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  • <center>There are '''5''' Different Human Classes in SCP SL. <center>Humans have to manage both [[Stamina]] and an [[Inventory_Mechanics|Inventory]] in order to survive. Each class provides a different experience and POV i ...
    1 KB (168 words) - 03:34, 15 November 2023
  • |related = Chaos Insurgent;Human|+sep=; |related = Class-D Personnel;Scientist;Human|+sep=; ...
    8 KB (1,051 words) - 17:57, 19 July 2023
  • The following chart represents the max damage a Human player can receive from the High-Explosive Grenade. Additionally, these sta {{1DPenetration|custom1=Human Damage}} ...
    6 KB (913 words) - 22:54, 16 February 2024
  • ...t of DPS that can be dealt to SCPs. It is capable of instantly killing any human in its path and making short work of SCP subjects. The weapon requires a ch ...earm for [[Inventory Mechanics|inventory limits]]. Instead, it has its own inventory limit of 1. ...
    6 KB (941 words) - 14:11, 22 September 2023
  • The COM-45's firerate makes it capable of destroying human players and harming [[SCPs]], though its high recoil makes it hard to succe ...g down the {{key Press|E}} key on a player with the COM-45 equipped will [[Inventory Mechanics#Disarming|disarm]] the player. ...
    3 KB (352 words) - 13:21, 19 September 2023
  • ...ratory''. SCP-268 will make the player wearing it temporarily invisible to human players and certain SCPs. ...one of them, the cooldown will apply to every instance of SCP-268 in their inventory (this can not be seen under normal gameplay since only one SCP-268 instance ...
    4 KB (555 words) - 18:14, 19 September 2023
  • ...ts can be individually opened, and they each contain different items. Each human class has a different pool of items that they may find. The contained items For added accuracy, the following loot tables will use the inventory icon the items had at the time of the event as well as any old names. The f ...
    10 KB (1,413 words) - 18:11, 24 August 2023
  • ...ate freezing fog that led to impaired vision, reduced weapon accuracy (for human players), and a pause in ''Hume Shield'' regeneration (for SCPs). * Fixed an inventory softlock when throwing a grenade while spamming hotkeys. ...
    4 KB (665 words) - 17:46, 25 April 2022
  • ...emoves the player's hands. The player will no longer be able to open their inventory or interact with the facility around them. Their health will slowly drain a ...ively for pieces of candy. The item is automatically added to the player's inventory the 1st time they pick up a piece of candy. Picking up a Bag of Candies whi ...
    17 KB (2,283 words) - 14:31, 15 November 2023
  • ...Medium or Long Barrel attachment will allow the Revolver to always one tap human player heads, regardless of what armor they are wearing (or not). ...down the {{key Press|E}} key on a player with the firearm equipped will [[Inventory Mechanics#Disarming|disarm]] the player. ...
    9 KB (1,186 words) - 18:24, 26 January 2024
  • ...ss-D Personnel|Class-Ds]] or [[Scientist|Scientists]] that escaped while [[Inventory Mechanics#Disarming|disarmed]] will NOT be counted towards the amount of {{ *The SCPs killed {{Mvar|X}} human beings. ...
    8 KB (1,202 words) - 16:43, 30 November 2023
  • ...ret Laboratory''. It is a powerful and rare weapon, effective against both human and SCP targets. ...Press|E}} key on a player with the 3-X Particle Disruptor equipped will [[Inventory Mechanics#Disarming|disarm]] the player. <br> ...
    6 KB (894 words) - 05:46, 21 January 2024
  • *'''Experience''' - can be earned by performing actions or simply assisting human kills. Leveling up increases the AP regeneration and unlocks new abilities. **[[Micro HID]] locking the inventory fixed ...
    5 KB (836 words) - 22:33, 21 March 2021
  • '''Inventory Rework''' ...the inventory and weapon rework. The inventory system is a key part of any human player's round, but in spite of that, it's been largely unchanged since its ...
    19 KB (3,066 words) - 18:16, 29 October 2021
  • Thanks to the inventory rework introduced in Parabellum, it's now much faster to implement new item ...44 is a re-usable environmental hazard that can be picked up and placed by human classes. When placed, it will spew icy fog from its mouth which will fill t ...
    10 KB (1,627 words) - 16:47, 12 August 2022
  • ...d on the SZ before its rework. Previously, when SCP-939 was on the SZ, all human players present were visible no matter the distance to prevent prolonged ga ...e’ve reduced its maximum sprint speed. Whilst still faster than an average human, it is now much harder for SCP-939 to kill you without having a chance to r ...
    16 KB (2,474 words) - 01:14, 12 September 2023
  • ...fied, the player marked on SCP-079’s map, and alarms will sound around the human player. * Updated inventory icons for SCP-2176, SCP-207, SCP-268, and the Micro-H.I.D. ...
    10 KB (1,684 words) - 16:51, 1 July 2023
  • From its conception, SCPSL has been a fast-paced game. Human classes can run constantly at a fast pace, and even the slowest SCP classes ...f the game the same, walking speed has received a substantial increase for human classes. Sprint speed has also been increased, but by a much smaller amount ...
    30 KB (5,063 words) - 20:15, 11 February 2024
  • ...drains their HP. It also removes the ability for the player to open their inventory or interact with objects, such as doors. <br> This effect is applied when t ...t would cause the player to breathe flames while also blocking opening the inventory. Anyone caught in this flame, including teammates would take damage. With t ...
    50 KB (7,762 words) - 22:29, 18 March 2024
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