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{{SCP Item Infobox
{{SimilarName|2=[[Bag of Candies]]}}
{{2536Infobox
|image = 330Render.png
|image = 330Render.png
|image_size = 200px
|image_size = 425px
|type = SCP Object
|type = SCP Object
|spawn = [[Light Containment Zone]]
|spawn = [[Light Containment Zone]]
|usage = Gives the player pieces <br> of candy. <br> Taking more than 2 <br> will kill the player.
|usage = Gives the player pieces of candy. <br> Taking more than two will kill the player.
|effect = Varies
|effect = Varies
|ID =  
|ID =  
|SCP914 = False (Can't be upgraded)
}}
}}
'''SCP-330''' is a [[SCPs|Non-playable SCP]] found in ''SCP Secret Laboratory''. SCP-330 will provide players with candies that have varying effects when consumed. Though, players who take more than two will be punished for their greed.
__TOC__
=Operational Guide=
{{OpGuide2}}


==In game==
=In Game=
'''SCP-330''' is a [[SCPs|non-playable SCP]] that spawns in [[Light Containment Zone]]. When interacted with {{Key Press|E}}, the player will grab a random piece of candy. Grabbing more than two pieces of candy will remove the player's hands and kill them after 15 seconds. Candy pieces picked up by players go into an item called the "Candy Bag", which acts as a second inventory for pieces of candy only. The candy bag is automatically added to the player's inventory the 1st time they pick up a piece of candy. Players can drop their candy individually, or can drop the entire bag. Pick up a Candy Bag while already carrying one will combine the two into one. If the candies exceed the item limit, excess candy is dropped onto the floor in a new bag. Players can only have one candy bag.
SCP-330 spawns in [[Light Containment Zone#Test Chamber 1 - TC01|Test Chamber 1]], located in Light Containment Zone. When interacted with, the player will grab a random piece of candy. Players are able to grab up to two candies from SCP-330. Grabbing more than two pieces of candy from the bowl will apply the [[Status_Effects#Severed_Hands|Severed Hands]] Status Effect which removes the player's hands. The player will no longer be able to open their inventory or interact with the facility around them. Their health will slowly drain as well, taking around 15 seconds for a full-health player to perish. This only applies to grabbing candy directly from SCP-330, pieces grabbed elsewhere do not count. <br>
 
Candy pieces picked up by players go into an item called the [[Bag of Candies]], which acts as a second inventory for exclusively for pieces of candy. The item is automatically added to the player's inventory the 1st time they pick up a piece of candy. Picking up a Bag of Candies while already carrying one will combine the two into one. If the candies exceed the item limit, excess candy is dropped onto the floor in a new bag. <br>
Players can only hold one bag in their inventory at a time.


