From SCP: Secret Laboratory English Official Wiki

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| class="infobox3" colspan="2" | Basic Information
| class="infobox3" colspan="2" | Basic Info
|-
|-
| style="width:45%;font-size:95%;" | '''Type'''  
| style="width:45%;font-size:95%;" | '''Type'''  
| style="width:55%;" | {{{type}}}  
| style="width:55%;" | {{{type}}}  
|-
|-
{{#if:{{{length|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Length'''  
{{#if:{{{caliber|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Cartridge Type'''  
{{!}} style="width:55%;" {{!}} {{{length}}}cm
{{!}} style="width:55%;" {{!}} {{{caliber}}}
{{!}}-
{{!}}-
|}}
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{{#if:{{{weight|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Weight'''  
{{#if:{{{ammo|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Ammo Capacity'''  
{{!}} style="width:55%;" {{!}} {{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[weight::+]]|?item|?weight=weight|sort=weight|template=Weight|namedargs = yes|format=plainlist|link=none}}kg
{{!}} style="width:55%;" {{!}} {{{ammo}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{description|}}}|{{!}} style="width:45%;font-size:95%;" {{!}}'''Description'''  
{{#if:{{{spawn_locations|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Spawn Locations'''  
{{!}} style="width:55%;" {{!}} ''{{{description}}}''
{{!}} style="width:55%; white-space: nowrap;" {{!}} {{{spawn_locations}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{manufactor|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Manufacturer'''  
{{#if:{{{spawn_class|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Spawns on'''  
{{!}} style="width:55%; white-space: nowrap;" {{!}} {{{manufactor}}}
{{!}} style="width:55%; white-space: nowrap;" {{!}} {{{spawn_class}}}
{{!}}-
{{!}}-
|}}
|}}
| class="infobox3" colspan="2" | Weapon Stats
| class="infobox3" colspan="2" |Basic Stats
|-
|-
{{#if:{{{caliber|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Cartridge Type'''  
{{#if:{{{damage|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Damage'''  
{{!}} style="width:55%;" {{!}} {{{caliber}}}
{{!}} style="width:55%;" {{!}} {{{damage}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{ammo|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Ammo Capacity'''  
{{#if:{{{blast_damage|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Blast Damage'''  
{{!}} style="width:55%;" {{!}} {{{ammo}}}
{{!}} style="width:55%;" {{!}} {{{blast_damage}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{fire_rate|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Fire Rate'''  
{{#if:{{{blast_damage_dps|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Blast Damage (DPS)'''  
{{!}} style="width:55%;" {{!}} {{{fire_rate}}}
{{!}} style="width:55%;" {{!}} {{{blast_damage_dps}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{draw_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Draw Time'''  
{{#if:{{{blast_duration|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Blast Duration'''  
{{!}} style="width:55%;" {{!}} {{{draw_time}}}s
{{!}} style="width:55%;" {{!}} {{{blast_duration}}}s
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{draw_timeChamber|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Draw time for unchambered firearm|text=Draw + Chamber Time}}'''  
{{#if:{{{fire_rate|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Fire Rate'''  
{{!}} style="width:55%;" {{!}} {{{draw_timeChamber}}}s
{{!}} style="width:55%;" {{!}} {{Hoverimage|{{#expr:{{{fire_rate}}}/60}} bullets per second|text={{{fire_rate}}}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{reloadTime|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time|text=Reload Time}}'''  
{{#if:{{{damage_falloff|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} {{Hoverimage|The max distance a bullet will travel <br> before being affected by damage fall off|text='''Damage Falloff'''}}
{{!}} style="width:55%;" {{!}} {{{reloadTime}}}s
{{!}} style="width:55%;" {{!}} {{{damage_falloff}}}m
{{!}}-
{{!}}-
|}}
