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m ("s" (seconds) to arm time) |
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{{#if:{{{ammo|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Ammo Capacity''' | {{#if:{{{ammo|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Ammo Capacity''' | ||
{{!}} style="width:55%;" {{!}} {{{ammo}}} | {{!}} style="width:55%;" {{!}} {{{ammo}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{damage|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Bullet Damage''' | {{#if:{{{damage|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Bullet Damage''' | ||
{{!}} style="width:55%;" {{!}} {{{damage}}} | {{!}} style="width:55%;" {{!}} {{{damage}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{fire_rate|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Fire Rate''' | {{#if:{{{fire_rate|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Fire Rate''' | ||
{{!}} style="width:55%;" {{!}} {{{fire_rate}}} | {{!}} style="width:55%;" {{!}} {{{fire_rate}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
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|}} | |}} | ||
{{#if:{{{explosion_damage|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Explosion Damage''' | {{#if:{{{explosion_damage|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Explosion Damage''' | ||
{{!}} style="width:55%;" {{!}} {{{explosion_damage}}} | {{!}} style="width:55%;" {{!}} {{{explosion_damage}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{blast_damage|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Blast Damage''' | {{#if:{{{blast_damage|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Blast Damage''' | ||
{{!}} style="width:55%;" {{!}} {{{blast_damage}}} | {{!}} style="width:55%;" {{!}} {{{blast_damage}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{blast_duration|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Blast Duration''' | {{#if:{{{blast_duration|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Blast Duration''' | ||
{{!}} style="width:55%;" {{!}} {{{blast_duration}}} | {{!}} style="width:55%;" {{!}} {{{blast_duration}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{arm_time|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Arm Time''' | {{#if:{{{arm_time|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Arm Time''' | ||
{{!}} style="width:55%;" {{!}} {{{arm_time}}} | {{!}} style="width:55%;" {{!}} {{{arm_time}}}s | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{spawn|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Spawn Locations''' | {{#if:{{{spawn|}}}|{{!}} style="width:45%;font-size:105%;" {{!}} '''Spawn Locations''' | ||
{{!}} style="width:55%;" {{!}} {{{spawn}}} | {{!}} style="width:55%;" {{!}} {{{spawn}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} |
Revision as of 18:45, 23 March 2019
Example weapon | |
---|---|
Some example image | |
Stats | |
Type | SMG |
Ammo Capacity | 50 |
Bullet Damage | 8 |
Fire Rate | 300 |
Reload Time | 3.3s |
Caliber | 9 MM |
Spawn Locations | LCZ |
An infobox for Weapons.
Example:
{{Weapon infobox
|name = Example weapon
|image = SCP Foundation (emblem).svg
|caption = Some example image
|type = SMG
|ammo = 50
|fire_rate = 300
|damage = 8
|reload = 3.3
|caliber = 9
|spawn = LCZ
}}
Syntax:
{{Weapon infobox
|name = Name override
|image = Image (preferably png)
|image_size = Image size override
|caption = Some example image
|type = Weapon type (Pistol/SMG/Rifle/LMG)
|ammo = Stock magazine ammo
|fire_rate = Fire rate (use global values)
|damage = Per bullet damage (use global values)
|reload = Reload time (use global values)
|arm_time = Grenade arm time (use global values)
|explosion_damage = Grenade explosion damage (use global values)
|caliber = Weapon caliber (9MM, 5.56MM, 7.62MM
|spawn = Spawn locations (both zones and classes)
|nocat = Doesn't include category
}}
- This page was last edited on 23 March 2019, at 18:45.
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