==Candy Effects==
==Candy Effects==
Depending on which candy the player consumes, the effect would be different.
<div class="round-tabber">
<tabber>
Depending on which candy the player consumes, the effects will be different. See [[Bag of Candies]] for the item descriptions.<br>
Current Version=
{|class="wikitable" style="display: inline-table;"
{|class="wikitable" style="display: inline-table;"
!Candy
! style="text-align:center;" |Type of Candy
!Effect
! style="text-align:center;" |Applied Effects
! style="text-align:center;" |Chance of Obtaining
|-
| style="text-align:center;" |{{ItemTable2|Blue Candy}}
|
* Applies 30 [[Artificial HP|AHP]] that does not decay.
|style="text-align:center;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center; background-color: #2e2e2e;" |{{ItemTable2|Green Candy}}
| style="background-color: #2e2e2e;" |
*Grants the {{Hoverimage|Immunity to negative status effects.<br> SCP-207 effect deals no damage.|text=Vitality}}  [[Status Effects|Status Effect]] for 30 seconds. (Time Stackable)
*HP Regeneration (1.5HP/s for a total of 80 seconds) (120 HP)
|style="text-align:center;;background-color: #2e2e2e;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center;" |{{ItemTable2|Purple Candy}}
|
*Applies the [[Status Effects#Damage Reduction|Damage Reduction]] with an {{Hoverimage|An intensity of 40 means a 20% Damage Reduction|text=intensity of 40}} for 15 seconds. {{Hoverimage|The intensity does not stack|text=(Time Stackable)}}
*HP Regeneration (1.5HP/s for a total of ten seconds) (15 HP total)
|style="text-align:center;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center; background-color: #2e2e2e;" |{{ItemTable2|Rainbow Candy}}
| style="background-color: #2e2e2e;" |
* Instantly restores 15 HP.
* Applies the [[Status Effects#Invigoration|Invigoration]] Status Effect for five seconds. (Stackable)
* Permanently applies the [[Status Effects#Bodyshot Reduction|Bodyshot Reduction]] Status Effect with an {{Hoverimage|An intensity of 1 means a 5% Bodyshot Reduction|text=intensity of 1}} . (Stackable)
* Grants the {{Hoverimage|Reduces severity of negative effects|text=Rainbow Taste}} Status Effect for ten seconds. (Unstackable)
* Applies 20 AHP that does not decay for ten seconds. {{Hoverimage|Each instance of "20 AHP" has their own timer|text=(Time unstackable)}}
|style="text-align:center;background-color: #2e2e2e;" |{{WeightedProbability|totalWeight=6}}
|-
|-
| style="text-align:center; font-size:13px;" | [[File:IconCandyPurple.png|center|100px]]
| style="text-align:center;" |{{ItemTable2|Red Candy}}
<br>Purple Candy
<br>''"It has a juicy grape smell. Your mouth begins to water. Trick or treat?" ''
|
|
* 20% movement speed reduction for 10 seconds
*HP Regeneration (9 HP/s for a total of five seconds) (45 HP total)
* 330 AHP that deteriorates 10AHP/s after 10 seconds
|style="text-align:center;" |{{WeightedProbability|totalWeight=6}}
* The player model becomes fat for 10 seconds
|-
|-
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" | [[File:IconCandyRed.png|center|100px]]
| style="text-align:center; background-color: #2e2e2e;" |{{ItemTable2|Yellow Candy}}
<br>Red Candy
<br> ''"A strong scent of cherry fills the room. It’s a bit... too strong. Trick or treat?"''
| style="background-color: #2e2e2e;" |  
| style="background-color: #2e2e2e;" |  
* 50 AHP that does not deteriorate for 15 seconds
*Instantly restores 25% of [[Stamina]].
* 100 HP regenerated over 5 seconds
*Grants the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} Status Effect for eight seconds. (Stackable)
* Inverted mouse controls for 15 seconds
*Applies the [[Status Effects#Movement Boost|Movement Boost]] Status Effect with an intensity of 10 for eight seconds.  {{Hoverimage|Both the effect and its timer will stack|text=(Stackable)}}
|style="text-align:center;background-color: #2e2e2e;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center;" |{{ItemTable2|Pink Candy}}
|
* The player instantly explodes, damaging nearby doors and other players.
|style="text-align:center;" |{{WeightedProbability|weight=-1|totalWeight=6}}
|}
<br>During the Xmas 2022/5th Anniversary Event, Pink Candy had a 3.23% chance of being obtained. The other candies had a 16.13% chance.
|-|
2021 Halloween Event=
Depending on which candy the player consumes, the effects will be different.<br>
{|class="wikitable" style="display: inline-table;"
! style="text-align:center;" |Type of Candy
! style="text-align:center;" |Applied Effects
! style="text-align:center;" |Chance of Obtaining
|-
| style="text-align:center;" |{{ItemTable2|Blue Candy}}
|
*Applies the Sugar Crave Status Effect for 15 seconds.
**Player model turns into the "Marshmallow Man".
**All items are dropped from the inventory.
**25% damage resistance.
**The current walking speed doubled.
***This includes speed boost by SCP-207.
****Speed could not go higher than 8 hu/s.
***Sprinting is disabled.
**Ability to perform melee attacks that deal 65 damage per hit.
** The following [[Status Effects]] were applied for three seconds after the player reverted back to normal:
*** {{Hoverimage|Reduces player's visibility|text=Amnesia}}
*** {{Hoverimage|Makes the player's screen very blurry.|text=Blinded}} 
*** {{Hoverimage|Causes the players screen to get blurry when they turn.<br>The faster they turn the blurrier it gets.|text=Concussed}} 
*** {{Hoverimage|Makes it harder for the player to hear noises.|text=Deafened}} 
*** {{Hoverimage|Slows down all movement.|text=Disabled}} 
*** {{Hoverimage|Halves the maximum stamina capacity and stamina regeneration rate.|text=Exhausted}}
**Stamina would be set to 0% upon the effects end.
*Applies 350 AHP that deteriorated after 15 seconds.
**AHP drops to zero upon the end of its effects. (v11.0.3 [Rebalance Patch])
|style="text-align:center;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center; background-color: #2e2e2e;" |{{ItemTable2|Green Candy}}
| style="background-color: #2e2e2e;" |
*Applies the Sugar High Status Effect for 15 seconds
** The player’s jump power was increased.
***1.5 multiplier (v11.0.1 [Event Release])
***2 multiplier (v11.0.3 [Rebalance Patch])
** After 15 seconds, inflicted the {{Hoverimage|Slows down all movement.|text=Disabled}} Status Effect for {{Mvar|1 = [2 × J]}} seconds.
***The v11.0.3 [Rebalance Patch] changed the time to {{Mvar|1 = [1.5 × J]}} seconds
***{{Mvar|1 = J}} equals the number of jumps performed with increased jump height.
|style="text-align:center;background-color: #2e2e2e;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center;" |{{ItemTable2|Purple Candy}}
|
*Applies the Slow Metabolism Status Effect for ten seconds.
** 20% movement speed reduction.
** The player model became fat.
*Applies 330 [[Artificial HP|AHP]] that deteriorated at 10 AHP/s after ten seconds.
|style="text-align:center;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center;background-color: #2e2e2e;" |{{ItemTable2|Rainbow Candy}}
| style="background-color: #2e2e2e;" |
* Player emitted a colorful smoke cloud that lingered for 20 seconds.
|style="text-align:center;background-color: #2e2e2e;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center;" |{{ItemTable2|Red Candy}}