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{{#if:{{{blast_damage|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Blast Damage'''  
{{#if:{{{fire_delay|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Fire Delay'''  
{{!}} style="width:55%;" {{!}} {{{blast_damage}}}
{{!}} style="width:55%;" {{!}} {{{fire_delay}}}s {{{fire_delay_info|(Double Action)}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{damage|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Damage'''  
{{#if:{{{fire_delay2|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Fire Delay'''  
{{!}} style="width:55%;" {{!}} {{{damage}}}
{{!}} style="width:55%;" {{!}} {{{fire_delay2}}}s {{{fire_delay_info|(Single Action)}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{blast_damage_dps|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Blast Damage (DPS)'''  
{{#if:{{{weight|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Weight'''  
{{!}} style="width:55%;" {{!}} {{{blast_damage_dps}}}
{{!}} style="width:55%;" {{!}} {{{weight|}}}kg
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{blast_duration|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Blast Duration'''  
{{#if:{{{length2|{{{length|}}}}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Length'''  
{{!}} style="width:55%;" {{!}} {{{blast_duration}}}s
{{!}} style="width:55%;" {{!}} {{{length2|{{{length}}}}}}cm
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{arm_time|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Arm Time'''  
| class="infobox3" colspan="2" |Handling Stats
{{!}} style="width:55%;" {{!}} {{{arm_time}}}s
|-
{{#if:{{{draw_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Default draw time|text=Draw Time}}'''  
{{!}} style="width:55%;" {{!}} {{{draw_time}}}s
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{fire_delay|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Fire Delay'''  
{{#if:{{{draw_timeChamber|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Draw time for unchambered firearm|text=Draw + Chamber Time}}'''  
{{!}} style="width:55%;" {{!}} {{{fire_delay}}}s
{{!}} style="width:55%;" {{!}} {{{draw_timeChamber}}}s
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{pickup_time|{{{weight|}}}}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|Higher weight increases time|text='''Pick-Up Time'''}}
{{#if:{{{reloadTime|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when the magazine is NOT empty|text=Tactical Reload}}'''  
{{!}} style="width:55%;" {{!}} {{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[weight::+]]|?item|?weight=weight|sort=weight|template=WeightToPickUpTime|namedargs = yes|format=plainlist|link=none}}
{{!}} style="width:55%;" {{!}} {{{reloadTime}}}s
{{!}}-
{{!}}-
|}}
|}}
{{#ifeq:{{PAGENAME}}|Cut/Legacy Content/Items||{{#if:{{{Pocket|Low}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Deletion % in {{Hoverimage|Pocket Dimension|text=PD}}'''  
{{#if:{{{reloadTimeFull|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when the magazine is empty|text=Combat Reload}}'''  
{{!}} style="width:55%;" {{!}} {{ItemTierCheck|{{{name|{{PAGENAME}}}}}}}
{{!}} style="width:55%;" {{!}} {{{reloadTimeFull}}}s
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{reloadTimeFull2|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Reload time when Logicer's bolt is closed.<br>This happens if the firearm is dry fired.|text=Dry Reload}}'''
{{!}} style="width:55%;" {{!}} {{{reloadTimeFull2}}}s
{{!}}-
|}}
|}}
{{#ifeq:{{PAGENAME}}|Cut/Legacy Content/Items||{{#if: {{{disarmImmunity|True}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Does having this item equipped make the player immune to being disarmed?|text=Disarm Immunity?}}'''  
{{#if:{{{pickup_time|{{{weight}}}}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|Higher weight increases time|text='''Pick-Up Time'''}}
{{!}} style="width:55%;" {{!}} {{ItemTierCheck|{{{name|{{PAGENAME}}}}}|templateOverride=ListTierDisarm}}
{{!}} style="width:55%;" {{!}} {{#ask: [[item::{{{name|{{PAGENAME}}}}}]][[special::normal]][[weight::+]]|?item|?weight=weight|sort=weight|template=WeightToPickUpTime|namedargs = yes|format=plainlist|link=none}}
