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=In Game= | =In Game= | ||
'''SCP-268''' is an [[SCPs|SCP Item]] item that will make the player wearing it temporarily invisible to both SCP objects (except [[SCP-079]] and [[SCP-939]]) and human players. SCP-268 will not protect the player from damage however, so its advised to keep that in mind when using the object. [[SCP-096]] can still see targets who are wearing SCP-268. <br> | '''SCP-268''' is an [[SCPs|SCP Item]] item that will make the player wearing it temporarily invisible to both SCP objects (except [[SCP-079]] and [[SCP-939]]) and human players. SCP-268 will not protect the player from damage however, so its advised to keep that in mind when using the object. [[SCP-096]] can still see targets who are wearing SCP-268. <br> | ||
SCP-268 will spawn in [[Bulletproof Locker №7|Bulletproof Locker №7s]]. Bulletproof Locker | SCP-268 will spawn in [[Bulletproof Locker №7|Bulletproof Locker №7s]]. Bulletproof Locker №7s require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. | ||
When equipped, the user can press {{Key Press|Leftclick}} to don SCP-268. Pressing {{Key Press|Rightclick}} before the player places it on their head will cancel wearing it. <br> | When equipped, the user can press {{Key Press|Leftclick}} to don SCP-268. Pressing {{Key Press|Rightclick}} before the player places it on their head will cancel wearing it. <br> |
Revision as of 19:18, 23 September 2020
SCP-268 | |
---|---|
Stats | |
Description | When worn, temporarily, makes you invisible unless it is interrupted by any user interaction. |
Spawn Zone | Light Containment Zone Heavy Containment Zone |
Special Ability | Makes the wearer temporarily invisible, requires recharging after use. |
Applied Effects | SCP-268 Effect |
Article Link | Page |
Class Color | EC2222 |
Class ID | 32 |
In Game
SCP-268 is an SCP Item item that will make the player wearing it temporarily invisible to both SCP objects (except SCP-079 and SCP-939) and human players. SCP-268 will not protect the player from damage however, so its advised to keep that in mind when using the object. SCP-096 can still see targets who are wearing SCP-268.
SCP-268 will spawn in Bulletproof Locker №7s. Bulletproof Locker №7s require a keycard with both
Containment Access 2 and Checkpoint Access Containment Access 2 and Checkpoint Accessto open.
When equipped, the user can press Left Click to don SCP-268. Pressing Right Click before the player places it on their head will cancel wearing it.
When used, the item will make the wearer invisible for 20 seconds, after which it requires a cooldown of 2 minutes before it can be used again. The cooldown for SCP-268 is player based and not item based. So while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact if a user has multiple SCP-268s and uses one of them, the cooldown will apply to all of the SCP-268s. This can not be seen under normal gameplay since there can only be one SCP-268 in a given round.
Using any item or opening a door while SCP-268 is in effect will cause it to become unequipped, forcing its cooldown.
Only one instance of SCP-268 will spawn per game.
Uses
- SCP-268 is best used for evasion, as a D-class trying to escape the facility becomes much easier with this item. One of the best situations might be when going up an elevator. If the player times it right, they can slip past any SCP or NTF that might be there, allowing them to escape.
- SCP-268 can also be used to ambush other players, making it a potent tool in the later stages of the game.
- Using both SCP-268 and SCP-207 is a very useful strategy as it lets you quickly escape while undetected.
- Using the Disarmer or healing items does not remove the SCP-268 effect.
Related Achievements
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.
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- This page was last edited on 23 September 2020, at 19:18.
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