-106's portals now teleport with elevators. This helps to fix a longstanding bug where 106 could end up in the out-of-bounds side of an elevator. | *SCP-106's portals now teleport with elevators. This helps to fix a longstanding bug where 106 could end up in the out-of-bounds side of an elevator. | ||
*Optimised SCP-096 Scripts. | *Optimised SCP-096 Scripts. | ||
===Backend=== | ===<u>Backend</u>=== | ||
*Optimised authentication - it now takes about only half of the time. | *Optimised authentication - it now takes about only half of the time. | ||
*Updated LocalAdmin to version 2.3.8. | *Updated LocalAdmin to version 2.3.8. | ||
*Updated and improved the Anti-Cheat (These were the small updates you may have noticed recently). | *Updated and improved the Anti-Cheat (These were the small updates you may have noticed recently). | ||
==Fixes== | ==Fixes== | ||
===Gameplay=== | ===<u>Gameplay</u>=== | ||
*Fixed an issue where killing all other SCP's wouldn't re-contain SCP-079 if 4 out of 5 generators were active. | *Fixed an issue where killing all other SCP's wouldn't re-contain SCP-079 if 4 out of 5 generators were active. | ||
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*Fixed an issue allowing you to drink more than 4 SCP-207 (cola) at the same time. | *Fixed an issue allowing you to drink more than 4 SCP-207 (cola) at the same time. | ||
===UI=== | ===<u>UI</u>=== | ||
*Fixed an issue where players muted while currently talking in scp/radio/spec chat would have their speaking indicators get stuck on your screen. | *Fixed an issue where players muted while currently talking in scp/radio/spec chat would have their speaking indicators get stuck on your screen. | ||
===Map=== | ===<u>Map</u>=== | ||
*The ARG plaque in SCP-079's chamber is no longer stuck out-of-bounds. | *The ARG plaque in SCP-079's chamber is no longer stuck out-of-bounds. | ||
===Backend=== | ===<u>Backend</u>=== | ||
*Fixed an issue where command interpolation for numerical values would throw errors during startup. Certain int-values would return "-" if null rather than a valid int like "-1". | *Fixed an issue where command interpolation for numerical values would throw errors during startup. Certain int-values would return "-" if null rather than a valid int like "-1". | ||
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Thank you for your continued support! | Thank you for your continued support!<br> | ||
~ | '''~ ''Northwood Studios''''' | ||
{{Updates Navbox}} | {{Updates Navbox}} |
Latest revision as of 19:34, 25 April 2022
v10.2.2 | |
---|---|
Release Date | 3 Mar 2021 |
Version chronology | |
Previous Version | Next Version |
v10.2.1 | v11.0.0 |
External Links | |
Steam changelogs |
Hello everyone!
We've just released the 10.2.2 hotfix! With it comes a multitude of changes and fixes.
Updates
Gameplay
- SCP-096 will now deal 750 damage to doors when charging (increased from 250). This addresses an oversight where they couldn't charge through the doors in SCP-106's containment chamber.
- SCP-106's portals now teleport with elevators. This helps to fix a longstanding bug where 106 could end up in the out-of-bounds side of an elevator.
- Optimised SCP-096 Scripts.
Backend
- Optimised authentication - it now takes about only half of the time.
- Updated LocalAdmin to version 2.3.8.
- Updated and improved the Anti-Cheat (These were the small updates you may have noticed recently).
Fixes
Gameplay
- Fixed an issue where killing all other SCP's wouldn't re-contain SCP-079 if 4 out of 5 generators were active.
- Fixed the "Burned" status effect working inversely for weapon damage (i.e. making the victim cause more damage, instead of receiving more.)
- Fixed the inability to open the inventory or player list when dying as SCP-106 with your sinkhole menu open.
- Fixed an issue with CASSIE where multiple numbers would void "PITCH" settings for the rest of the line after the first number.
- Fixed `ci_on_start_percent` config.
- Fixed ping not being round trip time.
- Fixed a bug where SCP-106 would die if traveling through his sinkhole when the alpha warhead detonates. He only dies if the sinkhole is in the facility or an elevator.
- Fixed an issue where grenades could get out of bounds if you threw them too close to the ceiling.
- Fixed an issue where SCP-096 could turn around when in "TryNotToCry"
- Fixed an issue allowing you to drink more than 4 SCP-207 (cola) at the same time.
UI
- Fixed an issue where players muted while currently talking in scp/radio/spec chat would have their speaking indicators get stuck on your screen.
Map
- The ARG plaque in SCP-079's chamber is no longer stuck out-of-bounds.
Backend
- Fixed an issue where command interpolation for numerical values would throw errors during startup. Certain int-values would return "-" if null rather than a valid int like "-1".
- Fixed an issue where the Steam/Discord RPC would display the max players count incorrectly.
- Improved SCPs 049, 106, and 173 killing security - it's not possible to kill through walls, doors, or any other objects or from a long distance anymore.
- Added rate limits to the usage of medical items (to prevent cheaters and griefers abusing sound effects).
- Improved LocalAdmin process exit on Windows.
Thank you for your continued support!
~ Northwood Studios
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- This page was last edited on 25 April 2022, at 19:34.
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