From SCP: Secret Laboratory English Official Wiki

m (Image resize)
No edit summary
Line 1: Line 1:
{{SCP infobox
{{SCP infobox
|Name    = SCP-914
|image  = SCP-914.png
|image  = SCP-914.png
|image_size = 350
|image_size = 350
|Zone   = [[Light Containment Zone]]
|zone   = [[Light Containment Zone]]
|Ability = Upgrade or downgrade all objects put into it
|ability = Upgrade or downgrade all objects put into it
}}
}}
=Lore=
=Lore=
----
----
''"SCP-914 is a large clockwork device weighing several tons and covering an area of eighteen square meters, consisting of screw drives, belts, pulleys, gears, springs and other clockwork. It is incredibly complex, consisting of over eight million moving parts comprised mostly of tin and copper, with some wooden and cloth items observed... Two large booths 3mx2.1mx2.1m (10ftx7ftx7ft) are connected via copper tubes to the main body of SCP-914, labeled “Intake” and “Output”. Between them is a copper panel with a large knob with a small arrow attached. The words Rough, Coarse, 1:1, Fine, and Very Fine are positioned at points around the knob. Below the knob is a large “key” that winds the “mainspring”."''
''"SCP-914 is a large clockwork device weighing several tons and covering an area of eighteen square meters, consisting of screw drives, belts, pulleys, gears, springs and other clockwork. It is incredibly complex, consisting of over eight million moving parts comprised mostly of tin and copper, with some wooden and cloth items observed... Two large booths 3mx2.1mx2.1m (10ftx7ftx7ft) are connected via copper tubes to the main body of SCP-914, labeled “Intake” and “Output”. Between them is a copper panel with a large knob with a small arrow attached. The words Rough, Coarse, 1:1, Fine, and Very Fine are positioned at points around the knob. Below the knob is a large “key” that winds the “mainspring”."''


Line 18: Line 16:
=In Game=
=In Game=
----
----
SCP-914 isn't a player controlled entity. Rather, it is a feature that allows human factions to upgrade or downgrade their desired objects. It stays constantly in its containment room in LCZ, and can be used by turning its knob and pressing the button with an object inside of it. To get to it, one needs a Scientist card or Janitor card (any card with low level clearance to SCPs) to open and close the blast doors leading to it. It can be considered a "safe room" against most of the SCPs that will hunt the human players.
SCP-914 isn't a player controlled entity. Rather, it is a feature that allows human factions to upgrade or downgrade their desired objects. It stays constantly in its containment room in the LCZ, and can be used by turning its knob and pressing the button with an object inside of it. To get to it, one needs atleast a Janitor Keycard to open and close the blast doors leading to it. It can be considered a "safe room" against most of the SCPs that will hunt the human players.




=How to Use it=
==Using 914==
----
{{Related|SCP-914/outputs}}
==To Upgrade:==
 
 
===To Upgrade:===
*Press "E" on the knob above the button and set it to "1:1", "Fine", or "Very Fine"
*Press "E" on the knob above the button and set it to "1:1", "Fine", or "Very Fine"
*Put object(s) into the "Intake" booth
*Put object(s) into the "Intake" booth
Line 30: Line 30:
*Go into the "Outake" booth and take the upgraded object
*Go into the "Outake" booth and take the upgraded object


