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(Changed formatting. Added a bit more in depth explanation for 268's effect so new players don't have to rely on that little hover image for invisibility. It's not exactly the best tho, since it forced me to change the SCP section, but it works (ig)) |
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__TOC__ | __TOC__ | ||
=In Game= | =In Game= | ||
SCP-268 can be found in a [[Bulletproof Locker №7|Bulletproof Locker №7]] located around the map, which requires a | SCP-268 can be found in a [[Bulletproof Locker №7|Bulletproof Locker №7]] located around the map, which requires a [[Keycard]] with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. | ||
When equipped, the user can press {{Key Press|Leftclick}} to put on SCP-268. <br> | When equipped, the user can press {{Key Press|Leftclick}} to put on SCP-268. <br> | ||
Pressing {{Key Press|Rightclick}} before the player places it on their head will cancel wearing it. <br> | Pressing {{Key Press|Rightclick}} before the player places it on their head will cancel wearing it. <br> | ||
When the player | When the player puts on SCP-268, the item will apply the {{Hoverimage|Makes the player invisible for a short time|text=Invisibility}} [[Status Effects|Status Effect]].<br> | ||
While under the effect, the user will be invisible to all other humans, and most SCPs (with the exception of [[SCP-939]], [[SCP-096]], and [[SCP-079]]). This effect will only last for up to 15 seconds, but can also be cancelled early if the player interacts with anything, or equips a [[Weapons|Firearm]]. It will then require a 2 minute cooldown before it can be equipped again.<br> | |||
The cooldown for SCP-268 is player based and not item based, so while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact, that if a user has multiple SCP-268 and uses one of them, the cooldown will apply to every instance of SCP-268 in their inventory (this can not be seen under normal gameplay since only one SCP-268 instance will spawn in a round). | The cooldown for SCP-268 is player based and not item based, so while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact, that if a user has multiple SCP-268 and uses one of them, the cooldown will apply to every instance of SCP-268 in their inventory (this can not be seen under normal gameplay since only one SCP-268 instance will spawn in a round). | ||
For a more specific explanation, SCP-079 can always see SCP-268 users, SCP-939 can see SCP-268 users if they meet their vision requirements, and SCP-096 can SCP-268 users if they are targets. | |||
==Uses== | ==Uses== | ||
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==Trivia== | ==Trivia== | ||
* Using any healing item will not | * Using/Equipping any healing item will not remove the invisibility effect. | ||
* According to the SCP wiki, SCP-268 was stolen by a unknown individual. | * According to the SCP wiki, SCP-268 was stolen by a unknown individual. | ||
** This does not appear to have happened yet in the ''SCP: Secret Laboratory'' universe. | ** This does not appear to have happened yet in the ''SCP: Secret Laboratory'' universe. |
Revision as of 01:46, 22 February 2022
SCP-268 | |
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File:Scp268 2.png | |
Basic Information | |
Description | When worn, temporarily, makes you invisible unless it is interrupted by any user interaction. |
Type | SCP Item |
Usage | Makes the wearer temporarily invisible, requires recharging after use. |
Spawn | Bulletproof Locker №7 |
Number of Spawns | 1 |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Immune |
Applied Effects | Invisibility Effect Makes the player invisible for a short time |
Other Information | |
Article Link | SCP Article |
Item ID | 32 |
SCP-268 is an SCP Item that will make the player wearing it temporarily invisible to human players and certain SCPs.
In Game
SCP-268 can be found in a Bulletproof Locker №7 located around the map, which requires a Keycard with both
Containment Access 2 and Checkpoint Access Containment Access 2 and Checkpoint Accessto open.
When equipped, the user can press Left Click to put on SCP-268.
Pressing Right Click before the player places it on their head will cancel wearing it.
When the player puts on SCP-268, the item will apply the Invisibility Makes the player invisible for a short time Status Effect.
While under the effect, the user will be invisible to all other humans, and most SCPs (with the exception of SCP-939, SCP-096, and SCP-079). This effect will only last for up to 15 seconds, but can also be cancelled early if the player interacts with anything, or equips a Firearm. It will then require a 2 minute cooldown before it can be equipped again.
The cooldown for SCP-268 is player based and not item based, so while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact, that if a user has multiple SCP-268 and uses one of them, the cooldown will apply to every instance of SCP-268 in their inventory (this can not be seen under normal gameplay since only one SCP-268 instance will spawn in a round).
For a more specific explanation, SCP-079 can always see SCP-268 users, SCP-939 can see SCP-268 users if they meet their vision requirements, and SCP-096 can SCP-268 users if they are targets.
Uses
- SCP-268 is best used for evasion, in order to avoid/escape hostile players.
- SCP-268 can be used to ambush other players, making it a potent tool in the later stages of the game.
- Using both SCP-268 and SCP-207 is a very useful strategy, as it lets you quickly escape while undetected.
Related Achievements
- Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.
Sounds
Gallery
Trivia
- Using/Equipping any healing item will not remove the invisibility effect.
- According to the SCP wiki, SCP-268 was stolen by a unknown individual.
- This does not appear to have happened yet in the SCP: Secret Laboratory universe.
- The first time SCP-268 is used in game, it will grant the Chaos Insurgency one Respawn Ticket. Any other uses, even from other players will not give Respawn Tickets.
- Instances spawned in with admin commands do not give tickets.
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- This page was last edited on 22 February 2022, at 01:46.
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