|
* 50 AHP that deteriorated after 15 seconds
* Restores 100 HP over the course of five seconds
*Applies the {{Hoverimage|Inverted mouse movement|text=Inverted Controls}} Status Effect for 15 seconds
|style="text-align:center;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center; background-color: #2e2e2e;" |{{ItemTable2|Yellow Candy}}
| style="background-color: #2e2e2e;" |
*Applies the Sugar Rush Status Effect
** 25% movement speed boost for ten seconds. (v11.0.1 [Event Release])
** 50% movement speed boost for five seconds. (v11.0.3 [Rebalance Patch])
**After eight seconds have passed, the {{Hoverimage|Inverted mouse movement|text=Inverted Controls}} Status Effect is applied for ten seconds.
* Grants the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} Status Effect for three seconds.
**If the Stamina Bar is less than 50% full, it will restore enough Stamina to make it 50% full.
***If Stamina Bar is equal to or more than 50% full, it restores no Stamina.
|style="text-align:center; background-color: #2e2e2e;" |{{WeightedProbability|totalWeight=6}}
|-
| style="text-align:center;" |{{ItemTable2|Pink Candy}}
|
* Permanently locked the inventory.
* Could only be spawned in with [[Remote Admin]].
|style="text-align:center;" |0%
|}
|-|
2020 Halloween Event=
Depending on which candy the player consumes, the effects will be different.<br>
{|class="wikitable" style="display: inline-table;"
! style="text-align:center;" |Type of Candy
! style="text-align:center;" |Description
! style="text-align:center;" |Applied Effects
! style="text-align:center;" |Chance of Obtaining
|-
| style="text-align:center; font-size:13px;" | {{ItemTable2|Old Blue Candy|nameoverride=nameoverride}}
|'' "It smells soft and sweet, something akin to cotton candy"''
|
* Restored 15% of [[Stamina]]. (v10.0.5 [Event Release])
* Restored 50% of Stamina. (v10.0.6 [Rebalance Patch])
|style="text-align:center;" |{{WeightedProbability|totalWeight=6}}
|-
|-
| style="text-align:center; font-size:13px;" | [[File:IconCandyBlue.png|center|100px]]
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |{{ItemTable2|Old Green Candy|nameoverride=nameoverride}}
<br>Blue Candy
| style="background-color: #2e2e2e;" |''"A nasty herbal smell emits from the candy."''
<br> '' "It smells soft and sweet, something akin to a marshmallow. Trick or treat?" ''
| style="background-color: #2e2e2e;" |
|style="font-size:13px;"|
* Gave the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} [[Status Effects|Status Effect]] for ten seconds
* 350 AHP that does not deteriorate for 15 seconds.
|style="text-align:center;background-color: #2e2e2e;" |{{WeightedProbability|totalWeight=6}}
* Player drops all items in inventory.
|-
* Gains 25% damage resistance for 15 seconds.
| style="text-align:center; font-size:13px;" |{{ItemTable2|Old Pink Candy|nameoverride=nameoverride}}
* Movement speed increased to {{MetersToHubes|7|unit=m/s}} for 15 seconds
|''"The strawberry scent is as gentle as it looks"''
* The following Status Effects are applied for 3 seconds after 15 seconds:  
|
** {{Hoverimage|Cause the player to not be able to reload their weapon or open their inventory.|text=Amnesia Effect}}  
* The player instantly explodes, damaging nearby doors and players.
** {{Hoverimage|Makes the player's screen very blurry.|text=Blinded}}
**The explosion is no different from a grenade. (v10.0.5 [Event Release])
** {{Hoverimage|Causes the players screen to get blurry when they turn.<wbr/>The faster they turn the blurrier it gets.|text=Concussed}} 
**200 max damage to players. (v10.0.6 [Rebalance Patch])
** {{Hoverimage|Makes it harder for the player to hear noises.|text=Deafened}} 
**600 max damage to SCP-049-2. (v10.0.6 [Rebalance Patch])
** {{Hoverimage|Slows down all movement.|text=Disabled}} 
**20% max damage to other SCPs. (v10.0.6 [Rebalance Patch])
** {{Hoverimage|Halves the maximum stamina capacity and stamina regeneration rate.|text=Exhausted}}  
**Decreased the lethal explosion range by 15%.
* Ability to perform melee attacks that deal 65 damage per hit.
* Recover 5 AHP every five seconds for a total of ten seconds.
|style="text-align:center;" |
{{WeightedProbability|totalWeight=6}}<nowiki>*</nowiki>
|-
|-
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" | [[File:IconCandyGreen.png|center|100px]]
| style="text-align:center; font-size:13px; background-color: #2e2e2e;" |{{ItemTable2|Old Purple Candy|nameoverride=nameoverride}}
<br>Green Candy
| style="background-color: #2e2e2e;" |''"It has a juicy grape smell."''
<br>'' "A nasty herbal smell emits from the candy. Trick or treat?" ''
| style="background-color: #2e2e2e;" |
| style="background-color: #2e2e2e;" |
* The player’s jump height is increased by {{MetersToHubes|3|unit=meters}} for 15 seconds.  
*Gave the player 15 [[Artificial HP|AHP]]. (v10.0.5 [Event Release])
* After 15 seconds, inflicts the Disabled status effect for {{Mvar|1 = [2 × J]}} seconds.
* Gave the player 25 AHP. (v10.0.6 [Rebalance Patch])
**{{Mvar|1 = J}} equals the number of jumps performed with increased jump height.
|style="text-align:center;background-color: #2e2e2e;" |{{WeightedProbability|totalWeight=6}}
|-
|-
| style="text-align:center; font-size:13px;" | [[File:IconCandyYellow.png|center|100px]]
| style="text-align:center; font-size:13px;" |{{ItemTable2|Old Red Candy|nameoverride=nameoverride}}
<br>Yellow Candy
|''"This one has an overpowering smell of cherry"''
<br> ''"The overwhelming smell of lemon makes you cringe a little. Trick or treat?"''
|
|
* 25% movement speed boost for 10 seconds
* Restored 15 HP. (v11.0.5 [Rebalance Patch])
* Stamina is frozen for the first 3 seconds and drains normally afterwards
* Restored 35 HP. (v10.0.6 [Rebalance Patch])
* Inverted mouse controls for 15 seconds after 8 seconds
|style="text-align:center;;" |{{WeightedProbability|totalWeight=6}}
|-
|-
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" | [[File:IconCandyGay.png|center|100px]]
| style="text-align:center; font-size:13px;background-color: #2e2e2e;" |{{ItemTable2|Old Yellow Candy|nameoverride=nameoverride}}
<br>Rainbow Candy
| style="background-color: #2e2e2e;" |''"The overwhelming smell of lemon makes you cringe a little"''
<br> ''"It's a hard piece of candy, packed with all sorts of flavours. Trick or treat?" ''
| style="background-color: #2e2e2e;" |
| style="background-color: #2e2e2e;" | Player emits a green and orange smoke cloud that lingers for 20 seconds.
*Slow and linear HP Regeneration. (v10.0.5 [Event Release])
*Fast HP Regeneration that overtime becomes slower. (v10.0.6 [Rebalance Patch])
|style="text-align:center;background-color: #2e2e2e;" |{{WeightedProbability|totalWeight=6}}
|}
|}
<br>
<nowiki>*</nowiki>In the rebalance patch, if the RNG rolled Pink Candy, it would only give it to the player after rolling a second random number that was between 0 and 1. If the number was less than or equal to 0.6, the game would go back to the start and reroll what candy to give the player. This effectively meant that Pink Candy had a ~6.66% of being obtained.
</tabber>
</div>
<br clear=all>
=Related Achievements=
{{Achievements}}
(These are related to the candies)


