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! class="infobox2" colspan="2" style="font-size:130%;" | {{{name|{{PAGENAME}}}}} | ! class="infobox2" colspan="2" style="font-size:130%;" | {{{name|{{PAGENAME}}}}} | ||
|- | |- | ||
{{#if:{{{image|}}} |{{!}} style="padding:0.5em; text-align:center;" colspan="2" {{!}} [[File:{{{image}}}{{!}}250px]] | {{#if:{{{image|}}} |{{!}} style="padding:0.5em; text-align:center;" colspan="2" {{!}} [[File:{{{image}}}{{!}}250px|link=File:{{{image}}}]] | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
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{{!}}- | {{!}}- | ||
|}} | |}} | ||
| class="infobox3" colspan="2" | Basic | | class="infobox3" colspan="2" | Basic Info | ||
|- | |- | ||
| style="width:45%;font-size:95%;" | '''Type''' | | style="width:45%;font-size:95%;" | '''Type''' | ||
| style="width:55%;" | {{{type}}} | | style="width:55%;" | {{{type}}} | ||
|- | |- | ||
{{#if:{{{description|}}}|{{!}} style="width:45%;font-size:95%;" {{!}}'''Description''' | {{#if:{{{description|}}}|{{!}} style="width:45%;font-size:95%;" {{!}}'''Description''' | ||
{{!}} style="width:55%;" {{!}} ''{{{description}}}'' | {{!}} style="width:55%;" {{!}} ''{{{description}}}'' | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{caliber|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Cartridge Type''' | ||
{{!}} style="width:55% | {{!}} style="width:55%;" {{!}} {{{caliber}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ammo|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Ammo Capacity''' | |||
{{#if:{{{ammo|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Ammo Capacity''' | |||
{{!}} style="width:55%;" {{!}} {{{ammo}}} | {{!}} style="width:55%;" {{!}} {{{ammo}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{spawn_locations|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Spawn Locations''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%; white-space: nowrap;" {{!}} {{{spawn_locations}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{spawn_class|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Spawns on''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%; white-space: nowrap;" {{!}} {{{spawn_class}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
| class="infobox3" colspan="2" |Basic Stats | |||
|- | |||
{{#if:{{{damage|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Damage''' | {{#if:{{{damage|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Damage''' | ||
{{!}} style="width:55%;" {{!}} {{{damage}}} | {{!}} style="width:55%;" {{!}} {{{damage}}} | ||
{{!}}- | |||
|}} | |||
{{#if:{{{blast_damage|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Blast Damage''' | |||
{{!}} style="width:55%;" {{!}} {{{blast_damage}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
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{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{fire_rate|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Fire Rate''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{Hoverimage|{{#expr:{{{fire_rate}}}/60}} bullets per second|text={{{fire_rate}}}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{damage_falloff|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} {{Hoverimage|The max distance a bullet will travel <br> before being affected by damage fall off|text='''Damage Falloff'''}} | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{damage_falloff}}}m | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{fire_delay|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Fire Delay''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{fire_delay}}}s {{{fire_delay_info|(Double Action)}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{fire_delay2|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Fire Delay''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{fire_delay2}}}s {{{fire_delay_info|(Single Action)}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
| class="infobox3" colspan="2" | | {{#if:{{{weight|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Weight''' | ||
{{!}} style="width:55%;" {{!}} {{{weight|}}}kg | |||
{{!}}- | |||
|}} | |||
{{#if:{{{length2|{{{length|}}}}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Length''' | |||
{{!}} style="width:55%;" {{!}} {{{length2|{{{length}}}}}}cm | |||
{{!}}- | |||
|}} | |||
| class="infobox3" colspan="2" |Handling Stats | |||
|- | |- | ||
{{#if:{{{ | {{#if:{{{draw_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Default draw time|text=Draw Time}}''' | ||
