From SCP: Secret Laboratory English Official Wiki
SCP-500
Basic Information
Description The panacea.
Type SCP Item
Usage Fully Heals the player on use
Spawn Light Containment Zone
Heavy Containment Zone
Number of Spawns 1
Obtainable from 914? True
Deletion % in PD Pocket Dimension Medium Tier (30%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Immune
Other Information
Article Link SCP Article
Item ID 17


SCP-500 is an SCP Item that can fully heal the user.

Description

SCP-500 can be found in Bulletproof Locker №7s around the map, which require a keycard with both

Containment Access 2 and Checkpoint Access Containment Access 2 and Checkpoint Access 

Containment Access 2 Checkpoint Access

to open.

When equipped, the user can press Left Click to consume a pill. Consuming a pill takes 1-2 seconds, and will completely restore the user's health, regardless of it's previous value and the user's class.

In Game

  • Fully heals the player.
  • Grants a regeneration that last 10 seconds and can heal up to 100 HP.
  • Removes the SCP-207 Infinite sprint and increased movement speed with health drain, Burned Increases the damage the player takes, Concussed Causes the players screen to get blurry when they turn, Posioned Damages the player over time and Defean Makes it harder for the player to hear noises Status Effects.
  • Reduces the damage of the Bleeding Status Effect to its lowest possible value.

Sounds




Related Achievements

Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.
Using SCP-500 when you are about to die grants the Crisis Averted achievement.

Gallery

Equip Animation
Use Animation


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