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The '''Surface Zone''' (SZ) is one of four zones in [[Locations|Site-02]]. The zone can be accessed by the elevators located in [[Entrance Zone]]. It is the only zone that won't be destroyed by the [[Alpha Warhead]] detonation and will remain accessible throughout the game.
The '''Surface Zone''' is one of four zones in [[Locations|Site-02]]. It is the only Zone that will not be destroyed when the [[Alpha Warhead]] detonates, and will always remain accessible the entire round. <br>
The Surface Zone is very large and open, with multiple levels and lines of sight.


Surface Zone contains one [[Workstation]] and the terminal to activate the Alpha Warhead, both of which are in the same room locked behind a door.
The zone contains one [[Workstation]] and the terminal to activate the Alpha Warhead detonation sequence. It is also the spawn zone for both [[Mobile Task Force|MTF]]  and [[Chaos Insurgent|CI]], as well as being the location of the escape room.
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[[Mobile Task Force|NTF]] and [[Chaos Insurgent|Chaos]] spawn in this zone.


{{Related|Soundtrack}}
{{Related|Soundtrack}}
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{{multi-listen end}}
==Chaos Insurgency Spawn==
==Chaos Insurgency Spawn==
[[File:{{#switch: {{CURRENTMONTHNAME}} | December = Xmas SZ_Gate_A_Road.png | SZ_Gate_A_Road.jpg}}|300px|right|thumb|Walkway overlooking CI's spawn]]
[[File:{{#switch: {{CURRENTMONTHNAME}} | December = Xmas SZ_Gate_A_Road.png | SurfaceCAT.png}}|400px|right|thumb|Walkway overlooking CI's spawn]]
[[File:Chaos Car.jpg|300px|right|thumb|Chaos Car that appears before Chaos respawns]]
[[File:SurfaceChaosVan.png|400px|right|thumb|Chaos Car that appears before Chaos respawns]]
This area contains the Gate A elevator, CI's spawn and the Warhead Activation Room. <br>
This is the spawn location for [[Chaos Insurgent|Chaos Insurgency]]. It is a large, fairly open area that is ideal for sniping.  
Before Chaos spawn in, the Chaos Car will drive through the locked gate down the ramp. The Chaos Car will then make a stop under the raised catwalk. Afterwards Chaos will spawn in and then the Chaos Car leaves. The Chaos Car is able to run players and SCPs over, dealing 99999 damage. <br>
 
This area is surrounded by a raised catwalk, which can be used to ambush spawning CI or players coming from the Gate B area. The catwalk area is a common area to snipe targets coming from Gate B.
A staircase that leads raised catwalk and the Gate-A elevator can be found on the right. The catwalk surrounds the entire Gate A section and can be used to snipe players that are below.


A road can also be seen on the ground level of this area. The road starts out behind a locked gate and travels through a short tunnel before sloping upwards. The road then continues through the Gate-B Elevator section. <br>
A single (inaccessible) door can also be seen next to the locked gate.


Moments before a Chaos spawn, a car will drive though the locked gate. It will continue forward before making a stop below the raised catwalk. Chaos will then spawn in, and the car will exit the area through where it came from.
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==Gate A Elevator==
==Gate-A Elevator==
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas SZ_Gate_A.png |SZ_Gate_A.jpg}}|300px|right|thumb|The Entrance to Gate A]]
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas SZ_Gate_A.png |SurfaceGateA.png}}|400px|right|thumb|The Entrance to Gate A]]
Elevator which leads to the [[Entrance Zone]] Gate A, located inside the building above CI's spawn. This area is connected with two entrances. One is a giant opening that leads to the catwalk above Chaos spawn, while the second is a set of stairs that leads down to a small hallway that leads more stairs used to reach the ground level. The hallway is often used as a place to take cover and is safe from snipers on the catwalk.
[[File:SurfaceGateAOverview.png|400px|right|thumb|The upper area of the Gate A area]]
Located here is the elevator that leads into [[Entrance Zone]].<br>
The area is connected with two entrances: One is a giant opening that leads to the catwalk, while the second is a set of stairs that leads down to a small hallway (which is connected to the main set of stairs). The hallway is often used as a place to hide and sneak around while staying out of sight.


