From SCP: Secret Laboratory English Official Wiki

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==Updates==
==Updates==


===Gameplay===
===<u>Gameplay</u>===
 
*SCP-096 will now deal 750 damage to doors when charging (increased from 250). This addresses an oversight where they couldn't charge through the doors in SCP-106's containment chamber.
*SCP-096 will now deal 750 damage to doors when charging (increased from 250). This addresses an oversight where they couldn't charge through the doors in SCP-106's containment chamber.
*SCP-106's portals now teleport with elevators. This helps to fix a longstanding bug where 106 could end up in the out-of-bounds side of an elevator.
*SCP-106's portals now teleport with elevators. This helps to fix a longstanding bug where 106 could end up in the out-of-bounds side of an elevator.
*Optimised SCP-096 Scripts.
*Optimised SCP-096 Scripts.


===Backend===
===<u>Backend</u>===


*Optimised authentication - it now takes about only half of the time.
*Optimised authentication - it now takes about only half of the time.
*Updated LocalAdmin to version 2.3.8.
*Updated LocalAdmin to version 2.3.8.
*Updated and improved the Anti-Cheat (These were the small updates you may have noticed recently).
*Updated and improved the Anti-Cheat (These were the small updates you may have noticed recently).


==Fixes==
==Fixes==


===Gameplay===
===<u>Gameplay</u>===


*Fixed an issue where killing all other SCP's wouldn't re-contain SCP-079 if 4 out of 5 generators were active.
*Fixed an issue where killing all other SCP's wouldn't re-contain SCP-079 if 4 out of 5 generators were active.
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*Fixed an issue allowing you to drink more than 4 SCP-207 (cola) at the same time.
*Fixed an issue allowing you to drink more than 4 SCP-207 (cola) at the same time.


===UI===
===<u>UI</u>===


*Fixed an issue where players muted while currently talking in scp/radio/spec chat would have their speaking indicators get stuck on your screen.
*Fixed an issue where players muted while currently talking in scp/radio/spec chat would have their speaking indicators get stuck on your screen.


===Map===
===<u>Map</u>===


*The ARG plaque in SCP-079's chamber is no longer stuck out-of-bounds.
*The ARG plaque in SCP-079's chamber is no longer stuck out-of-bounds.


===Backend===
===<u>Backend</u>===


*Fixed an issue where command interpolation for numerical values would throw errors during startup. Certain int-values would return "-" if null rather than a valid int like "-1".
*Fixed an issue where command interpolation for numerical values would throw errors during startup. Certain int-values would return "-" if null rather than a valid int like "-1".
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Thank you for your continued support!
Thank you for your continued support!<br>
~ '''Northwood Studios'''
'''~ ''Northwood Studios'''''


{{Updates Navbox}}
{{Updates Navbox}}

Latest revision as of 19:34, 25 April 2022

v10.2.2
Release Date 3 Mar 2021
Version chronology
Previous Version Next Version
v10.2.1 v11.0.0
External Links
Steam changelogs


Hello everyone!

We've just released the 10.2.2 hotfix! With it comes a multitude of changes and fixes.

Updates

Gameplay

  • SCP-096 will now deal 750 damage to doors when charging (increased from 250). This addresses an oversight where they couldn't charge through the doors in SCP-106's containment chamber.
  • SCP-106's portals now teleport with elevators. This helps to fix a longstanding bug where 106 could end up in the out-of-bounds side of an elevator.
  • Optimised SCP-096 Scripts.

Backend

  • Optimised authentication - it now takes about only half of the time.
  • Updated LocalAdmin to version 2.3.8.
  • Updated and improved the Anti-Cheat (These were the small updates you may have noticed recently).


Fixes

Gameplay

  • Fixed an issue where killing all other SCP's wouldn't re-contain SCP-079 if 4 out of 5 generators were active.
  • Fixed the "Burned" status effect working inversely for weapon damage (i.e. making the victim cause more damage, instead of receiving more.)
  • Fixed the inability to open the inventory or player list when dying as SCP-106 with your sinkhole menu open.
  • Fixed an issue with CASSIE where multiple numbers would void "PITCH" settings for the rest of the line after the first number.
  • Fixed `ci_on_start_percent` config.
  • Fixed ping not being round trip time.
  • Fixed a bug where SCP-106 would die if traveling through his sinkhole when the alpha warhead detonates. He only dies if the sinkhole is in the facility or an elevator.
  • Fixed an issue where grenades could get out of bounds if you threw them too close to the ceiling.
  • Fixed an issue where SCP-096 could turn around when in "TryNotToCry"
  • Fixed an issue allowing you to drink more than 4 SCP-207 (cola) at the same time.

UI

  • Fixed an issue where players muted while currently talking in scp/radio/spec chat would have their speaking indicators get stuck on your screen.

Map

  • The ARG plaque in SCP-079's chamber is no longer stuck out-of-bounds.

Backend

  • Fixed an issue where command interpolation for numerical values would throw errors during startup. Certain int-values would return "-" if null rather than a valid int like "-1".
  • Fixed an issue where the Steam/Discord RPC would display the max players count incorrectly.
  • Improved SCPs 049, 106, and 173 killing security - it's not possible to kill through walls, doors, or any other objects or from a long distance anymore.
  • Added rate limits to the usage of medical items (to prevent cheaters and griefers abusing sound effects).
  • Improved LocalAdmin process exit on Windows.


Thank you for your continued support!
~ Northwood Studios

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