{{!}}-
{{!}}-
|}}
|}}
|}}
{{#if:{{{speed|}}}|{{!}} style="width:30%;font-size:95%; white-space: nowrap;" {{!}} '''Sprint Penalty'''
{{#if:{{{speed_penalty|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Speed Penalty'''  
{{!}} style="width:45%;" {{!}} -{{{speed}}}%
{{!}} style="width:55%;" {{!}} {{{speed_penalty}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{stamina_penalty|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Stamina Penalty'''  
{{#if:{{{stamina|}}}|{{!}} style="width:30%;font-size:95%; white-space: nowrap;" {{!}} '''Stamina Penalty'''
{{!}} style="width:55%;" {{!}} {{{stamina_penalty}}}
{{!}} style="width:45%;" {{!}} -{{{stamina}}}%
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{bullet_accuracy|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|The overall accuracy of the gun. <br>This value is added to Hip Fire and Aiming Accuracy.<br>|text='''Bullet Accuracy'''}}
<!---
{{!}} style="width:55%;" {{!}} {{{bullet_accuracy}}}°
{{#if:{{{reload|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Reload Time'''  
{{!}} style="width:55%;" {{!}} {{#ifeq:{{{reload}}}|Shotgun|{{Mvar|.5s}} (begin reloading) <br>{{Mvar|1s}} (per 2 shells)<br>{{Mvar|.5s}} (finish reloading)|{{Mvar|{{{reload}}}s}}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{hip_accuracy|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|This value is added to Bullet Accuracy with rounding.|text='''Hip Fire Accuracy'''}}
{{#if:{{{ads_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''ADS Time'''  
{{!}} style="width:55%;" {{!}} {{Hoverimage|{{#expr: {{{bullet_accuracy}}}+{{{hip_accuracy}}} round {{{roundOverride|1}}}}}° (with Bullet Accuracy)|text={{{hip_accuracy}}}°}}
{{!}} style="width:55%;" {{!}} {{Mvar|{{{ads_time}}}s}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{ads_accuracy|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} {{Hoverimage|This value is added to Bullet Accuracy without rounding.<br> Values past the 100th place are not shown ingame.|text='''Aiming Accuracy'''}}
{{#if:{{{pump_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Pump Time'''  
{{!}} style="width:55%;" {{!}} {{Hoverimage|{{#expr: {{{bullet_accuracy}}}+{{{ads_accuracy}}}}}° (with Bullet Accuracy)|text={{{ads_accuracy}}}°}}
{{!}} style="width:55%;" {{!}} {{Mvar|{{{pump_time}}}s}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{running_accuracy|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Running Accuracy'''
{{#if:{{{shot_time|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Time Between Shots
{{!}} style="width:55%;" {{!}} {{{running_accuracy}}}°
{{!}} style="width:55%;" {{!}} {{Mvar|{{{shot_time}}}s}}
{{!}}-
{{!}}-
|}}
|}}
| class="infobox3" colspan="2" | Other Information
-->
| class="infobox3" colspan="2" |Miscellaneous Info
|-
|-
{{#if:{{{notes|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Notes'''
{{#if:{{{SCP914|True}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Obtainable from 914?'''  
{{!}} style="width:55%; white-space: nowrap;" {{!}} {{{notes}}}
{{!}} style="width:55%;" {{!}} {{{SCP914|True}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{spawn|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Spawn Locations'''  
{{#if:{{{Pocket|High}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Deletion % in {{Hoverimage|Pocket Dimension|text=PD}}'''  
{{!}} style="width:55%;" {{!}} {{{spawn}}}
{{!}} style="width:55%;" {{!}} {{ItemTierCheck|{{{name|{{PAGENAME}}}}}}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{obtain|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Obtained From'''  
{{#ifeq:{{PAGENAME}}|Cut/Legacy Content/Items||{{#if: {{{disarmImmunity|True}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''{{Hoverimage|Does having this item equipped make the player<br> immune to being disarmed?|text=Disarm Immunity?}}'''  
{{!}} style="width:55%;" {{!}} {{{obtain}}}
{{!}} style="width:55%;" {{!}} {{ItemTierCheck|{{{name|{{PAGENAME}}}}}|templateOverride=ListTierDisarm}}
{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{SCP914|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Obtainable from 914?'''  