Several (inaccessible) doors can be found here, as well as two (inaccessible) gaps which show a second road.
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==Warhead Activation Room==
==Warhead Activation Room==
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas Warhead_Activation_Room_Entrance.png|Warhead_Activation_Room_Entrance.jpg }}|300px|right|thumb|Entrance to the activation room]]
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas Warhead_Activation_Room_Entrance.png|WarheadControlDoor.png}}|400px|right|thumb|Entrance to the activation room]]
[[File:Warhead_Activation_Room.jpg|300px|right|thumb|Inside the activation room]]
[[File:SurfaceControlRoom.png|400px|right|thumb|Inside the activation room]]
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Located on the ground level is the Alpha Warhead Activation Room. It is a small room containing the Warhead Activation Console and a [[Workstation]]. It is the only way to activate the warhead detonation sequence (without admin commands) and requires a  [[Keycard]] that has {{Hoverimage|{{HoverKeycard|Required Access1=NA}}|text=Nuke Access}} tier in order to access.


A small room containing the Warhead Activation Console and a [[Workstation]]. It is the only place where the warhead can be detonated and can only be accessed with a [[Keycard]] that has {{Hoverimage|{{HoverKeycard|Required Access1=NA}}|text=Nuke Access}} tier. To activate the warhead the [[Heavy_Containment_Zone#Warhead_Silo|Warhead Control Panel]] has to be active, otherwise the console will read "Disabled" until the panel is switched on, which it will then read "Ready".
In order to initiate the detonation sequence, the [[Heavy_Containment_Zone#Warhead_Silo|Warhead Control Panel]] has to be switched on. If it is on, the console will read "Ready", and the player will then have to press a button to initiate the sequence. <br>
 
If the panel is not switched on, then the console will read "Disabled", and the detonation sequence can not be initiated (pressing the button will do nothing).


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==Gate B Elevator==
==Gate-B Elevator==
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas SZ_Gate_B_Road.png |SZ_Gate_B_Road.png }}|300px|right|thumb|Tunnel seen from CI's side]]
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas SZ_Gate_B_Road.png |SurfaceTunnel.png }}|400px|right|thumb|Tunnel seen from MTF's side]]
Elevator which leads to the [[Entrance Zone]] Gate B, closest to the [[Mobile Task Force|NTF]] spawn. Located inside the tunnel between CI's and NTF's spawn. The elevator here is on raised ground, making it a great place to avoid SCPs for a short time.
The area here is inside a tunnel, which connects CI and MTF's spawn locations. There is also a elevator system that leads down into [[Entrance Zone]]. The path to the elevator is slightly elevated above the ground.
 
Since there is almost no cover inside the tunnel it is very difficult to pass by unnoticed when walking to or from the elevator. With there being only two hiding places near the gate that connects the Gate A and Gate B side of Surface Zone.  


The road from the Gate A section continues here, and begins to slope upwards as the tunnel ends.


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==Nine Tailed Fox Spawn==
==Mobile Task Force Spawn==
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = SurfaceXmas4.png| SZ_NTF_Spawn.jpg}}|300px|right|thumb|NTF's spawn area]]
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = SurfaceXmas4.png|SurfaceMTFSpawn.png}}|400px|right|thumb|NTF's spawn area]]
[[File:NTF Helicopter.jpg|300px|right|thumb|The helicopter that appears before NTF respawn]]
[[File:SurfaceMTFHelicopter.png|400px|right|thumb|The helicopter that appears before NTF respawn]]
Spawn location of [[Mobile Task Force|NTF operatives]], located on the other side of the surface tunnel. Right before Nine Tailed Fox spawn in, a helicopter will appear and land on the ground, afterward NTF will spawn and then the helicopter leaves.
This is the spawn location for [[Mobile Task Force|MTF]]. It is a large, open area where the road curves right and passes through a locked gate. Located nearby is the Escape Room. <br>
It should be noted that there is no roof to this area as opposed to the Gate B Elevator section.