==The Pink Candy Incident==
=Relevant Lore Documents=
[[File:IconCandyPink.png|100px]]<br>
*[[Lore/Documents|SCP-330 Message Logs]] (Not found in-game)
On 10/31, subject D-330-4 consumed a piece of Pink Candy taken from SCP-330. Upon consumption subject ██████████ resulting in SCP-330's old containment chamber being destroyed and severely injuring Senior Research Supervisor [[Lore/Documents#Dr. Andrews|Dr. Andrews]]. SCP-330 remained undamaged and was moved to a new chamber. The Foundation later managed to remove all instances of Pink Candy from SCP-330. Dr. Andrews later died from his injury on █████████. For more information, read [[Lore/Documents#SCP-330 Document|SCP-330's Document]].
*[[Lore/Documents#SCP-330_Document|SCP-330's Document]] (Found in LCZ TC-01 room)


==Gallery==
=Gallery=
<gallery mode="nolines" heights=1080px widths=250px>
<div class="round-tabber">
{{#tag:tabber|
In Game=
<gallery mode="packed" widths=600px heights=325px>
SCP330Front.png|SCP-330 during the Halloween 2020 Event.
SCP330Front.png|SCP-330 during the Halloween 2020 Event.
330Event2021.png|SCP-330 during the Halloween 2021 Event.
</gallery>
{{!}}-{{!}}
Renders=
<gallery mode="nolines" heights=200 widths=275>
FinalOld330RenderUnlessPlookieLiedToMe.png|SCP-330's model during the Halloween 2020 Event.
MarshmallowMan.png|The Marshmallow Man that players turned into when consuming the Blue Candy during the Halloween 2021 Event.
</gallery>
</gallery>
==Trivia==
}}
* SCP-330 was first added as a temporary SCP during the Halloween 2020 Event, where it was removed from the game after the event added.
</div>
**SCP-330 was permanently readded during the Halloween 2021 Event.
 
