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Simply leave a variable out if you dont want to darken it. | Simply leave a variable out if you dont want to darken it. | ||
The point of this template is to easily show what keycards can and cant open a door. | The point of this template is to easily show what keycards can and cant open a door. | ||
Cards that are darken out means it cant open said door | Cards that are darken out means it cant open said door. | ||
Below is the list of all the things you have to type to darken an image | |||
Janitor | |||
Scientist | |||
Research_Supervisor | |||
Containment_Enginner | |||
Guard | |||
Cadet | |||
Lieutenant | |||
Commander | |||
Zone_Manager | |||
Facility_Manager | |||
Chaos | |||
O5 | |||
</noinclude> | </noinclude> |
Revision as of 00:13, 19 November 2019
File:Janitor icon.png File:Scientist icon.png File:MScientist icon.png
File:Guard icon.png File:SGuard icon.png File:Lieutenant icon.png
File:Owner icon.png File:CInsugency icon.png
When using this template
simply type which card you want to darken like so.
{{Keycard|Scientist=darken}}}
In this example it will darken the scientist keycard but not any other keycards, as shown below
File:Janitor icon.png File:Scientist icondarken.png File:MScientist icon.png
File:Guard icon.png File:SGuard icon.png File:Lieutenant icon.png
File:Owner icon.png File:CInsugency icon.png
Simply leave a variable out if you dont want to darken it.
The point of this template is to easily show what keycards can and cant open a door.
Cards that are darken out means it cant open said door.
Below is the list of all the things you have to type to darken an image
Janitor
Scientist
Research_Supervisor
Containment_Enginner
Guard
Cadet
Lieutenant
Commander
Zone_Manager
Facility_Manager
Chaos
O5
- This page was last edited on 19 November 2019, at 00:13.
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