<br>
 
==To Downgrade:==
===To Downgrade:===
*Press "E" on the knob above the button and set it to "Coarse" or "Rough"
*Press "E" on the knob above the button and set it to "Coarse" or "Rough"
*Put object(s) into the "Intake" booth
*Put object(s) into the "Intake" booth
Line 37: Line 37:
*Wait for the "ding"
*Wait for the "ding"
*Go into the "Outake" booth and take the downgraded object - or it may have vanished depending on its quality beforehand
*Go into the "Outake" booth and take the downgraded object - or it may have vanished depending on its quality beforehand
=Recipe List=
{| class="wikitable"
|-
! Categories !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4 !! Tier "5" !! Tier "6"
|-
| Weaponry || [[File:COM-15.png|60px]] ||  [[File:MP7.png|60px]] MP7 ||  [[File:Project-90.png|60px]] Project90 || [[File:Epsilon-11 SR.png|60px]] Epsilon-11 || [[File:Logicer.png|60px]] Logicier || [[File:Micro HID.png|60px]] MicroHID
|-
| SCP Containment || [[File:Janitor_Keycard.png|60px]] Janitor ||  [[File:Scientist_Keycard.png|60px]] Scientist ||  [[File:Major_Scientist_Keycard.png|60px]] Major Scientist || [[File:Containment_Engineer_Keycard.png|60px]] Containment Engineer
|-
| Administration || [[File:Zone_Manager_Keycard.png|60px]] Zone Manager || [[File:Facility_Manager_Keycard.png|60px]] Facility Manager || [[File:CIAD_Keycard.png|60px]] CI Device ||[[File:O5_Keycard.png|60px]] O5
|-
| Security || [[File:Guard_Keycard.png|60px]] Guard || [[File:Senior_Guard_Keycard.png|60px]] Senior Guard || [[File:Lieutenant_Keycard.png|60px]] MTF Lieutenant || [[File:Commander_Keycard.png|60px]] MTF Commander
|-
|}
=Of Note=
*Putting a used MicroHID through 914 on "Fine" or "Very Fine" can give it another charge.
*Putting a dead radio into 914 on "Fine" or "Very Fine" can restore the battery.





Revision as of 13:37, 31 August 2018

SCP-914
350
350
Stats
Spawn Zone Light Containment Zone
Special Ability Upgrade or downgrade all objects put into it
Article Link Page


Lore


"SCP-914 is a large clockwork device weighing several tons and covering an area of eighteen square meters, consisting of screw drives, belts, pulleys, gears, springs and other clockwork. It is incredibly complex, consisting of over eight million moving parts comprised mostly of tin and copper, with some wooden and cloth items observed... Two large booths 3mx2.1mx2.1m (10ftx7ftx7ft) are connected via copper tubes to the main body of SCP-914, labeled “Intake” and “Output”. Between them is a copper panel with a large knob with a small arrow attached. The words Rough, Coarse, 1:1, Fine, and Very Fine are positioned at points around the knob. Below the knob is a large “key” that winds the “mainspring”."

"When an object is placed in the Intake Booth, a door slides shut, and a small bell sounds. If the knob is turned to any position and the key wound up, SCP-914 will “refine” the object in the booth. No energy is lost in the process, and the object appears to be in stasis until the Output Booth door is opened. Intense observation and testing have not shown how SCP-914 accomplishes this, and no test object has ever been observed inside SCP-914 during the “refining” process. "

-Extract from the SCP Wiki.


In Game


SCP-914 isn't a player controlled entity. Rather, it is a feature that allows human factions to upgrade or downgrade their desired objects. It stays constantly in its containment room in the LCZ, and can be used by turning its knob and pressing the button with an object inside of it. To get to it, one needs atleast a Janitor Keycard to open and close the blast doors leading to it. It can be considered a "safe room" against most of the SCPs that will hunt the human players.


Using 914

Related article: SCP-914/outputs


To Upgrade:

  • Press "E" on the knob above the button and set it to "1:1", "Fine", or "Very Fine"
  • Put object(s) into the "Intake" booth
  • Press "E" on the button.
  • Wait for the "ding"
  • Go into the "Outake" booth and take the upgraded object


To Downgrade:

  • Press "E" on the knob above the button and set it to "Coarse" or "Rough"
  • Put object(s) into the "Intake" booth
  • Press "E" on the button.
  • Wait for the "ding"
  • Go into the "Outake" booth and take the downgraded object - or it may have vanished depending on its quality beforehand


Trivia


  • SCP-914 may or may not be sentient, depending on the lore.
  • SCP-914 is almost ESSENTIAL for non-SCPs to win the game early on or activating the nuke.
  • Unlike others, SCP-914 isn't playable, hostile, or even bound to a faction.
  • It makes for a great hiding spot when going against SCPs - it's one of the rooms that they must "guard" given its importance.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.