{{!}} style="width:55% | {{!}} style="width:55%;" {{!}} {{{draw_timeOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[equip::+]]|?item|?equip=weight|sort=equip|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{draw_timeChamber|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Draw time for unchambered firearm|text=Draw + Chamber Time}}''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{draw_timeChamberOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[equipchamber::+]]|?item|?equipchamber=weight|sort=equipchamber|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{reloadTime|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when the magazine is NOT empty|text=Tactical Reload}}''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%;" {{!}} {{{reloadTimeOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reload::+]]|?item|?reload=weight|sort=reload|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | ||
{{!}}- | |||
|}} | |||
{{#if:{{{reloadTime2|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Default reload time|text=Reload Time}}''' | |||
{{!}} style="width:55%;" {{!}} {{{reloadTimeOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reload::+]]|?item|?reload=weight|sort=reload|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | |||
{{!}}- | |||
|}} | |||
{{#if:{{{reloadTimeFull|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when the magazine is empty|text=Combat Reload}}''' | |||
{{!}} style="width:55%;" {{!}} {{{reloadTimeFullOverride|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reloadempty::+]]|?item|?reloadempty=weight|sort=reloadempty|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | |||
{{!}}- | |||
|}} | |||
{{#if:{{{reloadTimeFull2|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when Logicer's bolt is closed.<br>This happens if the firearm is dry fired.|text=Dry Reload}}''' | |||
{{!}} style="width:55%;" {{!}} {{{reloadTimeFull2Override|{{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[reloadempty::+]]|?item|?reloadempty=weight|sort=reloadempty|template=Weight|namedargs = yes|format=plainlist|link=none}}}}}s | |||
{{!}}- | |||
|}} | |||
{{#if:{{{pickup_time|{{{weight}}}}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|Higher weight increases time|text='''Pick-Up Time'''}} | |||
{{!}} style="width:55%;" {{!}} {{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[weight::+]]|?item|?weight=weight|sort=weight|template=WeightToPickUpTime|namedargs = yes|format=plainlist|link=none}} | |||
{{!}}- | |||
|}} | |||
{{#if:{{{speed_penalty|}}}|{{!}} style="width:30%;font-size:95%; white-space: nowrap;" {{!}} '''Sprint Penalty''' | |||
{{!}} style="width:45%;" {{!}} -{{{speed_penalty}}}% | |||
{{!}}- | |||
|}} | |||
{{#if:{{{stamina_penalty|}}}|{{!}} style="width:30%;font-size:95%; white-space: nowrap;" {{!}} '''Stamina Penalty''' | |||
{{!}} style="width:45%;" {{!}} -{{{stamina_penalty}}}% | |||
{{!}}- | |||
|}} | |||
<!--- | |||
{{#if:{{{reload|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Reload Time''' | |||
{{!}} style="width:55%;" {{!}} {{#ifeq:{{{reload}}}|Shotgun|{{Mvar|.5s}} (begin reloading) <br>{{Mvar|1s}} (per 2 shells)<br>{{Mvar|.5s}} (finish reloading)|{{Mvar|{{{reload}}}s}}}} | |||
{{!}}- | |||
|}} | |||
{{#if:{{{ads_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''ADS Time''' | |||
{{!}} style="width:55%;" {{!}} {{Mvar|{{{ads_time}}}s}} | |||
{{!}}- | |||
|}} | |||
{{#if:{{{pump_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Pump Time''' | |||
{{!}} style="width:55%;" {{!}} {{Mvar|{{{pump_time}}}s}} | |||
{{!}}- | |||
|}} | |||
{{#if:{{{shot_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Time Between Shots | |||
{{!}} style="width:55%;" {{!}} {{Mvar|{{{shot_time}}}s}} | |||
{{!}}- | |||
|}} | |||
--> | |||
| class="infobox3" colspan="2" |Miscellaneous Info | |||
|- | |||
{{#if:{{{SCP914|True}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Obtainable from 914?''' | |||
{{!}} style="width:55%;" {{!}} {{{SCP914|True}}} | |||
{{!}}- | |||
|}} | |||
{{#if:{{{Pocket|High}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Deletion % in {{Hoverimage|Pocket Dimension|text=PD}}''' | |||
{{!}} style="width:55%;" {{!}} {{ItemTierCheck|{{{name|{{PAGENAME}}}}}}} | |||
{{!}}- | |||
|}} | |||
{{#ifeq:{{PAGENAME}}|Cut/Legacy Content/Items||{{#if: {{{disarmImmunity|True}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Does having this item equipped make the player<br> immune to being disarmed?|text=Disarm Immunity?}}''' | |||