Moments before a MTF spawn, a helicopter will fly over the wall, and will hover above the road. MTF will then spawn in, and the helicopter will leave, flying back out through the way it came from. 


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==Escape Room==
==Escape Room==
{{DoorDestroy|ImmunityLvl=Lvl1|imageshow=yes}}
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[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas Escape_Room_Entrance.png |Escape_Room_Entrance.jpg }}|300px|right|thumb|Entrance to the escape area]]
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas Escape_Room_Entrance.png |SurfaceEscapeEntrance.png }}|400px|right|thumb|Entrance to the Escape Room]]
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas Escape_Room.png |Escape_Room.jpg }}|300px|right|thumb|Entrance to the escape room]]
[[File:{{#switch: {{CURRENTMONTHNAME}}| December = Xmas Escape_Room.png |SurfaceEscapeAreaPath.png }}|400px|right|thumb|The pathway at the Escape Room]]
A room near the NTF spawn used to escape the facility. Two doors lead to a walkway which ends with the escape room. In the escape room certain classes can escape and respawn as a higher rank of that faction.
The escape room is located near the MTF spawn location. Players will have to go though a pathway with two doors, before they reach the escape area.


A player can escape if they are either a [[Class-D]] or [[Scientist]]. Upon escaping, Class-Ds spawn as [[Chaos Insurgent|Chaos Insurgency]] and Scientists as [[Mobile Task Force|MTF Scientists]]. <br>
If a [[Class-D]] or [[Scientist]] enters the escape room, they will be respawned as a [[Chaos Insurgent|Chaos Insurgency Conscripts]] or [[Mobile Task Force|MTF Specialists]] respectively.
If a certain config option is turned on for the server, one can use a [[Disarmer]] to disarm Class-Ds and Scientist to change the team they become.<br>
If a certain config option is turned on for the server, disarming Class-Ds or Scientists will reverse the team they respawn as when escaping.
A Class-D that escapes while disarmed will become a Nine Tailed Fox Cadet, while a disarmed Scientist escaping will become Chaos.
A disarmed Class-D that escapes will become a Nine Tailed Fox Private, while a disarmed Scientist escaping will become Chaos Conscript.<br>


Entering as any other class will have no effect.
Entering the escape room as any other class will have no effect.  
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==Tutorial Tower==
==Tutorial Tower==
[[File:Tutorial Tower.png|300px|right|thumb|Inside the tower]]
[[File:SurfaceTutorialTower.png|400px|right|thumb|Inside the tower]]
'''Tutorial Tower''' is a small room located at the top of the tower that is located to the left of the gate that connects Gate A and Gate B. The room can only be accessed via Remote Admin. [[Tutorial|Tutorials]] will spawn here. This tower is often used for admin sits as it is out of the way of gameplay. Allowing admins to easily talk to naughty players who think they are funny for breaking server rules.
The Tutorial Tower is a small room located in the top of one of the 5 towers on surface.  It is the spawn location for [[Tutorial|Tutorials]].
 
Due to the nature of tutorial spawning, the room can only be accessed via Remote Admin.  
 
==Trivia==
* Only one workstation will spawn on the Surface.
* There are 5 towers in all on the Surface.  
** 3 are located at Gate A.
** 1 is located at Gate B.
** 1 is located near the escape room.
* The Surface is the only zone that will always remain playable throughout the entire round.
* The tutorial tower is mostly used by server admins in order to communicate with other players without being interrupted.
[[Category:Zones]]
[[Category:Zones]]
{{Locations Navbox}}

Revision as of 19:35, 8 October 2021

The Surface Zone is one of four zones in Site-02. It is the only Zone that will not be destroyed when the Alpha Warhead detonates, and will always remain accessible the entire round.

The zone contains one Workstation and the terminal to activate the Alpha Warhead detonation sequence. It is also the spawn zone for both MTF and CI, as well as being the location of the escape room.