|}}
{{!}} style="width:55%;" {{!}} {{{SCP914}}}
{{#if:{{{manufactor|}}}|{{!}} style="width:45%;font-size:95%; white-space: nowrap;" {{!}} '''Manufacturer'''  
{{!}} style="width:55%; white-space: nowrap;" {{!}} {{{manufactor}}}
{{!}}-
{{!}}-
|}}
|}}
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{{!}}-
{{!}}-
|}}
|}}
{{#if:{{{ID|}}}|{{!}} style="width:45%;font-size:95%;" {{!}} '''Spawn ID'''
| style="width:45%;font-size:95%;" | '''Spawn ID'''  
{{!}} style="width:55%;" {{!}} {{{ID}}}
| style="width:55%;" | {{{ID}}}  
{{!}}-
|}}
 
|}
|}
{{#if:{{{nocat|}}}||[[Category:Weapons]]}}
{{#if:{{{nocat|}}}||[[Category:Weapons]]}}
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|weight = 21.5
|weight = 21.5
|length = 122.5
|length = 122.5
}}
{{Micro HID Infobox
|type = Experimental Fusion Rifle
|image = IconDisruptor.png
|ammo = 5
|caliber = SCP Fusion Ammo (SFA)
|reload = 8
|damage = 250
|speed_penalty = -2%
|stamina_penalty = -3%
|draw_time = 0.56
|draw_timeChamber = 1.43
|reloadTime = 5.55
|notes = Malfunctions after 5 shots<br>Skips Armor, AHP & HS
|spawn = None
|SCP914 = True
|manufactor=[[Lore/Manufacturers#Foundation_Gunworks|Foundation Gunworks]] (Incorrectly Listed)
|ID = 47
|inspired = The Fusion Rifle from pre-v6.0.0
|weight = 4.5
}}
}}
[[Category:Templates]][[Category:Infoboxes]]
[[Category:Templates]][[Category:Infoboxes]]
</noinclude>
</noinclude>

Revision as of 19:23, 30 August 2023

Micro HID Infobox
Basic Info
Type {{{type}}}
Basic Stats
Handling Stats
Pick-Up Time Higher weight increases time
Miscellaneous Info
Obtainable from 914? True
Deletion % in PD Pocket Dimension
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Spawn ID {{{ID}}}
Jailbird
Basic Info
Type Melee
Basic Stats
Damage 50 (Normal)
200 (Charged)
4x damage to SCP-049-2
Weight 1.7kg
Handling Stats
Pick-Up Time Higher weight increases time 0.54s Unrounded value: 0.5425s
Miscellaneous Info
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Spawn ID 50
Micro H.I.D.
Basic Info
Type Experimental Energy Weapon
Ammo Capacity 1
Basic Stats
Blast Damage 90
Blast Damage (DPS) 1150
Blast Duration 10s
Fire Delay 2s (Double Action)
Weight 21.5kg
Length 122.5cm
Handling Stats
Pick-Up Time Higher weight increases time 4.01s Unrounded value: 4.0075s
Miscellaneous Info
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Manufacturer Industries
Spawn ID 16
Micro HID Infobox
Basic Info
Type Experimental Fusion Rifle
Cartridge Type SCP Fusion Ammo (SFA)
Ammo Capacity 5
Basic Stats
Damage 250
Weight 4.5kg
Handling Stats
Draw Time Default draw time 0.56s
Draw + Chamber Time Draw time for unchambered firearm 1.43s
Tactical Reload Reload time when the magazine is NOT empty 5.55s
Pick-Up Time Higher weight increases time
Miscellaneous Info
Obtainable from 914? True
Deletion % in PD Pocket Dimension
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Manufacturer Foundation Gunworks (Incorrectly Listed)
Inspired by The Fusion Rifle from pre-v6.0.0
Spawn ID 47
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