*During the Halloween 2020 event, players could acquire Pink Candy from SCP-330. Upon consumption, the player instantly blew up, killing themselves and dealing massive damage to nearby players and doors. This lead to players to use the Pink Candy to one shot, or deal massive damage to SCPs by rushing at them while holding the Pink Candy.
=History=
**While Pink Candy did not return as an item when SCP-330 was readded, it can be seen at the bottom of the SCP-330 bowl as an Easter Egg. It can also be given as an item through Remote Admin Panel, consuming it will block your inventory.
{|class="mw-collapsible mw-collapsed wikitable" style="display: inline-table;"
|+ style="white-space:nowrap; border:1px solid; padding:3px;" | SCP-330 Changelog History
|-
!colspan="2" style="text-align:center;"|[[Updates/10.0.5|October 23rd 2020]]
|SCP-330 temporarily added for the Halloween update.
|-
!rowspan="5" colspan="2"|[[Updates/10.0.6|10.0.6]]
|Increased AHP gained by Purple Candy to {{hoverimage|Was 15 AHP.|text=25 AHP}}.
|-
|Increased the health gained by Red Candy to {{hoverimage|Was 15 HP.|text=35 HP}}.
|-
|Increased the stamina restored by Blue Candy to {{hoverimage|Was 15%.|text=50%}}.
|-
|Health regeneration by Yellow Candy {{hoverimage|Was originally linear.|text=decays over time}}.
|-
|Multiple changes to Pink Candy.
* Lethal explosion range decreased by 15%.
* Maximum damage dealt to human classes reduced to 200 HP.
* Damage done to SCP-049-2 is tripled.
* Spawn chance is reduced by half.
|-
!rowspan="1" colspan="2"|[[Updates/11.0.1|October 24th 2021]]
|SCP-330 temporarily added for the Halloween update with different candy mechanics.
|-
!rowspan="3" colspan="2"|[[Updates/11.0.3|11.0.3]]
|AHP gained from Blue Candy is removed after exiting marshmallow form.
|-
|Increased speed by Yellow Candy to {{hoverimage|Was 120%.|text=150%}} with a 5 second limit.
|-
|Increased jump height gained by Green Candy.
|-
!rowspan="1" colspan="2"|[[Updates/11.1.0|11.1.0]]
|SCP-330 permanently added with different candy mechanics.
|-
!rowspan="1" colspan="2"|[[Updates/12.0.0|12.0.0]]
|Pink Candy was temporarily added to SCP-330 for the Anniversary update.
|}
 
