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SCP-500 can also be crafted in [[SCP-914]] by putting an [[Adrenaline]] shot on the Fine setting.
SCP-500 can also be crafted in [[SCP-914]] by putting an [[Adrenaline]] shot on the Fine setting.


==Uses==
==In Game==
SCP-500 is useful to the player regardless of situation, although it should be considered a last resort.
* Fully heals the player.
 
* Quick apply time (2.0s)
SCP-500 will cancel out [[SCP-207]]'s speed boost and health drain.
* Grants a powerful and short regeneration effect that gets weaker over time.
 
* Removes the [[SCP-207]], Concussed and Deafened [[Status Effects]].
Using SCP-500 with [[SCP-268]] grants players the opportunity to fully heal safely if timed correctly, allowing the player to both evade danger and be ready for the next fight.
* Reduces the damage of the Bleeding and Poisoned Status Effects to their lowest possible value.
 
SCP-500 also grants a powerful HP regen for a short time. The regen only last for a short time and gets weaker as it goes on.


==Related Achievements==
==Related Achievements==

Revision as of 17:39, 31 July 2020

SCP-500
File:Scp500.png
Stats
Spawn Zone Light Containment Zone
Heavy Containment Zone
Special Ability Fully Heals the player on use
Article Link Page
Class Color EC2222


Lore

"SCP-500 is a small plastic can which at the time of writing contains forty-seven (47) red pills. One pill, when taken orally, effectively cures the subject of all diseases within two hours, exact time depending on the severity and amount of the subject's conditions. Despite extensive trials, all attempts at synthesizing more of what is thought to be the active ingredient of the pills have been unsuccessful."

"Note From Dr. Klein: SCP personnel below Level 3 are now banned from handling SCP-500. This is not to be used to cure a hangover. Get AIDS and then ask permission."

- Extracts from Official Wiki Page

Description

SCP-500 is the only healing item in the game that will completely restore a player's health regardless of its previous value and class. When equipped, the user can press Left Click to consume a pill.

SCP-500 can be found in SCP-Pedestals. Which require a keycard with both

Containment Access 2 and Checkpoint Access 





Containment Access 2 Checkpoint Access

to open. Multiple SCP-500 pills will spawn per game, but only one will spawn within each pedestal.

SCP-500 can also be crafted in SCP-914 by putting an Adrenaline shot on the Fine setting.

In Game

  • Fully heals the player.
  • Quick apply time (2.0s)
  • Grants a powerful and short regeneration effect that gets weaker over time.
  • Removes the SCP-207, Concussed and Deafened Status Effects.
  • Reduces the damage of the Bleeding and Poisoned Status Effects to their lowest possible value.

Related Achievements

Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.
Using SCP-500 when you are about to die grants the Crisis Averted achievement.

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