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(template I made for keycards) |
No edit summary |
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<noinclude> | <noinclude> | ||
When using this template | When using this template | ||
simply type which | simply type which card you want to darken like so. | ||
<br> | <br> | ||
<nowiki>{{Keycard|Scientist=darken}}}</nowiki> | <nowiki>{{Keycard|Scientist=darken}}}</nowiki> | ||
Line 11: | Line 11: | ||
{{Keycard|Scientist=darken}} | {{Keycard|Scientist=darken}} | ||
<br> | <br> | ||
Simply leave a variable out if you dont want to darken it | Simply leave a variable out if you dont want to darken it. | ||
The point of this template is to easily show what keycards can and cant open a door. | |||
Cards that are darken out means it cant open said door | |||
</noinclude> | </noinclude> |
Revision as of 00:06, 19 November 2019
File:Janitor icon.png File:Scientist icon.png File:MScientist icon.png
File:Guard icon.png File:SGuard icon.png File:Lieutenant icon.png
File:Owner icon.png File:CInsugency icon.png
When using this template
simply type which card you want to darken like so.
{{Keycard|Scientist=darken}}}
In this example it will darken the scientist keycard but not any other keycards, as shown below
File:Janitor icon.png File:Scientist icondarken.png File:MScientist icon.png
File:Guard icon.png File:SGuard icon.png File:Lieutenant icon.png
File:Owner icon.png File:CInsugency icon.png
Simply leave a variable out if you dont want to darken it.
The point of this template is to easily show what keycards can and cant open a door.
Cards that are darken out means it cant open said door
- This page was last edited on 19 November 2019, at 00:06.
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