=Trivia=
* SCP-330 was first added as a temporary SCP during the [[Updates/10.0.5|Halloween 2020 Event]], where it was then removed from the game after the event ended.
**SCP-330 was re-added during the [[Updates/11.0.1|Halloween 2021 Event]], and was later permanently added to the game in [[Updates/11.1.0|11.1.0]].  
*During the Halloween 2020 event, players could acquire Pink Candy from SCP-330. Upon consumption, the player instantly blew up, killing themselves, and dealing massive damage to nearby players and doors. This lead to players to use the Pink Candy to one shot, or deal massive damage to SCPs by rushing at them while holding the Pink Candy.
**Pink Candy exploding was added as a last minute change during Staff Testing of the Halloween 2020 Event as a joke. It was originally intended to give a weak level of AHP regen and even retained this ability during the event. This effect could be seen by using godmode.
**During the Halloween 2021 Event, Pink Candy was given an update inventory icon and model but could not be acquired without Remote Admin. Upon consumption, it would lock the player out of their inventory as it was given no proper function.
**When SCP-330 was permanently readded in the 11.1 Update, Pink Candy was given back its exploding function.
**Pink Candy can be seen at the bottom of the SCP-330 bowl as an Easter Egg.  
 
{{SCP Navbox}}
{{SCP Navbox}}
[[Category:SCPs]]
[[Category:SCPs]]
[[Category:Event SCPs]]
[[Category:Environmental SCPs]]
[[Category:Medical Usage]]

Latest revision as of 13:31, 15 November 2023

This article is about the SCP-330. You may be looking for Bag of Candies.
SCP-330
Basic Information
Type SCP Object
Usage Gives the player pieces of candy.
Taking more than two will kill the player.
Spawn Light Containment Zone
Applied Effects Varies
Other Information
Article Link SCP Article

SCP-330 is a Non-playable SCP found in SCP Secret Laboratory. SCP-330 will provide players with candies that have varying effects when consumed. Though, players who take more than two will be punished for their greed.

Operational Guide

Take one, for a treat.
Dare for two, oh so sweet!
Risk not three, God forbid
Or of your hands, you will be rid.

___
"I was there when SCP-330 was first brought into Site-11. I was assigned as the Assistant Supervisor for its program. Somehow, I kept that position, even after all the relocations and crises, and eventually made my way up here. I’ve never been able to imagine what happened to those kids on that Halloween Eve. And I’ve always wondered where their hands disappeared to."
-Dr. Gerard Andrews, SCP-330 Research Supervisor, Site-02

In Game

SCP-330 spawns in Test Chamber 1, located in Light Containment Zone. When interacted with, the player will grab a random piece of candy. Players are able to grab up to two candies from SCP-330. Grabbing more than two pieces of candy from the bowl will apply the Severed Hands Status Effect which removes the player's hands. The player will no longer be able to open their inventory or interact with the facility around them. Their health will slowly drain as well, taking around 15 seconds for a full-health player to perish. This only applies to grabbing candy directly from SCP-330, pieces grabbed elsewhere do not count.

Candy pieces picked up by players go into an item called the Bag of Candies, which acts as a second inventory for exclusively for pieces of candy. The item is automatically added to the player's inventory the 1st time they pick up a piece of candy. Picking up a Bag of Candies while already carrying one will combine the two into one. If the candies exceed the item limit, excess candy is dropped onto the floor in a new bag.
Players can only hold one bag in their inventory at a time.