Related article: Soundtrack

Chaos Insurgency Spawn

Walkway overlooking CI's spawn
Chaos Car that appears before Chaos respawns

This is the spawn location for Chaos Insurgency. It is a large, fairly open area that is ideal for sniping.

A staircase that leads raised catwalk and the Gate-A elevator can be found on the right. The catwalk surrounds the entire Gate A section and can be used to snipe players that are below.

A road can also be seen on the ground level of this area. The road starts out behind a locked gate and travels through a short tunnel before sloping upwards. The road then continues through the Gate-B Elevator section.
A single (inaccessible) door can also be seen next to the locked gate.

Moments before a Chaos spawn, a car will drive though the locked gate. It will continue forward before making a stop below the raised catwalk. Chaos will then spawn in, and the car will exit the area through where it came from.

Gate-A Elevator

The Entrance to Gate A
The upper area of the Gate A area

Located here is the elevator that leads into Entrance Zone.
The area is connected with two entrances: One is a giant opening that leads to the catwalk, while the second is a set of stairs that leads down to a small hallway (which is connected to the main set of stairs). The hallway is often used as a place to hide and sneak around while staying out of sight.

Several (inaccessible) doors can be found here, as well as two (inaccessible) gaps which show a second road.

Warhead Activation Room

Entrance to the activation room
Inside the activation room
Nuke Access Required
SCP-079 AP Cost: 110 AP
The door can be destoryed by SCP-096

Located on the ground level is the Alpha Warhead Activation Room. It is a small room containing the Warhead Activation Console and a Workstation. It is the only way to activate the warhead detonation sequence (without admin commands) and requires a  Keycard that has

Nuke Access Nuke Access 

Nuke Access

tier in order to access.

In order to initiate the detonation sequence, the Warhead Control Panel has to be switched on. If it is on, the console will read "Ready", and the player will then have to press a button to initiate the sequence.
If the panel is not switched on, then the console will read "Disabled", and the detonation sequence can not be initiated (pressing the button will do nothing).


Gate-B Elevator

Tunnel seen from MTF's side

The area here is inside a tunnel, which connects CI and MTF's spawn locations. There is also a elevator system that leads down into Entrance Zone. The path to the elevator is slightly elevated above the ground.

The road from the Gate A section continues here, and begins to slope upwards as the tunnel ends.


Mobile Task Force Spawn

NTF's spawn area
The helicopter that appears before NTF respawn

This is the spawn location for MTF. It is a large, open area where the road curves right and passes through a locked gate. Located nearby is the Escape Room.
It should be noted that there is no roof to this area as opposed to the Gate B Elevator section.

Moments before a MTF spawn, a helicopter will fly over the wall, and will hover above the road. MTF will then spawn in, and the helicopter will leave, flying back out through the way it came from. 


Escape Room

Door can be destroyed with explosives, SCP-018 and SCP-096

Entrance to the Escape Room
The pathway at the Escape Room

The escape room is located near the MTF spawn location. Players will have to go though a pathway with two doors, before they reach the escape area.

If a Class-D or Scientist enters the escape room, they will be respawned as a Chaos Insurgency Conscripts or MTF Specialists respectively. If a certain config option is turned on for the server, disarming Class-Ds or Scientists will reverse the team they respawn as when escaping. A disarmed Class-D that escapes will become a Nine Tailed Fox Private, while a disarmed Scientist escaping will become Chaos Conscript.

Entering the escape room as any other class will have no effect.

Tutorial Tower

Inside the tower

The Tutorial Tower is a small room located in the top of one of the 5 towers on surface. It is the spawn location for Tutorials.

Due to the nature of tutorial spawning, the room can only be accessed via Remote Admin.

Trivia

  • Only one workstation will spawn on the Surface.
  • There are 5 towers in all on the Surface.
    • 3 are located at Gate A.
    • 1 is located at Gate B.
    • 1 is located near the escape room.
  • The Surface is the only zone that will always remain playable throughout the entire round.
  • The tutorial tower is mostly used by server admins in order to communicate with other players without being interrupted.
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