{{!}} style="width:55%;" {{!}} {{ItemTierCheck|{{{name|{{PAGENAME}}}}}|templateOverride=ListTierDisarm}} | |||
{{!}}- | |||
|}} | |||
|}} | |||
{{#if:{{{manufactor|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Manufacturer''' | |||
{{!}} style="width:55%; white-space: nowrap;" {{!}} {{{manufactor}}} | |||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
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{{!}}- | {{!}}- | ||
|}} | |}} | ||
{{#if:{{{ | {{#if:{{{debugName|}}}|{{!}} style="width:30%;font-size:95%;" {{!}} '''Debug Name''' | ||
{{!}} style="width:55%;" {{!}} {{{ | {{!}} style="width:55%; white-space: nowrap;" {{!}} {{{debugName}}} | ||
{{!}}- | {{!}}- | ||
|}} | |}} | ||
| style="width:45%;font-size:95%;" | '''Item ID''' | |||
| style="width:55%;" | {{{ID}}} | |||
|} | |} | ||
{{#if:{{{nocat|}}}||[[Category:Weapons]]}} | {{#if:{{{nocat|}}}||[[Category:Weapons]]}} | ||
<noinclude> | <noinclude> | ||
{{Micro HID Infobox | |||
|name = Jailbird | |||
|image = JailbirdIcon.png | |||
|image_size = 200 | |||
|description = WHAT?! | |||
|type = Melee | |||
|damage = 50 (Normal)<br>200 (Charged)<br>4x damage to SCP-049-2 | |||
|spawn = None | |||
|ID = 50 | |||
|notes = Breaks after repeated uses | |||
|weight = 1.7 | |||
}} | |||
{{Micro HID Infobox | {{Micro HID Infobox | ||
|name = Micro H.I.D. | |name = Micro H.I.D. | ||
|image = | |image = MicroHIDIcon.png | ||
|image_size = 200 | |image_size = 200 | ||
|description = "Micro High-Intensity Electrical <br> Discharge Thrower" | |||
|manufactor= [[Lore/Manufacturers#Industries|Industries]] | |||
|type = Experimental Energy Weapon | |type = Experimental Energy Weapon | ||
|ammo = 1 | |ammo = 1 | ||
|blast_damage = 90 | |blast_damage = 90 | ||
|blast_damage_dps = | |blast_damage_dps = 1150 | ||
|blast_duration = 10 | |blast_duration = 10 | ||
|arm_time = 5 | |arm_time = 5 | ||
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|stamina_penalty = -50% | |stamina_penalty = -50% | ||
|spawn = [[Heavy Containment Zone]] | |spawn = [[Heavy Containment Zone]] | ||
|SCP914 = True | |||
|ID = 16 | |ID = 16 | ||
|weight = 21.5 | |weight = 21.5 | ||
|length = 2.1 | |length = 122.5 | ||
}} | |||
{{Micro HID Infobox | |||
|type = Experimental Fusion Rifle | |||
|image = IconDisruptor.png | |||
|ammo = 5 | |||
|caliber = SCP Fusion Ammo (SFA) | |||
|reload = 8 | |||
|damage = 250 | |||
|speed_penalty = -2% | |||
|stamina_penalty = -3% | |||
|draw_time = 0.56 | |||
|draw_timeChamber = 1.43 | |||
|reloadTime = 5.55 | |||
|notes = Malfunctions after 5 shots<br>Skips Armor, AHP & HS | |||
|spawn = None | |||
|SCP914 = True | |||
|manufactor=[[Lore/Manufacturers#Foundation_Gunworks|Foundation Gunworks]] (Incorrectly Listed) | |||
|ID = 47 | |||
|inspired = The Fusion Rifle from pre-v6.0.0 | |||
|weight = 4.5 | |||
}} | }} | ||
[[Category:Templates]][[Category:Infoboxes]] | [[Category:Templates]][[Category:Infoboxes]] | ||
</noinclude> | </noinclude> |
Latest revision as of 12:58, 19 September 2023
Micro HID Infobox | |
---|---|
Basic Info | |
Type | {{{type}}} |
Basic Stats | |
Handling Stats | |
Pick-Up Time Higher weight increases time | |
Miscellaneous Info | |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
|
Item ID | {{{ID}}} |
Micro H.I.D. | |
---|---|
Basic Info | |
Type | Experimental Energy Weapon |
Description | "Micro High-Intensity Electrical Discharge Thrower" |
Ammo Capacity | 1 |
Basic Stats | |
Blast Damage | 90 |
Blast Damage (DPS) | 1150 |
Blast Duration | 10s |
Fire Delay | 2s (Double Action) |
Weight | 21.5kg |
Length | 122.5cm |
Handling Stats | |
Pick-Up Time Higher weight increases time | 4.01s Unrounded value: 4.0075s |
Stamina Penalty | --50%% |
Miscellaneous Info | |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Manufacturer | Industries |
Item ID | 16 |
Micro HID Infobox | |
---|---|
Basic Info | |
Type | Experimental Fusion Rifle |
Cartridge Type | SCP Fusion Ammo (SFA) |
Ammo Capacity | 5 |
Basic Stats | |
Damage | 250 |
Weight | 4.5kg |
Handling Stats | |
Draw Time Default draw time | s |
Draw + Chamber Time Draw time for unchambered firearm | s |
Tactical Reload Reload time when the magazine is NOT empty | s |
Pick-Up Time Higher weight increases time | |
Sprint Penalty | --2%% |
Stamina Penalty | --3%% |
Miscellaneous Info | |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
|
Manufacturer | Foundation Gunworks (Incorrectly Listed) |
Inspired by | The Fusion Rifle from pre-v6.0.0 |
Item ID | 47 |
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