Candy Effects

Type of Candy Applied Effects Chance of Obtaining
Blue Candy
  • Applies 30 AHP that does not decay.
16.67%
Green Candy
  • Grants the Vitality Immunity to negative status effects.
    SCP-207 effect deals no damage.
    Status Effect for 30 seconds. (Time Stackable)
  • HP Regeneration (1.5HP/s for a total of 80 seconds) (120 HP)
16.67%
Purple Candy
  • Applies the Damage Reduction with an intensity of 40 An intensity of 40 means a 20% Damage Reduction for 15 seconds. (Time Stackable) The intensity does not stack
  • HP Regeneration (1.5HP/s for a total of ten seconds) (15 HP total)
16.67%
Rainbow Candy
  • Instantly restores 15 HP.
  • Applies the Invigoration Status Effect for five seconds. (Stackable)
  • Permanently applies the Bodyshot Reduction Status Effect with an intensity of 1 An intensity of 1 means a 5% Bodyshot Reduction . (Stackable)
  • Grants the Rainbow Taste Reduces severity of negative effects Status Effect for ten seconds. (Unstackable)
  • Applies 20 AHP that does not decay for ten seconds. (Time unstackable) Each instance of "20 AHP" has their own timer
16.67%
Red Candy
  • HP Regeneration (9 HP/s for a total of five seconds) (45 HP total)
16.67%
Yellow Candy
  • Instantly restores 25% of Stamina.
  • Grants the Invigorated Gives the player infinite sprint. Status Effect for eight seconds. (Stackable)
  • Applies the Movement Boost Status Effect with an intensity of 10 for eight seconds. (Stackable) Both the effect and its timer will stack
16.67%
Pink Candy
  • The player instantly explodes, damaging nearby doors and other players.
0%

During the Xmas 2022/5th Anniversary Event, Pink Candy had a 3.23% chance of being obtained. The other candies had a 16.13% chance.

Depending on which candy the player consumes, the effects will be different.

Type of Candy Applied Effects Chance of Obtaining
Blue Candy
  • Applies the Sugar Crave Status Effect for 15 seconds.
    • Player model turns into the "Marshmallow Man".
    • All items are dropped from the inventory.
    • 25% damage resistance.
    • The current walking speed doubled.
      • This includes speed boost by SCP-207.
        • Speed could not go higher than 8 hu/s.
      • Sprinting is disabled.
    • Ability to perform melee attacks that deal 65 damage per hit.
    • The following Status Effects were applied for three seconds after the player reverted back to normal:
      • Amnesia Reduces player's visibility
      • Blinded Makes the player's screen very blurry.
      • Concussed Causes the players screen to get blurry when they turn.
        The faster they turn the blurrier it gets.
      • Deafened Makes it harder for the player to hear noises.
      • Disabled Slows down all movement.
      • Exhausted Halves the maximum stamina capacity and stamina regeneration rate.
    • Stamina would be set to 0% upon the effects end.
  • Applies 350 AHP that deteriorated after 15 seconds.
    • AHP drops to zero upon the end of its effects. (v11.0.3 [Rebalance Patch])
16.67%
Green Candy
  • Applies the Sugar High Status Effect for 15 seconds
    • The player’s jump power was increased.
      • 1.5 multiplier (v11.0.1 [Event Release])
      • 2 multiplier (v11.0.3 [Rebalance Patch])
    • After 15 seconds, inflicted the Disabled Slows down all movement. Status Effect for [2 × J] seconds.
      • The v11.0.3 [Rebalance Patch] changed the time to [1.5 × J] seconds
      • J equals the number of jumps performed with increased jump height.
16.67%
Purple Candy
  • Applies the Slow Metabolism Status Effect for ten seconds.
    • 20% movement speed reduction.
    • The player model became fat.
  • Applies 330 AHP that deteriorated at 10 AHP/s after ten seconds.
16.67%
Rainbow Candy
  • Player emitted a colorful smoke cloud that lingered for 20 seconds.
16.67%
Red Candy
  • 50 AHP that deteriorated after 15 seconds
  • Restores 100 HP over the course of five seconds
  • Applies the Inverted Controls Inverted mouse movement Status Effect for 15 seconds
16.67%
Yellow Candy
  • Applies the Sugar Rush Status Effect
    • 25% movement speed boost for ten seconds. (v11.0.1 [Event Release])
    • 50% movement speed boost for five seconds. (v11.0.3 [Rebalance Patch])
    • After eight seconds have passed, the Inverted Controls Inverted mouse movement Status Effect is applied for ten seconds.
  • Grants the Invigorated Gives the player infinite sprint. Status Effect for three seconds.
    • If the Stamina Bar is less than 50% full, it will restore enough Stamina to make it 50% full.
      • If Stamina Bar is equal to or more than 50% full, it restores no Stamina.
16.67%
Pink Candy
  • Permanently locked the inventory.
  • Could only be spawned in with Remote Admin.
0%

Depending on which candy the player consumes, the effects will be different.

Type of Candy Description Applied Effects Chance of Obtaining
"It smells soft and sweet, something akin to cotton candy"
  • Restored 15% of Stamina. (v10.0.5 [Event Release])
  • Restored 50% of Stamina. (v10.0.6 [Rebalance Patch])
16.67%
"A nasty herbal smell emits from the candy."
  • Gave the Invigorated Gives the player infinite sprint. Status Effect for ten seconds
16.67%
"The strawberry scent is as gentle as it looks"
  • The player instantly explodes, damaging nearby doors and players.
    • The explosion is no different from a grenade. (v10.0.5 [Event Release])
    • 200 max damage to players. (v10.0.6 [Rebalance Patch])
    • 600 max damage to SCP-049-2. (v10.0.6 [Rebalance Patch])
    • 20% max damage to other SCPs. (v10.0.6 [Rebalance Patch])
    • Decreased the lethal explosion range by 15%.
  • Recover 5 AHP every five seconds for a total of ten seconds.

16.67% *

"It has a juicy grape smell."
  • Gave the player 15 AHP. (v10.0.5 [Event Release])
  • Gave the player 25 AHP. (v10.0.6 [Rebalance Patch])
16.67%
"This one has an overpowering smell of cherry"
  • Restored 15 HP. (v11.0.5 [Rebalance Patch])
  • Restored 35 HP. (v10.0.6 [Rebalance Patch])
16.67%
"The overwhelming smell of lemon makes you cringe a little"
  • Slow and linear HP Regeneration. (v10.0.5 [Event Release])
  • Fast HP Regeneration that overtime becomes slower. (v10.0.6 [Rebalance Patch])
16.67%


*In the rebalance patch, if the RNG rolled Pink Candy, it would only give it to the player after rolling a second random number that was between 0 and 1. If the number was less than or equal to 0.6, the game would go back to the start and reroll what candy to give the player. This effectively meant that Pink Candy had a ~6.66% of being obtained.


Related Achievements


Click to view 2 achievement(s) related to SCP-330:

Fire In The Hole
Kill another player with an explosion.

Ha! I didn't even feel that!
Use Artificial HP to survive a hit that would normally kill you.

(These are related to the candies)

Relevant Lore Documents

Gallery

History

SCP-330 Changelog History
October 23rd 2020 SCP-330 temporarily added for the Halloween update.
10.0.6 Increased AHP gained by Purple Candy to 25 AHP Was 15 AHP..
Increased the health gained by Red Candy to 35 HP Was 15 HP..
Increased the stamina restored by Blue Candy to 50% Was 15%..
Health regeneration by Yellow Candy decays over time Was originally linear..
Multiple changes to Pink Candy.
  • Lethal explosion range decreased by 15%.
  • Maximum damage dealt to human classes reduced to 200 HP.
  • Damage done to SCP-049-2 is tripled.
  • Spawn chance is reduced by half.
October 24th 2021 SCP-330 temporarily added for the Halloween update with different candy mechanics.
11.0.3 AHP gained from Blue Candy is removed after exiting marshmallow form.
Increased speed by Yellow Candy to 150% Was 120%. with a 5 second limit.
Increased jump height gained by Green Candy.
11.1.0 SCP-330 permanently added with different candy mechanics.
12.0.0 Pink Candy was temporarily added to SCP-330 for the Anniversary update.

Trivia

  • SCP-330 was first added as a temporary SCP during the Halloween 2020 Event, where it was then removed from the game after the event ended.
  • During the Halloween 2020 event, players could acquire Pink Candy from SCP-330. Upon consumption, the player instantly blew up, killing themselves, and dealing massive damage to nearby players and doors. This lead to players to use the Pink Candy to one shot, or deal massive damage to SCPs by rushing at them while holding the Pink Candy.
    • Pink Candy exploding was added as a last minute change during Staff Testing of the Halloween 2020 Event as a joke. It was originally intended to give a weak level of AHP regen and even retained this ability during the event. This effect could be seen by using godmode.
    • During the Halloween 2021 Event, Pink Candy was given an update inventory icon and model but could not be acquired without Remote Admin. Upon consumption, it would lock the player out of their inventory as it was given no proper function.
    • When SCP-330 was permanently readded in the 11.1 Update, Pink Candy was given back its exploding function.
    • Pink Candy can be seen at the bottom of the SCP-330 bowl as an Easter Egg.
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